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Re: Mecanum. What's Best
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Re: Mecanum. What's Best
Movement is assigned to one joystick (either forward or strafing, the robot moves in the direction the joystick is pressed), and the other joystick controls rotation / orientation. Much like Halo and other console first-person-shooters.
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Re: Mecanum. What's Best
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Side note: my team is prototyping a swerve drive this fall and we are using halo controls for the robot. |
Re: Mecanum. What's Best
I'm a big fan of segregating different degrees of freedom to different joysticks. We currently use arcade drive on a skid steer, with on stick for throttle, and the other stick for turning. A human being is not very good at moving a stick perfectly in one axis.
I feel the same way for using the twist of a stick as the Z, that's just way too much for a driver to do with one hand, after all, he has two. I believe, as chris described, that translation on one stick, rotation on another, is the way to go. This is the most intuitive, and worked great for us on our prototype crab. |
Re: Mecanum. What's Best
The suspended chassis is not a bad idea for mecanum wheels, but unless you need a lot of suspension travel I would just use it with a flexible chassis.
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Re: Mecanum. What's Best
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Re: Mecanum. What's Best
mechanum don't really need any special considerations when mounting, almost any configuration will work, the main difference from tank is in the programming
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