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-   -   Rules quiz (http://www.chiefdelphi.com/forums/showthread.php?t=88635)

gbrettmiller 09-01-2011 23:49

Rules quiz
 
To help our team members, especially the newer ones, test their knowledge of the rules we are in the process of creating quizzes based on the game manual. We've completed the Game and Arena quizzes, and are working on the Rules quiz now. You can check them out at http://www.squidoo.com/logomotion-rules.

Keep in mind these are at a deliberately high level, meant to ensure a basic understanding of main rules of the game. (A really thorough quiz would be as long as the manual!)

If you do take the quizzes, please let us know what you think, and especially let us know if you think we've screwed something up. We don't want to be the source of any misleading or wrong information.

gbrettmiller 11-01-2011 20:03

Re: Rules quiz
 
Posted a new quiz, this one on Bumpers, at http://www.squidoo.com/quiz-logomoti...-robot-bumpers. Like the others, 10 question multiple choice.

So far, about 150 people have taken the quizzes. Based on the limited stats Squidoo provides, it looks like most people that take the Games quiz are scoring 80%, while the scores on the Arena quiz are pretty evenly spread out 70% and 100%.

EricH 11-01-2011 20:13

Re: Rules quiz
 
Calling you on Games questions 8 and 9.

Question 8: <G06>. Nothing about possession.

Question 9: <G63>. One of the two (not saying which) doesn't count.

That's why folks are getting 80.

Vikesrock 11-01-2011 20:27

Re: Rules quiz
 
Quote:

Originally Posted by EricH (Post 997360)
Calling you on Games questions 8 and 9.

Question 8: <G06>. Nothing about possession.

Question 9: <G63>. One of the two (not saying which) doesn't count.

That's why folks are getting 80.

I'm calling you on you calling them.

Question 8: The correct quiz answer is B "B. Each robot must be in contact with one ubertube, and only one robot can be in contact with each ubertube" which matches <G06>.

Question 9: I actually think this one is wrong, but in the other direction.
4 pts auto + 2x(2x2+2+2) = 20 pts.

The ubertube under one of the pieces doubles it to 4 points per <G65> meaning that you have 8 pts before the logo modifier. The logo modifier doubles that 8 to 16 per <G66>.

EricH 11-01-2011 20:30

Re: Rules quiz
 
Quote:

Originally Posted by Vikesrock (Post 997383)
I'm calling you on you calling them.

Question 8: The correct quiz answer is B "B. Each robot must be in contact with one ubertube, and only one robot can be in contact with each ubertube" which matches <G06>.

Question 9: I actually think this one is wrong, but in the other direction.
4 pts auto + 2x(2x2+2+2) = 20 pts.

The ubertube under one of the pieces doubles it to 4 points per <G65> meaning that you have 8 pts before the logo modifier. The logo modifier doubles that 8 to 16 per <G66>.

IIRC, I got "in possession" marked as the right answer on 8, as I chose the contact, contact. Looks like it's fixed now.

Q9: Ubertube doubled (4 points), 2 points, 2 points, doubled to 16. I forgot about the automode, so that's 4. But the right (marked) answer was 18, which <G63> says is not right (that's forgetting the automode and counting the second tube on one peg).

Vikesrock 11-01-2011 20:34

Re: Rules quiz
 
Quote:

Originally Posted by EricH (Post 997390)
IIRC, I got "in possession" marked as the right answer on 8, as I chose the contact, contact. Looks like it's fixed now.

Ah, ok then.

We also now agree that Q9 is wrong and should be 20.

ericzundel 11-01-2011 20:40

Re: Rules quiz
 
Here's another quiz:

https://docs0.google.com/document/d/...YA/edit?hl=en#

Its a strictly manual grade yourself deal.

