Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   General Forum (http://www.chiefdelphi.com/forums/forumdisplay.php?f=16)
-   -   Feeder Bot (http://www.chiefdelphi.com/forums/showthread.php?t=88738)

Chris is me 11-01-2011 10:56

Re: Feeder Bot
 
Quote:

Originally Posted by Tetraman (Post 996682)
I would think it's not an issue of getting them to go where you want it, but about getting the most tubes over to your side of the field as fast as possible.

We also could never, ever, ever get a tube 45 feet.

That being said... if someone were to pull it off...

Karibou 11-01-2011 10:58

Re: Feeder Bot
 
Quote:

Originally Posted by Tetraman (Post 996446)
Maybe it wouldn't sit there, it might drive out to the edge of the blue feeder zone and shoot them off there...or it just hands pieces to allied robots.

As of right now, we can't just hand pieces to allied robots (the rule doesn't make an exception for allies as written). Dropping them in front of other robots is an option, as is what you also suggested - shooting them off.

spiffyspleen 11-01-2011 18:18

Re: Feeder Bot
 
As far as imparting spin goes couldn't you just have a simple design, like two parrallel sets of wheels to accelerate the tubes. If you ran one set of wheels faster than the other, it should give it some spin. I was thinking if you got it optimized enough you could even curve it around the pole by the safe zone and try to get it to land in the middle of the safe zone in front of your pegs.

Erik Huang 11-01-2011 19:14

Re: Feeder Bot
 
This was HUGE in our strategy meetings; we even found some really effective elim. strategies using this;

don't forget, to bring 6 tubes across the field in one game, you'd have to make the roundtrip in under 15s, without obstruction. most team will realize that, so they might be throwing into the field as well.

Erik Huang 11-01-2011 21:42

Re: Feeder Bot
 
out of curiosity, i was wondering the dimensions of the pin/peg on the scoring rack/alliance wall: i know it's make of, essentially, a cylinder with a flange on the end: what is the radius/diameter/circumference of the flange?

Chickenonastick 11-01-2011 23:36

Re: Feeder Bot
 
Sounds like a lot of work for the tube dispenser :p

Stephen of REX 12-01-2011 00:31

Re: Feeder Bot
 
If I were to do this I would make the robot receive the tube out of the slot, rotate it 90 degrees, then catapult it over the field.

spiffyspleen 12-01-2011 10:04

Re: Feeder Bot
 
Quote:

Originally Posted by Stephen of REX (Post 997716)
If I were to do this I would make the robot receive the tube out of the slot, rotate it 90 degrees, then catapult it over the field.

Do you think it would fly further in a vertical position?

pandamonium 26-01-2011 16:07

Re: Feeder Bot
 
I will have for you tonight video of team 73's prototype that Accurately shoots all sized tubes 10+ feet in the air and over 30 feet.

It was working yesterday but my camera was not :(

I am really excited because the feeder concept is slowly becoming a reality!

Cyberphil 26-01-2011 16:19

Re: Feeder Bot
 
Quote:

Originally Posted by pandamonium (Post 1008922)
I will have for you tonight video of team 73's prototype that Accurately shoots all sized tubes 10+ feet in the air and over 30 feet.

It was working yesterday but my camera was not :(

I am really excited because the feeder concept is slowly becoming a reality!

Hmm, I really want to see this. Sounds impressive. At this point in time, its a little late to change our pace, but this sounds very interesting...

MagiChau 26-01-2011 16:26

Re: Feeder Bot
 
Quote:

Originally Posted by pandamonium (Post 1008922)
I will have for you tonight video of team 73's prototype that Accurately shoots all sized tubes 10+ feet in the air and over 30 feet.

It was working yesterday but my camera was not :(

I am really excited because the feeder concept is slowly becoming a reality!

I would applaud if you guys can manage to get your human feeder to just keep chucking tubes at it and your robot spits them out while on the edge of the lane safe from pesky robots. :D

pandamonium 26-01-2011 16:58

Re: Feeder Bot
 
I think optimally we would not even need to move. Which would allow a more rapid fire, shooting tubes at about as fast as the human player can load them, approximately 2 - 4 seconds. For this to be viable we will need to add another 15 feet on to our range, but keep in mind this is a prototype made out of 4 pieces of wood and is not the most sturdiest of mechanisms.

jyh947 26-01-2011 19:43

Re: Feeder Bot
 
If a human player were to throw a game piece, would hitting a tower cause your team to receive a red card?

rawrbot 26-01-2011 19:51

Re: Feeder Bot
 
I am looking forward to seeing this feeder in action. i've been prototyping a tube launcher but wasn't able to get past 20 feet. a launcher feeder would be a huge advantage to any alliance.

pandamonium 26-01-2011 20:03

As Promised... Team 73 Teaser!
 
http://www.youtube.com/watch?v=jrgc6KNDgY8

Distance: Triangle 27 feet, circle 30 feet, Square 28 feet, also the side to side was Fairly accurate.

Height: we had to limit the height because we were in a room with a ceiling but it was still at least 12 feet

The design is using two single surgical tubes tied on either end.

Ideally I would like to get about 10 more feet out of a final design but I think that will come with a more rigid design

as always any thoughts or suggestions you have are welcomed


All times are GMT -5. The time now is 23:24.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi