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-   -   2011 Game Hint #1 (http://www.chiefdelphi.com/forums/showthread.php?t=88030)

Karibou 03-01-2011 10:43

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990372)
We need to come up with a new platitude because "beating a dead horse" is incorrect to describe what has been going on.

It refers to the fact that you can't make a dead horse move no matter how hard you beat it or an idea that has no merit or chance of moving forward will not move forward no matter how many times you bring it up.

It has nothing to do with repeating the same thing fact and over again.

Thoughts?

for example:

That kid who keeps saying that herding is a winning strategy in Overdrive over and over again even though your team had decided it isn't is "beating a dead horse."

But I like the horse .gif...

No matter how much we plead, nobody else is ever going to read the first five pages of the thread before posting for the first time?

FIRSTtm134 03-01-2011 10:48

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by normalmutant (Post 990229)
My guess is that Loco-motion is just the game's name and it has little or nothing to do with trains.

Here is a thought
Loco = crazy
motion = movement

Some sort of Crazy or bizarre movements either in where you can drive on the field or arms, kickers, etc.

rsisk 03-01-2011 10:54

Re: 2011 Game Hint #1
 
If only there was a way to hide pages 6-infinity until pages 1-5 were viewed.

Alan Anderson 03-01-2011 11:13

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Rich Kressly (Post 990240)
756 posts on a game hint. I never recall, in my 10 years here on CD, there being 756 posts in a community service project thread ... just sayin' ... carry on ...

I can't find the bottle cap thread to see how big it got, but even it wasn't 50+ pages.

Robert Cawthon 03-01-2011 12:11

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Alan Anderson (Post 990399)
I can't find the bottle cap thread to see how big it got, but even it wasn't 50+ pages.

If all of the repeats and side posts (like this one) were removed, it would probably fit in 15 - 20 pages. Or less. :rolleyes:

Tetraman 03-01-2011 13:39

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990372)
We need to come up with a new platitude because "beating a dead horse" is incorrect to describe what has been going on.

Thoughts?

"Charging a full battery" - aka it's already full, there is no need to keep it going.

"Running in Circles" - aka going over and over the same idea and getting nowhere.


Maize Craze 2

(I didn't add all the tennis balls because it's starting to crash my laptop. haha.)


http://i48.photobucket.com/albums/f2...izeCraze2b.png
http://i48.photobucket.com/albums/f2...izeCraze2c.png
http://i48.photobucket.com/albums/f2...izeCraze2d.png
http://i48.photobucket.com/albums/f2...izeCraze2e.png

arizonafoxx 03-01-2011 13:45

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990372)
We need to come up with a new platitude because "beating a dead horse" is incorrect to describe what has been going on.

It refers to the fact that you can't make a dead horse move no matter how hard you beat it or an idea that has no merit or chance of moving forward will not move forward no matter how many times you bring it up.

It has nothing to do with repeating the same thing fact and over again.

Thoughts?

for example:

That kid who keeps saying that herding is a winning strategy in Overdrive over and over again even though your team had decided it isn't is "beating a dead horse."

Perhaps maybe groundhogging? Reading the exact same posts everyday do to the repeating of previous posts.

Quote:

Originally Posted by Alan Anderson (Post 990399)
I can't find the bottle cap thread to see how big it got, but even it wasn't 50+ pages.

This is the downfall of having only 1 official hint. Come on hint 2. We still have 5 days to get that post up to 700+. Or maybe we should just get this thread up to 1000+ just for fun.

JaneYoung 03-01-2011 13:46

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990435)
"Running in Circles" - aka going over and over the same idea and getting nowhere.

A circle run is an old term that was used for running a circuit in the country among farms, tending/training/breaking horses. It beats beating them.

IndySam 03-01-2011 13:52

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990435)

(I didn't add all the tennis balls because it's starting to crash my laptop. haha.)

Now I think you're getting somewhere.

As I said earlier the name of the game will be Loco-Motion but it will have nothing to do with trains but with crazy movement.

I also agree with the idea of a re-creation of maze craze and have been thinking about what the crazy surface would be instead of corn and then you nail it, tennis balls!

I however don't think the column in the pic means anything. It's just the most common picture of LE.

Throw in a square scoring object, I'm tired of balls.

JesseK 03-01-2011 14:04

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990441)
Throw in a square scoring object, I'm tired of balls.

I'd prefer if they kept the scoring object round in some respect. Picking up a square one can be fairly difficult to do in rapid succession due to the random orientations of the game pieces. VRC 2008-2009 (Elevation) was a good example of that.

Tetraman 03-01-2011 14:06

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990441)
Now I think you're getting somewhere.

As I said earlier the name of the game will be Loco-Motion but it will have nothing to do with trains but with crazy movement.

I also agree with the idea of a re-creation of maze craze and have been thinking about what the crazy surface would be instead of corn and then you nail it, tennis balls!

I however don't think the column in the pic means anything. It's just the most common picture of LE.

Throw in a square scoring object, I'm tired of balls.

I just don't know where FIRST is going to find nearly 1000 tennis balls per regional. (at least enough for the 8 or so traveling regional) Did they get some deal with the USopen? haha. But yea, thinking big, I like this for a recreation of Maize Craze.

I'll work on some more of these ideas and this track of thinking.

As for Squares, Im not sure what would be a good item other then PVC cubes. Hmm... Maybe bring back Tetras? Or something new? I've always wanted to see those big water jugs you have on water coolers.

EricH 03-01-2011 14:09

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990447)
As for Squares, Im not sure what would be a good item other then PVC cubes. Hmm...

Sterilite containers lined with concrete or polycarb to protect against breaking.

*ducks the wrath of anybody around in 2003*

dodar 03-01-2011 14:09

Re: 2011 Game Hint #1
 
Well, what kind of game pieces have they used over these 20 years? Balls, tetras, discs, the plastic bins for 2003, _____? I mean I would have to think that 95% of the FIRST games have used balls, if so, I would bet this year would be a game with balls as its game piece.

Tetraman 03-01-2011 14:14

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by EricH (Post 990449)
Sterilite containers lined with concrete or polycarb to protect against breaking.

*ducks the wrath of anybody around in 2003*

*throws a tetra in your direction*

:p

IndySam 03-01-2011 14:17

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990447)
I just don't know where FIRST is going to find nearly 1000 tennis balls per regional. (at least enough for the 8 or so traveling regional) Did they get some deal with the USopen? haha. But yea, thinking big, I like this for a recreation of Maize Craze.

I'll work on some more of these ideas and this track of thinking.

As for Squares, Im not sure what would be a good item other then PVC cubes. Hmm... Maybe bring back Tetras? Or something new? I've always wanted to see those big water jugs you have on water coolers.

what would be worse is being on the field reset crew :)

Tetraman 03-01-2011 14:22

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990456)
what would be worse is being on the field reset crew :)

Yea...A shame for me that Field Reset is my favorite position to be volunteering in.

It wouldn't be the same as loose tennis balls, but if the tennis balls were cut in half and then glued or nailed onto large boards - you'd have a very bumpy surface to have a robot traverse.

IndySam 03-01-2011 14:25

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by dodar (Post 990451)
Well, what kind of game pieces have they used over these 20 years? Balls, tetras, discs, the plastic bins for 2003, _____? I mean I would have to think that 95% of the FIRST games have used balls, if so, I would bet this year would be a game with balls as its game piece.

More like 75%
We have had balls three years in a row. We haven't had 4 ball oriented games in a row since the first 6 games. Time for a change

DonRotolo 03-01-2011 14:36

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990456)
what would be worse is being on the field reset crew :)

Naah - picking up a hundred tennis balls is easy - just ask any Tennis Pro: They have devices for this.

joeduderey 03-01-2011 14:40

Re: 2011 Game Hint #1
 
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

http://en.wikipedia.org/wiki/Loco-Motion_(arcade_game)

Robert Cawthon 03-01-2011 14:40

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Don Rotolo (Post 990461)
Naah - picking up a hundred tennis balls is easy - just ask any Tennis Pro: They have devices for this.

The real challange would be to get them spread out evenly again for the reset, assuming that they are a part of the playing field and not a game piece.

JaneYoung 03-01-2011 14:43

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Robert Cawthon (Post 990465)
The real challange would be to get them spread out evenly again for the reset, assuming that they are a part of the playing field and not a game piece.

Well, one thing we all know is the value of time in the competition. If time is spent herding cats (balls on the loose) then time is lost, eaten up, gone, aloha. Mark Koors would not be happy and we can't have that.

Jane

EricH 03-01-2011 14:50

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by joeduderey (Post 990464)
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

http://en.wikipedia.org/wiki/Loco-Motion_(arcade_game)

I didn't see that one yet...

But if that's what the game hint refers to, the GDC is even more insane and evil than we thought they were.

dodar 03-01-2011 14:55

Re: 2011 Game Hint #1
 
That would be a pretty interesting game. Having to change the track direction of a continuously moving train to your side of the field so that your robots and human players could score points by getting the game pieces(Passengers) into the cars behind the engine.

skistunts1 03-01-2011 14:56

Re: 2011 Game Hint #1
 
Not sure if this has already been said, but since the girl is holding on to the column, the game could be somewhat similar to the FTC game this year, which has PVC batons as game pieces. We could have a similar game piece to them.

Then again, this game hint probably doesn't tell us anything or mean anything to us until we've actually seen the game animation. and usually the game hints only have something to to with a small part of the game. The 2009 hint was just talking about the slippery surface, and the 2010 hint was just a piece of the ball return. It's rare that the game hint actually reveals something as important as the game piece.

DonRotolo 03-01-2011 14:59

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by joeduderey (Post 990464)
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

Quote:

Originally Posted by dodar (Post 990473)
Having to change the track direction of a continuously moving train

Kind of like the staircases at Hogwarts...