Cyberphil 11-01-2011 20:54

Re: Rules quiz
 
Question 6 of the field:

Quote:

6. Each Alliance has two TOWERS, which are used during the End Game. Which of the following best describes the location of the TOWERS
A. An Alliance's TOWERS are located on the corners of their own ZONE
B. An Alliance's TOWERS are located on the mid-field end of their own LANE
C. An Alliance's TOWERS are located on the corners of the opposing Alliance's ZONE
D. An Alliance's TOWERS are located on the mid-field end of the opposing Alliance's LANE
I said B, but the test said I was wrong. It says clearly in the rules:

Quote:

2.2.5 The TOWERS
TOWERS are located near the mid-field end of each LANE
and are owned by the ALLIANCE associated with the LANE in
which it is located (i.e. the TOWER intersecting the red LANE
is owned by the red ALLIANCE).
Your towers are intersecting the tape from your alliances lane, ie, the towers are on the opposite side of the field from your alliance wall, where your lanes are.

Am I interpreting this correctly? If not, please call me on it.

gbrettmiller 11-01-2011 22:02

Re: Rules quiz
 
Here's how we came up with 18:

4 - ubertube in autonomous
4 - red triangle over ubertube
2 - white circle
2 - blue square
6 - logo bonus, based on the "assigned value" for the scoring pegs, not the score value based on the ubertube bonus.

It's that last one that I think we probably disagree on.

gbrettmiller 11-01-2011 22:09

Re: Rules quiz
 
You are right, 'B' is the correct answer. I checked the quiz config, and it has 'B' set as the correct answer, not sure why it marked it wrong.

Thanks for keeping us honest.

Cyberphil 11-01-2011 22:12

Re: Rules quiz
 
Quote:

Originally Posted by gbrettmiller (Post 997531)
You are right, 'B' is the correct answer. I checked the quiz config, and it has 'B' set as the correct answer, not sure why it marked it wrong.

Thanks for keeping us honest.

Hmm, weird. Thanks!

I was gonna say! I looked over that part especially well because I am part of the field building crew.

I appreciate the clarification. :)

gbrettmiller 11-01-2011 23:12

Re: Rules quiz
 
Of course, now that I've read Team Update #1 I agree with 20 as the answer. I have updated the answers on the quiz to reflect this.

bladetech932 11-01-2011 23:16

Re: Rules quiz
 
You should update Game question nine because the total score as defined (peg score+auto score) does not include the Logo bonus per G62
Just saying

jrws 12-01-2011 02:02

Re: Rules quiz
 
Cheers for this resouce, I will make sure that we use it!
Thanks again,
James

gbrettmiller 12-01-2011 09:08

Re: Rules quiz
 
Good point, good catch. I'll update it.

Thanks.

gbrettmiller 13-01-2011 15:01

Re: Rules quiz
 
Glad you like it. Hope it helps.

gbrettmiller 13-01-2011 15:02

Re: Rules quiz
 
Quote:

Originally Posted by bladetech932 (Post 997622)
You should update Game question nine because the total score as defined (peg score+auto score) does not include the Logo bonus per G62
Just saying

We had some issues with the quiz module on Squidoo and couldn't update the actual quiz question, so we added a bit of text before the quiz to change the question to be more accurate. Not as elegant, but functional.

Thanks for the feedback.

GCentola 13-01-2011 15:33

Re: Rules quiz
 
I think all of the bugs that people were reporting have been worked out, becasue it was fine for me. The quiz was great and really helpful, thank you for making something that I could use to actually test what i know! I got a 100 on all 3 tests! :)

gbrettmiller 13-01-2011 20:45

Re: Rules quiz
 
I'm glad it worked, and glad that they were helpful. There is one more general robot rule quiz in the works, along with a safety quz. Once build sason is complete we'll put up a tounament rules quiz to help everyone get geared up for regionals.

flyingcrayons 13-01-2011 21:34

Re: Rules quiz
 
wow we just happened to give our rookies a little rules pop quiz today. needless to say most of them did not do their reading! haha but im glad i found this i'll be sure to give this to them next week after they've read (hopefully) a little more. thanks!

gbrettmiller 14-01-2011 15:47

Re: Rules quiz
 
Just posted a new quiz:

http://www.squidoo.com/quiz-logomoti...eneral-design-

You can access all of the quizzes at http://www.squidoo.com/logomotion-rules.

