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Shifting or Non-Shifting
Does your team have multiple speed gearboxes? If so what kind?
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Andymark. 1-speed toughboxes and 2-speed AM Shifters/SuperShifters. The best thing now.
In the Pre-AM days, we used to use DeWalt gearboxes (3-speed servo shifted), and prior to that we built custom 2-speed and 4-speed mesh shifting gearboxes. However, an AM shifter or SuperShifter is better than the DeWalts because it shifts more reliably (the DeWalts won't shift under very heavy load), and easier to manufacture (you make nothing, unless you are reducing weight). Our custom 4-speed took quite a lot of manufacturing resources (we cut a bunch of gears from pinion stock, welded some together, made 5 shafts per transmission, and machined side plates). |
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We used tough box nano's last year. They worked great, but in the off season were looking at the AM super shifters and were looking to use them in 2011.
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My team doesn't shift mainly for cost reasons. It'd be nice to have for specific games and specific situations, but it's not that hard to make do with a single speed for most games. Last year wasn't so bad for non shifting teams since the field was divided into small enough sections that you might not be able to really take advantage of a robot going >9FPS
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I chose other.
At the moment, I don't believe we have one. After our Quarterfinal defeat at NU CT Regional, there's a lot of talk about adopting one (obviously taking the 2011 game into consideration). |
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What's the game call for?
330's had both: 2-speed drill trannies from 2001-2004, single-speed KOP gearboxes in 2005 and 2006, and AM shifters 2007 and 2010. (Can't remember 2008/2009, but I'm pretty sure 2008 was an AM shifter as well.) It depends on what the game is and what we think we need. |
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Was your robot 120 lbs max? Did you have high traction wheels? Both of those things will matter before shifting will. Shifting won't help a mecanum drive in a pushing match either. |
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Did WPI manufacture that setup? Thats pretty impressive! Also, AM Supershifters, shifted pneumatically. We attempted to do the servo shifting setup in 2009 (because there was nothing else that we needed pneumatics for) and we had a lot of problems! |
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AM Supershifters, shifted pneumatically.
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1618 used AndyMark shifters in 2007 (with the big and small CIMs) and 2008 (four CIMS); 2815 and 1398 used the guts of one in a six-motor setup (CIMs and FPs) in 2010. Nobody used anything but Toughboxes in 2009, because the game didn't call for them. (That year, for the record, 1618 used two CIMs for ease of assembly, while 2815 used FPs in an AM Planetary to free up the CIMs for the most the highest-powered conveyor dumper of 2009.)
In 2010, shifting was also scarce enough to justify leaving off the compressor. |
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We have used:
* 1-speed drill transmissions in 2000-2003 * A custom 1-speed worm gear transmission in 2004 * AM Gen 1 shifter in 2005 * AM Gen 1 shifter in 2006 * ToughBoxes in 2007 (omni drive) * ToughBoxes in 2008 (omni drive) * ToughBoxes in 2009 (regolith) * AM Gen 1 shifter in 2010, but modified back into a 1-speed for weight/usefulness reasons (we split the difference between high and low and that was more than fine for the primarily short dashes around the field, and we were still traction-limited in brief pushing contests) |
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We have used AM shifters with servos for two seasons without incident. In fact I'd like to see AM change the wording on their site with respect to servo shifting......I feel it is robust, fast and reliable. :D |
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We Like shifters and have run AndyMark's shifters in the past, but now run our own design heavily influenced by his.
We shift primarily to make sure our low gear is nice and slow with plenty of force, and that our high gears is as fast as necessary for the game. It's tough to nail both of those with a single speed. For all of the carpeted games in recent history, I can't think of one where I would not want shifting. Quote:
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For the 2010 game we used two AM Supershifters with pneumatic actuation.
Excellent transmissions, never gave us any trouble at all. The real question you want to ask yourself when you design is "Do i need to be able to put down power when necessary, or can I get away with one speed", because it is not an insignificant increase in cost. Please also notice that while AM supershifters do come with servos, our team never had any luck with them. The most powerful servos we were allowed to use in FRC didn't shift at the same time, and had some pretty long delays in shifting if the robot was in motion at all. The pneumatic actuation "just works, right now" |
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Really depends on the game. For Overdrive they were critical last year not so much. Also you pay a big penalty in weight for shifting.
We have used AM transmissions exclusively since Aim High. Those include AM gen 1 and 2, Supershifters, Toughboxes and Nanos. |
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Your shifters > your single speeds AM SS > Toughbox. |
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The servos are better now than in previous years, but if given the choice, the pneumatic shift is the stronger, more reliable choice.