Tetraman 03-01-2011 15:21

Re: 2011 Game Hint #1
 
http://i48.photobucket.com/albums/f2.../FRCField6.png

Hmm...Still trying things out... Not sure about placement.

What if FIRST actually does buy a massive bulk quantity of dried corn kernels to be the base flooring of this year's game?

DonRotolo 03-01-2011 15:28

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990482)
What if FIRST actually does buy a massive bulk quantity of dried corn kernels to be the base flooring of this year's game?

We get popcorn at every event!

Here's how the stairways would work:


Robert Cawthon 03-01-2011 15:28

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990482)
What if FIRST actually does buy a massive bulk quantity of dried corn kernels to be the base flooring of this year's game?

Some states would make them jump through hoops to allow them to import the raw corn.

IndySam 03-01-2011 15:33

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Robert Cawthon (Post 990485)
Some states would make them jump through hoops to allow them to import the raw corn.

Yup it was fine for one gym in New Hampshire but I can't imagine it even being allowed in most venues. The potential fire hazard alone would be prohibitive.

There needs to be a scaled up substitute.

Tetraman 03-01-2011 15:51

Re: 2011 Game Hint #1
 
Adding some extra "Maize" flooring ideas. Imange if the whole floor of the Maize area was like this.

http://i48.photobucket.com/albums/f2...r/Flooring.png

billbo911 03-01-2011 16:18

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Tetraman (Post 990488)
Adding some extra "Maize" flooring ideas. Imange if the whole floor of the Maize area was like this.

http://i48.photobucket.com/albums/f2...r/Flooring.png

I believe a pre '67 VW rear suspension like drive-train might have to be implemented. (AKA Trailing Arm).

The bummer is, I just don't see a floor like that being used. It wouldn't be safe for students and volunteers to walk on. To much of a falling and/or trip hazard.

Too bad, it would make for some really cool drive-train designs.

ngolds 03-01-2011 17:35

Re: 2011 Game Hint #1
 
If you think about it, EVA, is short for Extra-Vehicular Activity, which is related to space. It could have something to do with NASA, the Space Shuttle Program, or the ISS. The 30th aniversary of the Shuttle Program will correspond with come of the regional competitions.

JaneYoung 03-01-2011 17:43

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Don Rotolo (Post 990484)
We get popcorn at every event!

Here's how the stairways would work:


You've given me a headache, Don.

Jane

Karibou 03-01-2011 17:54

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990459)
More like 75%
We have had balls three years in a row. We haven't had 4 ball oriented games in a row since the first 6 games. Time for a change

Yeah.

I'd like a game piece that isn't a ball. Joining in 2008, I haven't ever played a FRC game without having to figure out how to manipulate a ball.

Team#2057-Vegas 03-01-2011 18:06

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by joeduderey (Post 990464)
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

http://en.wikipedia.org/wiki/Loco-Motion_(arcade_game)

http://en.wikipedia.org/wiki/Loco-Mo...arcade_game%29 <-- fixed url..

i think this is actually possible.. turning tracks by pushing knobs maybe.. and then the side person on the field (forget the name) controlling the train on the tracks.. maybe we really are getting too far into the idea.. anyways.. this game was presented to the public in 1982 which also corresponds to anniversaries of other dates.. hmm.. this would be interesting

billbo911 03-01-2011 18:06

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by ngolds (Post 990523)
If you think about it, EVA, is short for Extra-Vehicular Activity, which is related to space. ....

Welcome to Chiefdelphi!

This was first mentioned on page 13 of this thread. Post # 182

384drtysteve101 03-01-2011 18:47

Re: 2011 Game Hint #1
 
"Come on baby, do the locomotion"

Karibou 03-01-2011 19:21

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by billbo911 (Post 990543)
Welcome to Chiefdelphi!

This was first mentioned on page 13 of this thread. Post # 182

Woah. Did someone use the search function? :eek:

Dustin Shadbolt 03-01-2011 19:29

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Karibou (Post 990576)
Woah. Did someone use the search function? :eek:

how can this be?:confused: let's just hope the game is fun and fast. Here's to a great kickoff/buildseason everyone!

jerry w 03-01-2011 19:49

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by joeduderey (Post 990464)
I dont know if this has been mentioned yet but there was an arcade game in the 80's called loco-motion!!

http://en.wikipedia.org/wiki/Loco-Motion_(arcade_game)

You finally hit on an idea that can be easily done. The field pieces in the game are cubes. They slide into position. The reset is simple. I love it!!

here is the wikipedia description.
http://en.wikipedia.org/wiki/Loco-Mo...arcade_game%29
Quote:

The player builds a path for their unstoppable locomotive by moving tracks which will allow it to pick up passengers.
[edit] Description

Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen.

this is much better than a game with a dead horse... :yikes:

Alan Anderson 03-01-2011 20:04

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by skistunts1 (Post 990474)
It's rare that the game hint actually reveals something as important as the game piece.

