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-   -   2011 Game Hint #1 (http://www.chiefdelphi.com/forums/showthread.php?t=88030)

Tetraman 03-01-2011 15:21

Re: 2011 Game Hint #1
 
http://i48.photobucket.com/albums/f2.../FRCField6.png

Hmm...Still trying things out... Not sure about placement.

What if FIRST actually does buy a massive bulk quantity of dried corn kernels to be the base flooring of this year's game?

DonRotolo 03-01-2011 15:28

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990482)
What if FIRST actually does buy a massive bulk quantity of dried corn kernels to be the base flooring of this year's game?

We get popcorn at every event!

Here's how the stairways would work:


Robert Cawthon 03-01-2011 15:28

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990482)
What if FIRST actually does buy a massive bulk quantity of dried corn kernels to be the base flooring of this year's game?

Some states would make them jump through hoops to allow them to import the raw corn.

IndySam 03-01-2011 15:33

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Robert Cawthon (Post 990485)
Some states would make them jump through hoops to allow them to import the raw corn.

Yup it was fine for one gym in New Hampshire but I can't imagine it even being allowed in most venues. The potential fire hazard alone would be prohibitive.

There needs to be a scaled up substitute.

Tetraman 03-01-2011 15:51

Re: 2011 Game Hint #1
 
Adding some extra "Maize" flooring ideas. Imange if the whole floor of the Maize area was like this.

http://i48.photobucket.com/albums/f2...r/Flooring.png

billbo911 03-01-2011 16:18

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990488)
Adding some extra "Maize" flooring ideas. Imange if the whole floor of the Maize area was like this.

http://i48.photobucket.com/albums/f2...r/Flooring.png

I believe a pre '67 VW rear suspension like drive-train might have to be implemented. (AKA Trailing Arm).

The bummer is, I just don't see a floor like that being used. It wouldn't be safe for students and volunteers to walk on. To much of a falling and/or trip hazard.

Too bad, it would make for some really cool drive-train designs.

ngolds 03-01-2011 17:35

Re: 2011 Game Hint #1
 
If you think about it, EVA, is short for Extra-Vehicular Activity, which is related to space. It could have something to do with NASA, the Space Shuttle Program, or the ISS. The 30th aniversary of the Shuttle Program will correspond with come of the regional competitions.

JaneYoung 03-01-2011 17:43

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Don Rotolo (Post 990484)
We get popcorn at every event!

Here's how the stairways would work:


You've given me a headache, Don.

Jane

Karibou 03-01-2011 17:54

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990459)
More like 75%
We have had balls three years in a row. We haven't had 4 ball oriented games in a row since the first 6 games. Time for a change

Yeah.

I'd like a game piece that isn't a ball. Joining in 2008, I haven't ever played a FRC game without having to figure out how to manipulate a ball.

Team#2057-Vegas 03-01-2011 18:06

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by joeduderey (Post 990464)
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

http://en.wikipedia.org/wiki/Loco-Motion_(arcade_game)

http://en.wikipedia.org/wiki/Loco-Mo...arcade_game%29 <-- fixed url..

i think this is actually possible.. turning tracks by pushing knobs maybe.. and then the side person on the field (forget the name) controlling the train on the tracks.. maybe we really are getting too far into the idea.. anyways.. this game was presented to the public in 1982 which also corresponds to anniversaries of other dates.. hmm.. this would be interesting

billbo911 03-01-2011 18:06

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by ngolds (Post 990523)
If you think about it, EVA, is short for Extra-Vehicular Activity, which is related to space. ....

Welcome to Chiefdelphi!

This was first mentioned on page 13 of this thread. Post # 182

384drtysteve101 03-01-2011 18:47

Re: 2011 Game Hint #1
 
"Come on baby, do the locomotion"

Karibou 03-01-2011 19:21

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by billbo911 (Post 990543)
Welcome to Chiefdelphi!

This was first mentioned on page 13 of this thread. Post # 182

Woah. Did someone use the search function? :eek:

Dustin Shadbolt 03-01-2011 19:29

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Karibou (Post 990576)
Woah. Did someone use the search function? :eek:

how can this be?:confused: let's just hope the game is fun and fast. Here's to a great kickoff/buildseason everyone!

jerry w 03-01-2011 19:49

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by joeduderey (Post 990464)
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

http://en.wikipedia.org/wiki/Loco-Motion_(arcade_game)

You finally hit on an idea that can be easily done. The field pieces in the game are cubes. They slide into position. The reset is simple. I love it!!

here is the wikipedia description.
http://en.wikipedia.org/wiki/Loco-Mo...arcade_game%29
Quote:

The player builds a path for their unstoppable locomotive by moving tracks which will allow it to pick up passengers.
[edit] Description

Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen.

this is much better than a game with a dead horse... :yikes:


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