Hoping to have a safety quiz up early next week.

Thanks to all for the feedback and comments on the quizzes, we hope they are useful.

gbrettmiller 14-01-2011 15:52

Re: Rules quiz
 
On the subject of The Robot (General) quiz, I'm looking for a photo of a robot - in any stage of completion - to use as the intro image. If you've got one you'd like to share, please let me know.

computerish 17-01-2011 09:35

Re: Rules quiz
 
Thanks for the quiz. I noticed a couple of small mistakes:

Code:

The playing field is divided into several regions by 3-inch wide colored gaffers tape, including which of the following?
The gaffers tape is 2 inches.

Code:

Which of the following actions are you allowed to take on the ubertubes during the tele operations period?
What rule disallows removing them from your own peg? I believe the correct answer should be C.

gbrettmiller 17-01-2011 10:49

Re: Rules quiz
 
Thanks for taking the quiz, and for the feedback.

On the gaffer's tape question, I believe you are thinking about the tracking lines, which are marked with gray 2 inch gaffer's tape. The question on the quiz refers to the tape marking off the zones and lanes.

We used rule <G16> to put together the question about UBERTUBES. The blue box that goes with rule <G16> specifically states:

Quote:

<G16> disallows an uplacec UBERTUBE to be hung, a knocked-off UBERTUBE to be rehung, or movement of an UBERTUBE to a different PEG.
Hope this helps you understand. Again, thanks for the feedback and for keeping us honest.

computerish 17-01-2011 14:55

Re: Rules quiz
 
Your right. I misread the lines question.

I think that rule specifically allows removing an ubertube, actually. You just can't put it back on a peg. No idea why anyone would want to do that, but I think it is allowed.

gbrettmiller 21-01-2011 17:17

Re: Rules quiz
 
Quote:

Originally Posted by gbrettmiller (Post 995359)
To help our team members, especially the newer ones, test their knowledge of the rules we are in the process of creating quizzes based on the game manual. We've completed the Game and Arena quizzes, and are working on the Rules quiz now. You can check them out at http://www.squidoo.com/logomotion-rules.

Quite a few questions here at Chief Delphi over the past week have been related to "rules" not found in the Rules sections of the Game Manual, but in the Glossary. So we figured we should put together a quiz for some of the key terms in the Glossary to help people test their knowledge. It is linked from the main quiz page (link above), or you can get to it directly at http://bit.ly/GlossaryQuiz

We hope it helps. Let us know what you think.

gbrettmiller 01-02-2011 22:21

Re: Rules quiz
 
We were going to wait and put The Tournament Quiz up after build season, but all these snow days seem like a call to start looking at the tournament and strategies. So we put it up tonight.

http://bit.ly/TournamentQuiz

EricH 01-02-2011 22:36

Re: Rules quiz
 
Quote:

Originally Posted by gbrettmiller (Post 1013861)
We were going to wait and put The Tournament Quiz up after build season, but all these snow days seem like a call to start looking at the tournament and strategies. So we put it up tonight.

http://bit.ly/TournamentQuiz

What is the first question? (Correct answer: 1)

Question 9: Not in the rules AT ALL (either Tournament or Game). Revision of question and/or answer requested. Hint: Any of the answers could work, except maybe D. "Up to Alliance" would also work.
Question 4: Incorrect answer. Red Cards in qualifications do NOT assign Yellow Cards to partners (Answer C). Red cards in Eliminations DQ the entire alliance (<T13>) (Answer D, marked as correct for a "not true" question.)

Repeatable results, too.

gbrettmiller 01-02-2011 23:49

Re: Rules quiz
 
Thanks for the feedback, Eric.

The first question was an artefact from the draft that we failed to delete before publishing. It's gone now.

Question 9 (now 8) comes from <T16> in the Field Reset Rules section. A bit obscure, granted, but somewhat important to learn and know ahead of time. Something very easy to forget in the heat of competition.

Question 4 (now 3) was a slip of the finger on the track pad (and poor quality control on my part). The correct answer to the question is indeed C. It has been changed.


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