It does happen. The picture of piece of the ball return for Breakaway was enough for many people to conclude that it was designed for something the size of a soccer ball. The close-up of the #5 spider leg for Rack 'n' Roll got a few thinking of translucent inner tubes. Aim High's "game piece obsessed with a shovel's show" got correctly decoded as "Just Shoot Me" and led us to conclude that things would be thrown, though "Montana's green heights" seemed to point more toward (American) footballs.

Duke461 03-01-2011 20:14

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by jerry w (Post 990594)
You finally hit on an idea that can be easily done. The field pieces in the game are cubes. They slide into position. The reset is simple. I love it!!

I don't think that's very likely. It would be too similar to Stack Attack back in '03.

JaneYoung 03-01-2011 20:17

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Duke461 (Post 990606)
I don't think that's very likely. It would be too similar to Stack Attack back in '03.

I'd like another gander at that one. I was too much of a noob to appreciate it.

Duke461 03-01-2011 20:20

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 990609)
I'd like another gander at that one. I was too much of a noob to appreciate it.

I agree, it would be fun; i was only 9 years old then :yikes:

IndySam 03-01-2011 20:24

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 990609)
I'd like another gander at that one. I was too much of a noob to appreciate it.

you took post 829

JaneYoung 03-01-2011 20:27

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990616)
you took post 829

:o

Sorry, Scott. I was all excited about Stack Attack possibilities.

Bjenks548 03-01-2011 20:33

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Duke461 (Post 990606)
I don't think that's very likely. It would be too similar to Stack Attack back in '03.

Your assuming large cubes, what if the the cubes were say 6in. This would pose a completely new problem as now the robots would need to control many cubes.

Duke461 03-01-2011 20:46

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Bjenks548 (Post 990620)
Your assuming large cubes, what if the the cubes were say 6in. This would pose a completely new problem as now the robots would need to control many cubes.

I understand that the design process could be different, but the appeal and look of the game would be very similar to stack attack (unless we dumped them somewhere, but that would also be similar to other games in the past). I do like the idea thats been floating around FIRST however that the ball will be very small or very big this year. I think that it's a big possibility.

Barbarossa 03-01-2011 22:43

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Munter2081 (Post 988179)
Since "Little Eva" picture is backwards...
"Little Eva" backwards - "ave elttil"

AVE is a high-speed train connecting cities in Spain


AVE is celebrating its 20th Aniversary
First is celebrating its 20th Aniversary


Locomotion / High Speed Train / 20th / 20th

Barbarossa 03-01-2011 22:54

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Barbarossa (Post 990680)
AVE is celebrating its 20th Aniversary
First is celebrating its 20th Aniversary


Locomotion / High Speed Train / 20th / 20th

Spain won the 2010 World cup which "Breakaway" was based on. Too many connections.

CottonBall 04-01-2011 11:22

Re: 2011 Game Hint #1
 
I don't know if anyone mentioned this, haven't read all the apges yet, but note how the image is reflected. We al know this by now, right? But think thy did they do it? Anyone know anything about the human brain and eyes? When light is taken in what the eyes see is the OPPOSITE of what it really is, right? In other words, reflected. So, this can suggested the heavy use or emphasis of an opptical game, aka cameras. I've noticed that over the past two years they've been introducing and putting more effort in encouraging people to use robotic sensors with the advantage of targeting and less guess work. So the game may potentially have more emphasis. I do remeber the year our team began they did say more sensors will be being used in competition.

I'll post more of my ideas later, this is all I can type up for no, currently at school.

Cyberphil 04-01-2011 12:26

Re: 2011 Game Hint #1
 
The size of the image is 252x281 pixels. 281-252=29. Hmmmmm. Probably nothing, but you never know..

GaryVoshol 04-01-2011 12:49

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Cyberphil (Post 990828)
The size of the image is 252x281 pixels. 281-252=29. Hmmmmm. Probably nothing, but you never know..

And Hint 2 is 315 X 223. 315 - 223 = 92. Coincidence?

29 + 92 = 121. What year was it that Team 121 posted their working design about 3 weeks before Ship?

BrendanB 04-01-2011 12:59

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by GaryVoshol (Post 990855)
And Hint 2 is 315 X 223. 315 - 223 = 92. Coincidence?

29 + 92 = 121. What year was it that Team 121 posted their working design about 3 weeks before Ship?

I believe that was 2008 Overdrive.

maniac_2040 04-01-2011 13:03

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Duke461 (Post 990606)
I don't think that's very likely. It would be too similar to Stack Attack back in '03.

Well, Little Eva died in April, 2003. Perhaps that is a reference to the Stack Attack game in 03? :confused: Some have mentioned that this game may be a combination of previous games...

robocharger3005 04-01-2011 13:58

Re: 2011 Game Hint #1
 
Hey FRC Nation,

We believe the photo is Little Eva and she recorded the song "Locomotion".

