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-   -   2011 Game Hint #1 (http://www.chiefdelphi.com/forums/showthread.php?t=88030)

davidthefat 21-12-2010 20:51

Re: 2011 Game Hint #1
 
Little Eva -> Uncle Tom's Cabin -> Civil War + Water -> Uss Monitor v Css Virginia -> Iron clad Game

DonRotolo 21-12-2010 20:55

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 987458)
We weren't even warmed up at page 3. You're missing all the good stuff.

I won't do it, I won't. I have more important things to .... (ooh! Squirrel!) :ahh:

unionylibertad 21-12-2010 20:59

Re: 2011 Game Hint #1
 
Quote:

Little Eva -> Uncle Tom's Cabin -> Civil War + Water -> Uss Monitor v Css Virginia -> Iron clad Game
WHAT HAS HAPPENED TO THIS THREAD!!!! :D

unionylibertad 21-12-2010 21:01

Re: 2011 Game Hint #1
 
Quote:

Anyone wanna do more research about 1961?
well yuri gagarin is the obvious thing that pops into my mind

Grim Tuesday 21-12-2010 21:12

Re: 2011 Game Hint #1
 
My theory revolves around the concept of the picture being reversed, or mirrored. I may or may not have gone a bit overboard on it, but whatever.

OK, so there are two types of symmetry: Rotational and Reflective. While working with videogames, I have discovered a fine example of the two: The game Team Fortress 2, which I map for.

Anyways, every FRC game so far has had both types of symmetry, which while fair, is a bit boring. Enter stage left my hand dandy drawing. I didnt feel like making all other games, but trust me, they are all rotated, and have both types of symmetry.



In my time working with TF2, I discovered a different type of symmetry: The reflection, which reflects the base over a line of symmetry.


This is an example of rotational (only) symmetry. It allows someone on the red team to turn left at the exact same place that a member of the blue team turns left on their side. This allows people to only have to memorize half the field, or map in this case. Note the crossing arrows. If someone wants to go to the opposite identical portion of the field, then they must cross fully through the middle.


This on the other hand, is reflectional symmetry. Both sides are reflected over the axis. If one team's player turns left, then the other right, and vise versa. It allows for a slightly more dynamic gameplay, possibly for the sole reason that it is not the norm. It is just different, and although one may not realize it, it will create a very different game.

Now, you may say, how may this apply to FIRST, how could they make a reflectively symmetrical field? It would also allow them to use angled elements, something that is not possible in a rotationally symmetrical game. It should also be notes that it is quite hard to make a game piece through the LOS in a reflectively symmetrical field.
My example of a field in this type:


Anyways, Food for Thought.

Other possibilities of the reflection:

-Light based game

-Red herring

-It was simply there to stop people from reverse searching it

-"Competitive co-op" There is a mirror across the field, and your team races vs the other team to complete an objective that doesn't require contact.

r2davis2 21-12-2010 21:13

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by unionylibertad (Post 987483)
WHAT HAS HAPPENED TO THIS THREAD!!!! :D

about 8 straight hours of posting every few seconds

JaneYoung 21-12-2010 21:18

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Don Rotolo (Post 987482)
I won't do it, I won't. I have more important things to .... (ooh! Squirrel!) :ahh:


Don,
Just get a nice big box of chocolate-covered maraschino cherries and a cup of coffee and settle yourself down for a fun read. You'll be amazed at the ideas that you are going to have pop into your head.

Jane

lmgarg5 21-12-2010 21:18

Re: 2011 Game Hint #1
 
HER MIDDLE NAME IS NARSSASIS THAT IS ALSO THE NAME OF A GREEK LEGEND IN WHICH A MAN IS SO PREOCUPIED WITH HIMSELF HE ALWAYS CARRIES A MIRROR...ALSO THE IMAGE IS FLIPPED (LIKE A MIRROR IMAGE) LASTLY SHE IS LEANING ON A COLUMN COLUMNS=GREEK :D

dag0620 21-12-2010 21:23

Re: 2011 Game Hint #1
 
The thing I think I'm going to say is everyone should probably sleep on this! (If your not going to sleep soon you should, the time for little sleep will come in 18 days).

Closing thoughts for the day until I resume alot of thinking and discussion tommrow.

- Locomotion, must be involved with the name, or uses some sort of train.

- The Pillar, I know alot of people are putting it aside, but I don't know guys, I feel like it has some importance.

- Wackiest clue yet - Probably, my intial reactions was pretty off.

We have alot to consider, but hopefully the next hint will clarify things. As I said before, I look forward to going back after the 8th and seeing how right or wrong we all were.


oh and I wish I had a round table going tonight ... darn :P

PAR_WIG1350 21-12-2010 21:23

Re: 2011 Game Hint #1
 
Nobody has mentioned beehives. We must be out of practice with our over-analysis.

Yes, I searched the thread

Grim Tuesday 21-12-2010 21:30

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by PAR_WIG1350 (Post 987494)
Nobody has mentioned beehives. We must be out of practice with our over-analysis.

Yes, I searched the thread

What about them?

I think we should list everything we haven't mentioned. Just in case we miss something.

davidthefat 21-12-2010 21:36

Re: 2011 Game Hint #1
 
Im still going with the Iron Clad idea... Mirror = Split right in the middle. So the Union and the Confederacy was split in the middle. Some one mentioned Eva being a character in Uncle Tom's Cabin that thought of drowning. Water + Civil war = Iron clad. Loco motion is railroads, that is how the Union won, with rail roads. 1962 = 100 + 1862, the second year of the civil war. Pillar = holding the house up. Without unity, the Union will ultimately fail.

JaneYoung 21-12-2010 21:39

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by PAR_WIG1350 (Post 987494)
Nobody has mentioned beehives. We must be out of practice with our over-analysis.

Yes, I searched the thread

That's not a beehive, it is more along the lines of a poof.

IndySam 21-12-2010 21:41

Re: 2011 Game Hint #1
 
This is when these threads become useless.

People start posting things that have already been posted because they don't have the common courtesy to read first, or even try a simple search.

Oh well, see you after the next hint.

maltz1881 21-12-2010 21:42

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by jyh947 (Post 987475)
Haagen Dazs-Began in 1961
Little Eva's Locomotive- Released in 1962
1961-Fifty years before 2011.

Anyone wanna do more research about 1961?

I was born!! OOPS.. Did I say that?? I will deny that..My 26 year old son still believes that I am 29!!!:eek:


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