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-   -   2011 FRC Game Hint #2 (http://www.chiefdelphi.com/forums/showthread.php?t=88242)

Tetraman 04-01-2011 14:45

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by DMetalKong (Post 990950)
Referencing this page.

The logo used in Ladder Logic looks similar but appears to have a different aspect ratio. Triple Play looks to be the first game where the logo is the same.

The logo was redesigned for the 2006 season.

pandamonium 04-01-2011 14:45

Re: 2011 FRC Game Hint #2
 
"Tetraman REMINDER: The Blue Square in the logo does not actually represent a cube. It's actually a Cylinder."

explain?

SteveGPage 04-01-2011 14:52

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by pandamonium (Post 990955)
"Tetraman REMINDER: The Blue Square in the logo does not actually represent a cube. It's actually a Cylinder."

explain?

The short answer is - looking at a cylinder from the side, it looks like a square.

The long answer deals with an animated video that was shown at World, where the various shapes were used to demonstrate concepts by Archimedes. I don't know if that video is available or not.

Hope this helps!

Steve

Erik_2505 04-01-2011 14:55

Re: 2011 FRC Game Hint #2
 
So for anyone coming into this thread right now: we know nothing.

Tetraman 04-01-2011 14:57

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by pandamonium (Post 990955)
REMINDER: The Blue Square in the logo does not actually represent a cube. It's actually a Cylinder."

explain?

http://4.bp.blogspot.com/_39NGKVWYg3.../Picture+3.png

BAM

The logo was created from proof of the Archenemies Principal. (I think I got this right) The volume of a cylinder is the same as a Sphere and Cone of the same height and width.

thefro526 04-01-2011 14:58

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by Tetraman (Post 990949)
REMINDER: The Blue Square in the logo does not actually represent a cube. It's actually a Cylinder.

I totally forgot about this little fact.

Maybe it's a reference to the Column in the first hint?

DMetalKong 04-01-2011 15:03

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by Tetraman (Post 990961)
http://4.bp.blogspot.com/_39NGKVWYg3.../Picture+3.png

BAM

The logo was created from proof of the Archenemies Principal. (I think I got this right) The volume of a cylinder is the same as a Sphere and Cone of the same height and width.

Perhaps the game will have to do with balancing objects? Flashback to 2001 (10th anniversary incidentally) where there were no alliances so all of the teams were cooperating?

Edit: Diabolical Dynamics sounds like it could be related to Loco Motion.

skebhners2 04-01-2011 15:07

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by DMetalKong (Post 990965)
Perhaps the game will have to do with balancing objects? Flashback to 2001 (10th anniversary incidentally) where there were no alliances so all of the teams were cooperating?

Edit: Diabolical Dynamics sounds like it could be related to Loco Motion.

But that has alot to do with the FTC challenge this year, ballancing on boards.

jmanela 04-01-2011 15:14

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by thefro526 (Post 990962)
I totally forgot about this little fact.

Maybe it's a reference to the Column in the first hint?

and maybe a few of those columns would hold up a second story structure of some sort that was mentioned in the hint 1 thread.

Tetraman 04-01-2011 15:23

Re: 2011 FRC Game Hint #2
 
I don't know where or how to set up huge pillars on the game field. If they are too wide they block vision of the field from a player station or audiance standpoint. Grr...

Dave Lavery where are you? Explain this mess to us! Pleeeeeeease...

rabridges 04-01-2011 15:27

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by Tetraman (Post 990961)
http://4.bp.blogspot.com/_39NGKVWYg3.../Picture+3.png

BAM

The logo was created from proof of the Archenemies Principal. (I think I got this right) The volume of a cylinder is the same as a Sphere and Cone of the same height and width.

Here is a video FIRSTWorldTube posted May 6, 2010 on youtube:

http://www.youtube.com/watch?v=QuSDypGi_IA

synth3tk 04-01-2011 15:27

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by Tetraman (Post 990978)
I don't know where or how to set up huge pillars on the game field. If they are too wide they block vision of the field from a player station or audiance standpoint. Grr...

Dave Lavery where are you? Explain this mess to us! Pleeeeeeease...

He will... in 4 days.




















.

Josh Fox 04-01-2011 15:27

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by Tetraman (Post 990978)
Dave Lavery where are you? Explain this mess to us! Pleeeeeeease...

I'm pretty sure a Dave Lavery "explanation" will only leave us more confused.

SteveJanesch 04-01-2011 15:31

Re: 2011 FRC Game Hint #2
 
I'm going with the lyric "now that you can do it let's make a chain" and the fact that the objects in the logo are linked. I think the game pieces will have to be linked/connected/joined together for scoring. Still two alliances, still 3v3.

I'm not a fan of 'bots on opposing alliances linked to each other. I don't think pushing/pulling matches would be an interesting game, and not much strategy is involved (torque wins, and that's it).

How 'bout this - each alliance attaches game pieces from the far end of the field to one alliance member who drags it back to the home zone. Endgame bonus for the other two alliance members climbing on the train.

Robert Cawthon 04-01-2011 15:36

Re: 2011 FRC Game Hint #2
 
Quote:

Originally Posted by Tetraman (Post 990978)
If they are too wide they block vision of the field from a player station or audiance standpoint.

Depends on how tall the columns are. 18 inches wouldn't be much different than the humps last year.


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