Maybe the game has something to do with motion and trains.

robocharger3005

MaxMax161 04-01-2011 13:59

Re: 2011 Game Hint #1
 
Hmm while reading all these posts I started to get an image of a maze like game where robots and/or human players dynamically change the field. Maybe the goal of the game would to travel the furthest or make the most turns (easier to count). There would be a bunch of different ways to move the walls so there would be a few robot niches. Maybe the end game would be that the robots can't move walls anymore and need to to get from one end of the field of the other. As I reread this is sounds totally nuts but entertaining anyway.

IndySam 04-01-2011 14:14

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by robocharger3005 (Post 990919)
Hey FRC Nation,

We believe the photo is Little Eva and she recorded the song "Locomotion".

Maybe the game has something to do with motion and trains.

robocharger3005

this has to be a joke, right?

swwrobotics 04-01-2011 14:25

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by pandamonium (Post 987103)
Little EVA - Locomotion - walking robots

from Wikipedia

Robot locomotion is the study of how to design robot appendages and control mechanisms to allow robots to move fluidly and efficiently. Although wheeled robots are typically quite energy efficient and simple to control, other forms of locomotion may be more appropriate for a number of reasons (e.g. traversing rough terrain, moving and interacting in human environments). Furthermore, studying biped and insect-like robots may impact biomechanics.

Quote:

Originally Posted by robodude03 (Post 987112)
I definitely think you have something here. The column could be in reference to actually climbing something or "traversing rough terrain".

the same picture is a smooth column i think the grooves in the column could mean something about the terrain

JesseK 04-01-2011 14:26

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990931)
this has to be a joke, right?

Probably not -- probably someone who's trying to get his/her team acquainted with CD in a seemingly lower visibility way. Little does he/she know that game hint threads have more minions and trolls come out of nooks and crannies than any technical, funny, or inspiring threads ever created.

Welcome to ChiefDelphi, RoboChargers.

Robert Cawthon 04-01-2011 14:30

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JesseK (Post 990942)
Probably not -- probably someone who's trying to get his/her team acquainted with CD in a seemingly lower visibility way. Little does he/she know that game hint threads have more minions and trolls come out of nooks and crannies than any technical, funny, or inspiring threads ever created.

Welcome to ChiefDelphi, RoboChargers.

Little do they realize how closely the game hint threads are watched!

JaneYoung 04-01-2011 14:47

Re: 2011 Game Hint #1
 
What may be happening is the return to school after the holidays. Newly registered teams are checking their e-mail accounts and posting information they received over the holidays. Just guessing but - a rookie team wouldn't necessarily be checking e-mails/updates continually during the holidays. Heck, veteran teams don't.

So, this could be an explanation for seeing new members and new posts in these threads.

In the meantime, we can all be nice.

Jane

Robert Cawthon 04-01-2011 14:50

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 990957)
In the meantime, we can all be nice.

Jane

Nice? Isn't that a town in France? :rolleyes:

klmx30302 04-01-2011 15:02

Re: 2011 Game Hint #1
 
http://usfirst.org/roboticsprograms/....aspx?id=18713

HINT 2 IS OUT!!!!!!!

Andrew Lawrence 04-01-2011 15:03

Re: 2011 Game Hint #1
 
I'm hoping on the subject of a train-based game. Not where the bots have to be connected (to hard to program, and I can't use tank drive!), but where there is a train surrounding the field. That would be fun.

I've heard ideas of steam powered robots, but that's highly improbable, and illogical. What do you need to create steam? Water. What do robots hate the most? Water. I don't think there will be any steam or water this year, because it would be too easy to "accidentally" spill on another team's robot. Plus, if your robot gets hit or the water tank gets hit, then your robot will get splashed with water, decimating most team's robots before most of the matches are done.

I've also heard ideas of a mix of all previous competitions. That's possible, but it would be very difficult to do, and very confusing. Every game has at least one factor in it that would cause a confliction with the other games. There's the balls. All have had different weights, materials, and textures. Another example is that it would be hard to hang your robot if everyone's firing balls at the hoop you hang from. So I don't think it would be a mixed game.

Andrew Lawrence 04-01-2011 15:18

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by SuperNerd256 (Post 990964)
I'm hoping on the subject of a train-based game. Not where the bots have to be connected (to hard to program, and I can't use tank drive!), but where there is a train surrounding the field. That would be fun.

I've heard ideas of steam powered robots, but that's highly improbable, and illogical. What do you need to create steam? Water. What do robots hate the most? Water. I don't think there will be any steam or water this year, because it would be too easy to "accidentally" spill on another team's robot. Plus, if your robot gets hit or the water tank gets hit, then your robot will get splashed with water, decimating most team's robots before most of the matches are done.

I've also heard ideas of a mix of all previous competitions. That's possible, but it would be very difficult to do, and very confusing. Every game has at least one factor in it that would cause a confliction with the other games. There's the balls. All have had different weights, materials, and textures. Another example is that it would be hard to hang your robot if everyone's firing balls at the hoop you hang from. So I don't think it would be a mixed game.

