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-   -   where is the iiko model ? (http://www.chiefdelphi.com/forums/showthread.php?t=88812)

CaptainChris 13-01-2011 20:32

Re: where is the iiko model ?
 
maya can be transfered from 3ds max

MrPowers399 13-01-2011 22:57

Re: where is the iiko model ?
 
Aww the Iiko's are adorable! hahaha thanks!

Anyone else having trouble with the materials? It says "Missing Map Files" then I navigate to the folder with the maps (sceneassets\images\rascal_DIFF_u2_v1.jpg) and click "Use Path" but it still gives me the error.

EDIT: Nevermind I fixed it :P

leftybot1515 13-01-2011 23:06

Re: where is the iiko model ?
 
Are you positive this is the iiko rig??
it seems a bit too professional for us to use

Jreed129 14-01-2011 00:40

Re: where is the iiko model ?
 
Quote:

Originally Posted by leftybot1515 (Post 999607)
Are you positive this is the iiko rig??
it seems a bit too professional for us to use

I believe it is. if you happen to be a little nosy like i am i ready the pdf that is also on the download page and the spell it iiko in that document so it could just be a file mistype...

CaptainChris 14-01-2011 19:36

Re: where is the iiko model ?
 
i agree it does seem a little too professional, since i recently started learning 3ds max it is complex for me, but ill do my best,

now has anyone figured out how to key frame this thing

Lesh_M 15-01-2011 07:42

Re: where is the iiko model ?
 
Quote:

Originally Posted by CaptainChris (Post 1000229)
i agree it does seem a little too professional, since i recently started learning 3ds max it is complex for me, but ill do my best,

now has anyone figured out how to key frame this thing

At last! I did it!

1. Select one of the bones.
2. Click the 'Motion' Tab.
3. Expand the 'Layer Manager' rollout.
4. Click and hold the 'Add Layer' button (next to the 'X' button).
5. Point to the first option and release, a new 'Animation Layer' is added.
6. Click the 'Setup/Animation Mode Toggle' button.
7. Start creating keyframes for the spline helpers (like 'CTRL_Head').

MrPowers399 15-01-2011 14:25

Re: where is the iiko model ?
 
Holy crap.... I deleted all the bones they had and did my own biped rig...
This way is so much better. haha thank you :D:D

Nerd_Skywalker 15-01-2011 14:33

Re: where is the iiko model ?
 
Quote:

Originally Posted by Lesh_M (Post 1000551)
At last! I did it!

1. Select one of the bones.
2. Click the 'Motion' Tab.
3. Expand the 'Layer Manager' rollout.
4. Click and hold the 'Add Layer' button (next to the 'X' button).
5. Point to the first option and release, a new 'Animation Layer' is added.
6. Click the 'Setup/Animation Mode Toggle' button.
7. Start creating keyframes for the spline helpers (like 'CTRL_Head').

When I do this the Rascal CATRig at the bottom doesn't make the iiko move with it. Any suggestions?

Also, the textures don't work with it, when I load the iiko it says something about "Missing External Files" then it gives the directories to the pictures but I see no way to solve it...

asciutto 15-01-2011 15:00

Re: where is the iiko model ?
 
Is it possible to use footstep mode with the CATRig? Or is it possible to convert the CATRig to a Biped?

So far I've only been able to animate with keyframes, but using footstep mode would save a lot of time.

CaptainChris 15-01-2011 15:47

Re: where is the iiko model ?
 
Quote:

Originally Posted by MrPowers399 (Post 1000784)
Holy crap.... I deleted all the bones they had and did my own biped rig...
This way is so much better. haha thank you :D:D

powers how did you rig a biped to it, cause that confused me

MrPowers399 16-01-2011 13:55

Re: where is the iiko model ?
 
Quote:

Originally Posted by CaptainChris (Post 1000855)
powers how did you rig a biped to it, cause that confused me

With the biped you can't move the mouth or ears like with their rig, but to do it you can delete all of their rigs on it and right click to "Unhide All" and "Unfreeze All" and then delete everything but the Iiko model. Then the rest is just biped rigging. This tutorial is pretty helpful: http://www.ehow.com/way_5980405_3d-s...tutorials.html

Jreed129 16-01-2011 16:10

Re: where is the iiko model ?
 
Quote:

Originally Posted by Nerd_Skywalker (Post 1000795)
Also, the textures don't work with it, when I load the iiko it says something about "Missing External Files" then it gives the directories to the pictures but I see no way to solve it...

To fix the textures you need to open the material editor get the texture from the iiko rig... then remap to the textures provide by autodesk can be found at ikorig_maxproject\sceneassets\images\

Nerd_Skywalker 16-01-2011 20:14

Re: where is the iiko model ?
 
Quote:

Originally Posted by Jreed129 (Post 1001226)
To fix the textures you need to open the material editor get the texture from the iiko rig... then remap to the textures provide by autodesk can be found at ikorig_maxproject\sceneassets\images\

I'm sorry but what do you mean by "remap"? I have tried loading the textures into the material editor and I just don't know where to put the material...all I have are the CTRLs and the CATRig.


Quote:

Originally Posted by Eagleeyedan (Post 1001343)
It's just a .rar file. How do you get it into a .max file?

- Extract the file to the directory of your choice using any popular Extracting program (7zip, WinZip, WinRAR)
- Go to the newly extracted folder
- Go to the "scenes" folder
- Open the file inside in 3ds Max
- ????*
- Profit*

*Sorry, I couldn't resist

Eagleeyedan 16-01-2011 20:24

Re: where is the iiko model ?
 
Quote:

Originally Posted by Nerd_Skywalker (Post 1001366)
I'm sorry but what do you mean by "remap"? I have tried loading the textures into the material editor and I just don't know where to put the material...all I have are the CTRLs and the CATRig.



- Extract the file to the directory of your choice using any popular Extracting program (7zip, WinZip, WinRAR)
- Go to the newly extracted folder
- Go to the "scenes" folder
- Open the file inside in 3ds Max
- ????*
- Profit*

*Sorry, I couldn't resist

Thanks!

Eagleeyedan 16-01-2011 20:27

Re: where is the iiko model ?
 
I can't get the maps on him though. You can't select anything but the dummy objects.


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