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-   -   where is the iiko model ? (http://www.chiefdelphi.com/forums/showthread.php?t=88812)

Eagleeyedan 16-01-2011 20:29

Re: where is the iiko model ?
 
Quote:

Originally Posted by Eagleeyedan (Post 1001375)
I can't get the maps on him though. You can't select anything but the dummy objects.

Nevermind, I got it. Just had to unfeeze all.

Jreed129 16-01-2011 22:52

Re: where is the iiko model ?
 
Quote:

Originally Posted by Nerd_Skywalker (Post 1001366)
I'm sorry but what do you mean by "remap"? I have tried loading the textures into the material editor and I just don't know where to put the material...all I have are the CTRLs and the CATRig.

try unfreezing everything and then using the get texture eyedropper.

if you are using max 2011, click on the button where you can choose what the texture is(ie. arch/design, ink n' paint) at the bottom of that window should be the textures that say something like rascals_green its a multi subobject then relink the bitmap images

Nerd_Skywalker 17-01-2011 07:47

Re: where is the iiko model ?
 
Quote:

Originally Posted by Jreed129 (Post 1001528)
try unfreezing everything and then using the get texture eyedropper.

if you are using max 2011, click on the button where you can choose what the texture is(ie. arch/design, ink n' paint) at the bottom of that window should be the textures that say something like rascals_green its a multi subobject then relink the bitmap images

Thank you, I didn't realize that everything was frozen.

guyzar 17-01-2011 11:25

Re: where is the iiko model ?
 
Can anyone here post some pictures in 3ds max of this iiko ?
\
Can anyone post maya file \ or obj file.. please .. ? for those of us who dont have 3ds max...
please..

Thanks

Eagleeyedan 17-01-2011 14:06

Re: where is the iiko model ?
 
How do you get their mouth to move?

CaptainChris 17-01-2011 20:07

Re: where is the iiko model ?
 
does anyone know how to get rid of that arrow underneath the iiko with out deleting the skin itself?

Jreed129 17-01-2011 20:17

Re: where is the iiko model ?
 
Quote:

Originally Posted by Eagleeyedan (Post 1002012)
How do you get their mouth to move?

there is a dummy circle right in front of his mouth that you can rotate(better option IMO) or move that will move his lower jaw and teeth

Quote:

Originally Posted by CaptainChris (Post 1002299)
does anyone know how to get rid of that arrow underneath the iiko with out deleting the skin itself?

can I ask why you would want to get rid of the arrow?

i'm not 100% sure but break(broken chain in upper left of viewport) the space wrap that is connecting the skin and the arrow and you should be able to delete it

jacob93 17-01-2011 20:45

Re: where is the iiko model ?
 
I am unable to open the file. It says,
"Unkown class, no stand-in: SuperID =0xB60, ClassID =(0x5bf9411, 0x68c22D6F)
and then a huge list of Missing Dlls.
Help please??
Thank you so much!!!
Jacob
Team 2481

CaptainChris 17-01-2011 20:50

Re: where is the iiko model ?
 
ok so i have the iiko rigged to a biped but now the eyes and teeth no longer move with the skin, also the mouth and ears no longer can move, any suggestions on how to fix this problem i have?

Nerd_Skywalker 17-01-2011 21:31

Re: where is the iiko model ?
 
Quote:

Originally Posted by jacob93 (Post 1002352)
I am unable to open the file. It says,
"Unkown class, no stand-in: SuperID =0xB60, ClassID =(0x5bf9411, 0x68c22D6F)
and then a huge list of Missing Dlls.
Help please??
Thank you so much!!!
Jacob
Team 2481

I think that you might be missing the Character Animation Toolkit, Google it.

Eagleeyedan 17-01-2011 22:38

Re: where is the iiko model ?
 
Quote:

Originally Posted by Jreed129 (Post 1002310)
there is a dummy circle right in front of his mouth that you can rotate(better option IMO) or move that will move his lower jaw and teeth



can I ask why you would want to get rid of the arrow?

i'm not 100% sure but break(broken chain in upper left of viewport) the space wrap that is connecting the skin and the arrow and you should be able to delete it

Oh yeah, I guess i missed that.

Eagleeyedan 17-01-2011 23:09

Re: where is the iiko model ?
 
How come the map doesn't quite fit him?

jacob93 18-01-2011 11:07

Re: where is the iiko model ?
 
for those of you who do not know, they officially released the FRC 2011 3d animation tool kit here:
http://students.autodesk.com/?nd=frc2011_animation
hope this helps!
and the previous model people were using is correct (assuming off of image)
Jacob

scrubsfan1793 18-01-2011 13:51

Re: where is the iiko model ?
 
I can't get any of the textures in the files to work for the aliens head. Is there something extra that needs to be done to get one of the textures to work? Or is there a file that I am overlooking? Thanks!
Tommy
Team2481

Jreed129 18-01-2011 21:17

Re: where is the iiko model ?
 
Quote:

Originally Posted by Eagleeyedan (Post 1002492)
How come the map doesn't quite fit him?

Quote:

Originally Posted by scrubsfan1793 (Post 1002841)
I can't get any of the textures in the files to work for the aliens head. Is there something extra that needs to be done to get one of the textures to work? Or is there a file that I am overlooking? Thanks!
Tommy
Team2481

Make sure that if you edited anything on him you didn't mess up the id mapping numbers, the head and eye lids should be matid 2 and body, arms, and legs should be matid 1 also make sure you apply the right map to the right id number in mat editor U1_v1 is the body and U2_v1 is the head


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