Never mind that second part. It seems as if it will be a mix-up game after all!

perry3018 04-01-2011 15:28

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Jack Jones (Post 987069)
Not sure - but think it could be Florence Ballard, who was one of the Supremes of '60s Motown fame.

EDIT:
If it is - one of their hits was. "You keep me hangin' on."

The girl is Eva little
she sang the logo motion

IndySam 04-01-2011 15:42

Re: 2011 Game Hint #1
 

Robert Cawthon 04-01-2011 15:43

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by IndySam (Post 990993)

Not unless its cushioned. My head is sore from banging it against the wall.

Andrew Lawrence 04-01-2011 16:04

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Robert Cawthon (Post 990995)
Not unless its cushioned. My head is sore from banging it against the wall.

I guess SOMEONE doesn't like the idea of a mixed game. I'm not all too excited about it, but at least it will be interesting!

JaneYoung 04-01-2011 16:14

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by perry3018 (Post 990982)
The girl is Eva little
she sang the logo motion

'logo motion' is a most excellent play on words based on Hint #2.

TriRulz 04-01-2011 16:15

Re: 2011 Game Hint #1
 
Ok here is my speculation. Ok the pic is of Little Eva and her hit song The Loco Motive came out in 1962 go search 1962 in wikipedia on Jan. 8th of that year Dutch train crash (A.K.A a locomotive) killing 92 people AND Jan. 8th is the kick-off. Anyway this could be related?

Edit: On the second hint (BTW it is out now) thread there was a guy saying something about trailers as goals and the Logo kind of reminds me of keys on a ring and the triangle, circle, and square being the keys and the trailers being the holes?

Andrew Lawrence 04-01-2011 16:19

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by TriRulz (Post 991019)
Ok here is my speculation. Ok the pic is of Little Eva and her hit song The Loco Motive came out in 1962 go search 1962 in wikipedia on Jan. 8th of that year Dutch train crash (A.K.A a locomotive) killing 92 people AND Jan. 8th is the kick-off. Anyway this could be related?

Though FIRST usually integrates history into their themes, I don't think they would have their history be part of a train crash, with people dying. Usually their history has something to do with positive events towards the growth of technology and science. Nice try, though!

Andrew Lawrence 04-01-2011 16:20

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JaneYoung (Post 991018)
'logo motion' is a most excellent play on words based on Hint #2.

Sounds good! But I also think it could now be the mixed game, with aspects of other games integrated in it.

hobbie 04-01-2011 17:18

Re: 2011 Game Hint #1
 
We of team 1559 believe that this picture is in fact of the singer Little Eva(Look it up on Google images if you don't believe me). She is known for singing the songs "The Locomotion" and "Back on Tracks". I see trains in our future!

EricH 04-01-2011 17:22

Re: 2011 Game Hint #1
 
*sigh*

For the Ten Trillionth Time, please, I'm begging you all. READ THE FIRST FIVE PAGES OF THIS THREAD. Thank you.

gvarndell 04-01-2011 17:23

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by hobbie (Post 991056)
We of team 1559 believe that this picture is in fact of the singer Little Eva(Look it up on Google images if you don't believe me). She is known for singing the songs "The Locomotion" and "Back on Tracks". I see trains in our future!

Wow, no flies on you guys. Thanks for sharing.

DonRotolo 04-01-2011 20:10

Re: 2011 Game Hint #1
 
The second hint is the FIRST Logo!

:rolleyes: (Just shoot me now, please)

[NPOE]logo-motion...I like that![/NPOE]

IndySam 04-01-2011 20:26

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by hobbie (Post 991056)
We of team 1559 believe that this picture is in fact of the singer Little Eva(Look it up on Google images if you don't believe me). She is known for singing the songs "The Locomotion" and "Back on Tracks". I see trains in our future!

I don't believe you.

Tetraman 04-01-2011 20:34

Re: 2011 Game Hint #1
 
I can see Dave during the kickoff webcast:

"Apparently no one really got the hint. See, it's a picture of Little Eva, a singer in the 1960s. And one of her hit songs was 'Locomotion'"

If he does this I'll find him one day I'll buy him a krispy kreme.

EDIT: Think of it this way. At least no one can do the same to Hint #2. "I figured out Hint 2! It's the FIRST Logo!"

Mike Schreiber 04-01-2011 22:15

Re: 2011 Game Hint #1
 
Alright this one's a stretch, I'm thinking since Little Eva recently (2003) passed away the GDC is implying they are going to bring her back. This year will have the theme zombie apocalypse.

I just wanted to throw a unique idea out there since I'm sick of hearing water game.

dlavery 04-01-2011 22:20

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by ICanCountTo19 (Post 991364)
Alright this one's a stretch, I'm thinking since Little Eva recently (2003) passed away the GDC is implying they are going to bring her back. This year will have the theme zombie apocalypse.

I just wanted to throw a unique idea out there since I'm sick of hearing water game.

And everyone knows that to battle zombies you need one ultimate weapon: holy water. Lots of it.

Water game.






(sorry, I just couldn't resist)


.