If you are already going to have other pneumatic needs on the robot, then go with pneumatic shifting. Very minimal increase in weight. If you are not going to have other pneumatic needs, you have two good options. (1) You can use the reserviors and charge the system before a match. This saves the compressor weight. We did the math a few years ago and you can get more than a match worth of shifts from the air you can store in 2 tanks. You can calculate the volume in the cyclinder and in the tanks and do the math. (2) Use the servos. One tip, run both shifters off of the same valve and use a T fitting. By doing this, you are more assured that both gearboxes are in the same gear. If you use two valves, and have any kind of failure on one side (connector loose, valve sticks, software glitch, etc.) you can end up with one side in "hi" and one side in "low". This also makes sure you are defaulting into the same gear at start-up. It also saves some weight. |
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701 used 2-speed AM shifters in 2006 and 2008. You really need to look at the game. If we see a wide open field and a need to get around quickly - then shifters are a way to go. Otherwise I don't think they're that much of an advantage, especially considering cost and weight.
We tried the servo shifters in '08 and couldn't get them to work reliably, they always seem to shift one side before the other. Pnuematic is the way to go. If you have no other pnuematic components, consider a pre-pressurized system, and not use a compressor on the bot. |
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We found it unnecessary to shift in '06 and '07. In 2008, we used AM super-shifters so that we could shift into low going around the corners.
In '09, there was no reason to have shifters. Never once did we manage anywhere near full speed with all the tire slip, and having a more highly geared transmission (lower top speed) would have allowed us better traction control. Shame on me for not thinking about that until today.... In '10 with the compressed field, we didn't find shifting necessary. We had good traction and really the farthest you were accelerating was from one goal to the other, a total of around 20 feet. Top speed wasn't necessary. |
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Does anyone here know whether it'd be worth the weight-cost/savings (depending on what you're changing from) of using a Denso motor instead of a servo to shift? I'd like to explore the concept with my team, as we feel pneumatics have such a significant weight penalty and offer such a low efficiency and power output.
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we have made custom 3 speed and 4 speed gearboxes for aim high and ramp riot, all the other years have been drill transmissions or 1 speed BaneBots. we are looking at using these this year.
http://www.robotmarketplace.com/prod...629059-00.html mounted in a custom aluminum housing. |
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I would wager that a lead screw+denso would weigh a bunch more, and would also require a lot more effort on your behalf. You probably also want to keep your shift mechanism as simple as possible, because a complicated shifter is often an unreliable shifter. |
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Adding pneumatics is a great way to add a lot more power and versatility to any robot, without the imposed limit on available motors. We have used it on every bot but one in our history. I don't know how many times we have quickly added extra mechanisms at competitions because we had a compressor on board. A solenoid and a bit of hose and boom your done. Yes there is a weight and space penalty but when you start figuring weight of speed controllers, wire (adds weight a lot faster than you think) and gearboxes it's not as big as most people suppose. Also the ability to add linear motion without a fancy mechanism is an added bonus. |
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All of the merits of pneumatics being said, some teams did use a leadscrew and Window motor to shift gearboxes last year. Almost all of those shifters were used to release kickers with >200 lbs of stored energy, though. Pneumatics are definitely okay for shifting.
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We used 36v Dewalt Transmissions during 2009 and at the start of 2010. We had been failing the 18v Dewalt components regularly during the 2008 season. Suffice to say the 36v Dewalt components did not survive long. We switched to supershifters before our first tournament last year...and I don't see us going back to the Dewalt setup. All told, without lightening, the Supershifters were only a marginal weight penalty. |
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We have always use the Andy Mark super shifters. They have work great for us.
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Well, define big gearbox. The toughbox can easily provide over 200 lb's of force in it's basic setup, and all of the benefits of pneumatics can be just as easily accomplished with a small rack, screw, or the like.
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The original post you're responding to: "How many motors in the kit can move 180 lbs without a big gearbox?" Your answer: the "toughbox". The toughbox is a gearbox, and therefore only as good as the motors you put into it. The question still stands unanswered. If I was to shift using a motor, I'd use a Denso with a linkage system. Plant Denso between the gearboxes; power on one way to shift one way, power on the other way to shift the other way. If you saw 330's wedges in 2005, those were powered by Densos (or their predecessors) on Spikes, IIRC. They also went from vertical to wedging in about half a second with no linkages. By playing with the linkage size, you could make a Denso faster if you wanted to. |
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Pneumatics are great for holding things with a (near) constant force and being able to simultaneous handle shock loads that a geared system could have trouble with. They're also nice for grabbers and the like as there is no feedback required, you tell them to go and (assuming nothing breaks) they go. To achieve similar point to point movement with an electrical system you'd need some sort of sensor, or a very talented (and overworked) driver. |
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I have no problems with teams preferring to use motors over pneumatics but if you are going to make blanket statements like "low efficiency and power output" you're gonna get called on it. |
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