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-   -   2011 Game Hint #1 (http://www.chiefdelphi.com/forums/showthread.php?t=88030)

Tetraman 31-12-2010 15:37

Re: 2011 Game Hint #1
 
NEW IDEA! hahaha

This came from the concept of holding the column.

Rules: Robots are allowed to touch the colored zones and yellow "danger zone" of the field. If a robot touches the gray "Dead Zone" then the robot's signal is cut off for 10 seconds. (similar to how robots would be disconnected in Triple Play once the human player stepped off the pad.)

Not sure about what the robots would do yet. It's just the start of the idea.

Putting pics in links to help keep the clutter off the posts.
http://i48.photobucket.com/albums/f2...JungleGym1.png
http://i48.photobucket.com/albums/f2...JungleGym2.png
http://i48.photobucket.com/albums/f2...JungleGym3.png
http://i48.photobucket.com/albums/f2...JungleGym4.png

Karibou 31-12-2010 17:19

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 989627)
Not a propper use of the phrase.

""flog (or beat) a dead horse. Though he supported the measure, British politician and orator John Bright thought the Reform Bill of 1867, which called for more democratic representation, would never be passed by Parliament. Trying to rouse Parliament from its apathy on the issue, he said in a speech, would be like trying to 'flog a dead horse' to make it pull a load. This is the first recorded use of the expression, which is still common for 'trying to revive interest in an apparently hopeless issue.' Bright's silver tongue is also responsible for 'England is the mother of Parliament,' and 'Force is not a remedy,' among other memorable quotations. He was wrong about the Reform Bill of 1867, however. Parliament 'carried' it, as the British say." From the "Encyclopedia of Word and Phrase Origins" by Robert Hendrickson (Facts on File, New York, 1997."

Does it matter? I just spent multiple minutes laughing at it; I think it's good enough :p

RoBoCrAzY155 31-12-2010 18:20

Hint #1 Details
 
The photo is of Little Eva Narcis, she released two albums in 1962 and 1989, they were "The Loco-Motion" and "Back on Tracks".

I assume some kind of train or railroad connection from this. :confused:



Also the photo is the reverse of the cover to her 2001 "Llll-Little Eva!: The Complete Dimension Recordings".

Reversed image could just be a way to make identifying the picture harder, or it could mean a reversing of something in the game.



Personally I think it is just the first one (the design board trying to make identifying the picture harder), but wouldn't put it past FIRST to try something like that in their design. :mad:

IndySam 31-12-2010 18:37

Re: Hint #1 Details
 
Quote:

Originally Posted by RoBoCrAzY155 (Post 989702)
The photo is of Little Eva Narcis, she released two albums in 1962 and 1989, they were "The Loco-Motion" and "Back on Tracks".

I assume some kind of train or railroad connection from this. :confused:



Also the photo is the reverse of the cover to her 2001 "Llll-Little Eva!: The Complete Dimension Recordings".

Reversed image could just be a way to make identifying the picture harder, or it could mean a reversing of something in the game.



Personally I think it is just the first one (the design board trying to make identifying the picture harder), but wouldn't put it past FIRST to try something like that in their design. :mad:

Wow thanks, who would of figured!

BJC 31-12-2010 18:41

Re: Hint #1 Details
 
Quote:

Originally Posted by IndySam (Post 989705)
Wow thanks, who would of figured!

We REALLY need that dead horse icon.

Bjenks548 31-12-2010 18:41

Re: Hint #1 Details
 
Quote:

Originally Posted by RoBoCrAzY155 (Post 989702)
The photo is of Little Eva Narcis, she released two albums in 1962 and 1989, they were "The Loco-Motion" and "Back on Tracks".

I assume some kind of train or railroad connection from this. :confused:



Also the photo is the reverse of the cover to her 2001 "Llll-Little Eva!: The Complete Dimension Recordings".

Reversed image could just be a way to make identifying the picture harder, or it could mean a reversing of something in the game.



Personally I think it is just the first one (the design board trying to make identifying the picture harder), but wouldn't put it past FIRST to try something like that in their design. :mad:

Before anyone posts on this thread please at least read the first couple pages. There's a lot of information and discussion that has already taken place.

CrazyCarl461 31-12-2010 18:43

Re: Hint #1 Details
 
1 Attachment(s)
Quote:

Originally Posted by RoBoCrAzY155 (Post 989702)
The photo is of Little Eva Narcis, she released two albums in 1962 and 1989, they were "The Loco-Motion" and "Back on Tracks".

Hmmmmmmmm...

DonRotolo 31-12-2010 18:43

Re: 2011 Game Hint #1
 
Maybe we should include the horse in every even-numbered post?

Little Eva? Locomotion? How come we haven't heard of that before now? :rolleyes:

skebhners2 31-12-2010 23:26

Re: 2011 Game Hint #1
 
So here is what we've got after a full day of brainstorming.

To start, the obvious.
In 1962 Loco-Motion was released. So the game involves track, or trains. The concept of E.V.A. may or may not be a factor. Also, something in the game is going to be mirrored, because the image FIRST used is flipped.

Now for our takes on this.
Maybe there is a multi-level playing field. Which includes stationary robots with moving arms, and a moving goal on the upper level track. Robots must place game piece in the moving goal on the track.

Or, maybe connecting to your alliance for part of the game. Your alliance picks up pieces together.

Or, maybe to go with the mirror theory, reversing goals randomly throughout the game, using alternating red and blue LED lights. (Note: LED lights were invented in 1962...)This would result in a game of high scoring.

Or, also with the mirror theory, maybe the drivers are divided from the playing field by one way mirrors, so they can see the field, but cannot be seen. Also, the human players would somehow correspond.

Or, to explain the column, and Greek background of Eva's middle name, maybe there is a multi-level playing field in which the robots can hook on to a monorail type system held up by columns.

And lastly, think about where a lot of our game equipment comes from. Walmart. Yes, Walmart taking over FIRST. See, Walmart first opened in 1962 as well. Maybe the game has to do with a 3 part alliance as usual. One robot picks up game pieces, placing them on the next robot to travel on a track, to the third robot that places them on a shelf.

ttldomination 31-12-2010 23:36

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by skebhners2 (Post 989736)
So here is what we've got after a full day of brainstorming.

Wait, your team spent a full day brainstorming the game hint?

skebhners2 31-12-2010 23:46

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by ttldomination (Post 989738)
Wait, your team spent a full day brainstorming the game hint?

Well, my "team" meaning me and another team member.

EricH 31-12-2010 23:47

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by ttldomination (Post 989738)
Wait, your team spent a full day brainstorming the game hint?

Only one full day of brainstorming on the hint? Boy are they behind... This thread's been busy for a week!

skebhners2 31-12-2010 23:50

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by EricH (Post 989740)
Only one full day of brainstorming on the hint? Boy are they behind... This thread's been busy for a week!

Other members of the team have known of the hint, and haven't really looked into it much.
We just figured, is there a better way to ring in the New Year than having a random brainstorm?

skebhners2 01-01-2011 00:02

Re: 2011 Game Hint #1
 
Happy New Year XD
7 Days Till Kickoff!!!!!!!!!!!!!!

Robert Cawthon 01-01-2011 11:57

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 989645)
Hints are fairly useless even if we do figure it out.

Maybe, but its still fun to think about it and try to figure it out.


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