Joe Schornak 04-01-2011 22:23

Re: 2011 Game Hint #1
 
I'll post this here too. I'm proud of it, and conversation on the Hint #2 thread seems to have stagnated. Nothing like a little bit of deep thought and redundant posting to spice up one's day!


Alright, excessively detailed hint and game analysis time! Before we launch into wild speculation (too late!), I feel that we should take a look at the factors that have historically determined past game elements.

FRC Game Morphology
By Joe Schornak

I believe that one of the most important factors of pre-Kickoff game prediction is analysis of previous games and previous years. FIRST has quite a bit of infrastructure set out already, and will likely try to keep as much of that the same as possible. For example:

-The Field. There are already a number of existing competition quality field kits in existence, and FIRST will probably not heavily modify them due to cost and labor. This field must also be able to fit a variety of venues, from sports stadiums to high-school gyms. Thus, factors like field size and shape, robot count, alliance number, and field surface will be dependent on the existing field.

-The Kitbot. The game must be playable by the most basic of robots. This has been a feature of past games; robots could herd trackballs and run laps in Overdrive, avoid opponents and push balls to the return slots in Lunacy, and play defense and score goals in Breakaway. While some game elements will be more complicated, to encourage robot variety and challenge veteran teams, the game must be fundamentally simple.

-The Matching System. FIRST's current team ranking and matchmaking system is designed for use in the two-alliance system. While I am not particularly well-versed in such things, I suspect that it would take quite a bit of work to develop and troubleshoot a three-alliance program. A one-alliance program could be possible, or simpler, but I consider a one-alliance game unlikely, for reasons I will detail later.

FIRST will also attempt to keep the field as technologically simple as possible, due to the difficulties that arise with more complex systems. All field elements will be gravity-fed or human-operated, and will be no more complex than the Breakaway ball return track sensor, which often led to technical difficulties despite its relative small size and narrow field of effect. The elements must also be sturdy enough to be bashed by robots for weeks on end, since they are re-used for each regional event.

Since it is well-known that the GDC develops the game using humans in place of robots, the game must be playable (at least basically) by students with minimal equipment. The game elements must also be simple and made of easily acquirable materials, so that teams can construct mock-ups for practice.

The game must also be exciting and easy for non-nerd onlookers to comprehend. Overdrive and Breakaway are good examples of this; the object of the game is evident, and the action is easy to follow. This ties into FIRST's goal of making the competition more accessible to a wider audience. This requirement makes very technical games unlikely. Additionally, since competitive games are more exciting and understandable to an audience, a single-alliance, non-competitive game is unlikely. Possible, but unlikely.

The game must also accommodate rookie teams with little to no previous experience. This ties into the kitbot factor above, but it also involves a skill and resource component. Teams that have yet to establish a strong mentor and industry base could find it more difficult than other teams to construct a large, complex robot or manipulator. The game must also not be entirely sensor-based; despite working on the problem constantly since last season, my team has yet to fully solve all the issues behind our camera, gyroscope, and accelerometer, only managing to achieve a fully-autonomous kick and goal last week. While there may be a reward for sensor use, the game must fundamentally be playable without any sensors.

Summing up:
This year's game will be played on a predominately flat field, to accommodate teams using kit-provided frames and wheels. There may be raised elements, but it will not be necessary to interact with them to contribute to the game. It will almost certainly be beneficial to do so, but the game will not hinge on them. The field will use the current basic setup, with alliance stations on either end of the field. The game will feature two alliances in tense head-to-head competition. The game object will either be easy to build or purchase (provided that Walmart doesn't run out this time), or it will come with the kit. It will be large enough to see from the other end of a gymnasium, and will be a color contrasting the primary field color. Bumpers will be required, although the game will not necessarily be contact-focused.


Now for some hint analysis...

Knowing previous game hint patterns, the "answer" to the hint(s) was likely discovered within the first eight pages of the hint thread. Thus, the first hint's primary answer is Locomotion. This has a number of possible interpretations. "Locomotion" would be an excellent game name. In fact, I believe that this is the true answer to the hint. It would be just like the GDC to reveal the game's name in a hint, knowing that the FIRST community would immediately discard such an audacious move as impossible. Unfortunately, little about the game itself can be drawn from the game's name. We must dig further!

I find it significant that the name of one of Little Eva's record labels was Dimension Records. This is a very "sciency" term, and just the sort of thing that the GDC would pick up on. Dimension can refer to a number of mathematical concepts, from multiple dimensions and their relation to location and time, to the volume of an object in space. While a fourth-dimensional game would certainly be interesting, I find more meaning in the latter, since all past FRC games have dealt with three-dimensional objects on a plane.

While intriguing by themselves, these factors become infinitely more intriguing when taken in the context of the second hint. Tetraman's discovery about the relation of the volume of the cylinder to that of the sphere and the cone is very significant, since it ties into something that FIRST has evidently used in the past. And behold! A cylinder is present in the original photograph! Despite these clear connections, I have no idea what these relations mean.

