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-   -   2011 Game Hint #1 (http://www.chiefdelphi.com/forums/showthread.php?t=88030)

jerry w 23-12-2010 13:19

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by steelerborn (Post 987974)
I can remember my favorite movie when I was a kid was "Honey I Blew up the Kid". But the loco-motion song is performed in that movie (kind of had a weird flashback to sitting and eating mac and cheese, watching that movie when I heard the song). And it is about one crazy engineer that makes a big mistake. So perhaps it is where the song has been used. So going along the lines of that perhaps something has changed in size from the game field, or perhaps the objects make the robots appear either larger or smaller. Maybe a nano-tech game where the bots work with microscopic game pieces like moving one molecule to another.
Just a thought :)

I think you have something here. The hint would be too easy with just locomotion. But if the song was played in a movie, then we have a second degree of seperation. The thought process for creating a clue about making things larger during the game. Thus the movie about "Honey I Blew up the Kid". Movie reference is too simple. Thus a connection to a song in that movie would make it difficult to interpret right away. So clue makers have to ask who sang that song. Then find a photo of the singer.

The conclusion to reach here is that we will be inflating some object. We will be "Blowing-up the game piece".

EricH 23-12-2010 14:20

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by thefro526 (Post 987999)
I'm always afraid of what the GDC will come up with... Their sanity is often questioned... :D

Nope, it never is. We all know they don't have much left; it's just a question of how much.

EagleEngineer 23-12-2010 15:03

Re: 2011 Game Hint #1
 
This hint explains a lot, but it can be interpreted many different ways. Some might say that the robots are going to hang off of this "column", i don't think the design committing is going to have the robots hang again this year. All of the game hints mean a lot, but you can really start designing, and think strategy wise, unless you see the actually game is. We'll all see what this hint means, on Jan. 8. :D

JaneYoung 23-12-2010 15:04

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by jerry w (Post 988054)
The conclusion to reach here is that we will be inflating some object. We will be "Blowing-up the game piece".

That would mean clowns.

Travis Hoffman 23-12-2010 15:09

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 988091)
That would mean clowns.

I was thinking unwanted Lebron James merchandise myself. Oh, wrong connotation of "blowing up". My bad!

I really enjoyed "blowing up" the wall of bins in 2003. We haven't really had a game since then where robots get to contribute to the entropy of the game pieces in such a dramatic fashion. 2004 had a bit of it with the ability to release the balls in the overhead bins early, but it wasn't THE centerpiece of the game. That kind of dynamic is always a crowd-pleaser, too.

Blowing up a wall of inflatable clowns - with trains - I could deal with that. Bring it on.

alectronic 23-12-2010 15:26

Re: 2011 Game Hint #1
 
We also know that bumpers are involved, and if Bill annouced them that "early", we can assume there is a good deal of contact or at least multiple elements on the field they are trying to protect.

Chris is me 23-12-2010 16:16

Re: 2011 Game Hint #1
 
Hmm... What about instead of locomotives we think of locomotion... like climbing up the stairs / steps that have been hinted about in every other hint ever?!?!?!

davidthefat 23-12-2010 16:46

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Chris is me (Post 988114)
Hmm... What about instead of locomotives we think of locomotion... like climbing up the stairs / steps that have been hinted about in every other hint ever?!?!?!

So legged robots? Elaborate on the stairs more please.

Wayne C. 23-12-2010 16:51

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 988091)
That would mean clowns.

good to have you on board the Circus Train Jane

:cool: WC

JaneYoung 23-12-2010 16:56

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Wayne C. (Post 988124)
good to have you on board the Circus Train Jane

:cool: WC

Wayne,
I'm still recovering from 'loco-motive' - this one is going to require CPR.

Good luck to 25 this upcoming season. :)
Jane

AcesJames 23-12-2010 16:58

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by davidthefat (Post 988123)
So legged robots? Elaborate on the stairs more please.

Chris and I talked about this a little while ago.

What he means is locomotion, as in the type of motion used to climb stairs. The up and forward motion that your legs make as you climb stairs, or the "chug" that a train makes to move the wheels.

RoboDesigners 23-12-2010 17:01

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by davidthefat (Post 988123)
Elaborate on the stairs more please.

Some elaboration on different "stair" ideas can be found many pages back... :)

(I've read every single post in this thread... :cool:)

Erik_2505 23-12-2010 17:04

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Karibou (Post 987824)
Trapping Billfred is worth negative infinity, right?

But, if Chuck Norris is infinity, what happends if you trap Chuck Norris AND Billfred? Undefined score?:confused:

Wildcat 23-12-2010 17:39

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by davidthefat (Post 988123)
So legged robots?

could be a long shot here, but with all the "EVA" discussion earlier i thought "What about the Eva's from the anime Neon Genesis Evangelion"? they are "robots" (mechas, http://evangelion.wikia.com/wiki/Evangelion_%28mecha%29) with legs. maybe robots will need to have legs. aslo since the Eva's from noen genesis are also part biological creature that could point towards something like the hybrid mode in '08
--->maybe a 2 min 15 sec tele-op to start, with 15 sec hybrid @ end to climb object for bonus points

Grim Tuesday 23-12-2010 18:14

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by davidthefat (Post 988123)
So legged robots? Elaborate on the stairs more please.

It would be interesting to see the stairs as a strategic decision that teams could make, as in thats where the bonus points are.


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