What about the symbology of the FIRST logo? The logo consists of three different parts, inseparably linked together. While different in shape and color, they remain unified by their common linkages. This is representative of the three-alliance system; three different robots and teams united together for a common goal! It also represents FIRST’s philosophy of coopertition; although they are different and perhaps at odds with each other, the shapes still work together and remain connected.

As always, the information provided in the game hints is far too limited to determine the game, or really anything relating to the game beyond its name and theme. However, I feel that with careful analysis of FIRST’s patterns in designing the game, the possibilities can be narrowed down to a range of potential games. While FIRST could release a third hint that will tie all this together, it is more likely that a certain Mr. Lavery will appear to sow mayhem.

Oh. He already did. Hm.

Best of luck in the coming season!

rcmolloy 04-01-2011 22:25

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by dlavery (Post 991368)
And everyone knows that to battle zombies you need one ultimate weapon: holy water. Lots of it.

Water game.






(sorry, I just couldn't resist)


.

DAVE!!!!!!


Creator Mat 04-01-2011 22:27

Re: 2011 Game Hint #1
 
Ok is it just me or does the thomas and friends theme song draw some parallels with what is being talked about in this thread and themes of first? trains, gracious proffesionlism, etc...

see the theme song here

Fallout coach 05-01-2011 10:54

Re: 2011 Game Hint #1
 
I think the lady in the picture is Fontella Bass. Her hit song was "Rescue me"

GaryVoshol 05-01-2011 12:18

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Fallout coach (Post 991496)
I think the lady in the picture is Fontella Bass. Her hit song was "Rescue me"

871 posters above you in this thread think you are wrong. Maybe you can read some of the posts to find out why.

Robert Cawthon 05-01-2011 12:29

Re: 2011 Game Hint #1
 
I think "Rescue Me" is quite appropriate for this post. Its time someone did. I still look everytime someone updates it.

skebhners2 05-01-2011 12:54

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by Fallout coach (Post 991496)
I think the lady in the picture is Fontella Bass. Her hit song was "Rescue me"

Seriously, read the thread.

JJ Hoo 05-01-2011 16:42

Re: 2011 Game Hint #1
 
It's a mirror image... maybe there's something there?

Garret 05-01-2011 23:58

Re: 2011 Game Hint #1
 
Quote:

And everyone knows that to battle zombies you need one ultimate weapon: holy water. Lots of it.
No Way..... :ahh:
That's not a Red Dead Redemption Zombie Nightmare thing reference is it...... :D

Grim Tuesday 06-01-2011 00:28

Re: 2011 Game Hint #1
 
If one were playing an infection based zombie game (ie, left 4 dead), I doubt holy water would help. At all.

/offtopic

TD912 06-01-2011 07:38

Re: 2011 Game Hint #1
 
Basically we're just recycling game ideas over and over again. 2 more days... :rolleyes:

Recycling, water cycle, water game?

pandamonium 06-01-2011 15:14

Re: 2011 Game Hint #1
 
Little Eva reversed picture, B side song Back on Track

There will be a track again like in Overdrive

ether the reverse image was signaling the B side or you can actually go backwards on the track this year unlike the penalties last time.

So im thinking that it is a composite game of some sort

maybe scoring tubes on a track instead of a rack

SEV33RoboMan 06-01-2011 15:38

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by hobbie (Post 991056)
We of team 1559 believe that this picture is in fact of the singer Little Eva(Look it up on Google images if you don't believe me). She is known for singing the songs "The Locomotion" and "Back on Tracks". I see trains in our future!

Nice job guys try like the first 5 post and you would know 10 times more

alectronic 06-01-2011 15:45

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by JJ Hoo (Post 991646)
It's a mirror image... maybe there's something there?

please please please please please go read the beginning of the thread before you post!


Quote:

Originally Posted by IndySam (Post 991281)
I don't believe you.

CD needs a "like" button, like Facebook, haha

SEV33RoboMan 06-01-2011 15:48

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by techalex (Post 992026)
please please please please please go read the beginning of the thread before you post!

How are we gunna get over 1,000 post if we dont have people keep repeating beaten information.:confused:

alectronic 06-01-2011 16:04

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by SEV33RoboMan (Post 992029)
How are we gunna get over 1,000 post if we dont have people keep repeating beaten information.:confused:

Ah, this is true. Please allow me to contribute post #884.

SEV33RoboMan 06-01-2011 16:07

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by techalex (Post 992033)
Ah, this is true. Please allow me to contribute post #884.

Id like to hit post 1332 if thats ok

Karibou 06-01-2011 22:26

Re: 2011 Game Hint #1
 
Quote:

Originally Posted by SEV33RoboMan (Post 992029)
How are we gunna get over 1,000 post if we dont have people keep repeating beaten information.:confused:

The goal shouldn't be to get over 1000 posts. If we did hit 1000 posts and 750 of those were legitimate discussion, I wouldn't have a problem. Doing something for the sake of doing it at the risk of annoying/aggravating a significant amount of others isn't always a good idea.


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