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Team Update #1
http://www.usfirst.org/uploadedFiles...0Update_01.pdf
A synopsis: No minibot launching. One minibot per robot. We get an 84" diameter cylinder instead of a 60" diameter cylinder. We can use NXT sensors and cables on the minibot. Andymark addressed some KoP errors. |
Re: Team Update #1
Thank the robot gods for an 84" cylinder. :D
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Re: Team Update #1
Awwww, the minibot rules just got stricter. Goodbye surgical tubing powered jumping minibot.
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Re: Team Update #1
And this is why we don't do design until after Team Update #1 (and usually Team Update #2).
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Re: Team Update #1
minibots will now be completely and totally boring.
What's more inspiring, a 1 second minibot or waiting to see who reaches the pole first to deploy their minibot that takes 7 seconds to reach the top? |
Re: Team Update #1
The OP does not state this but, in addition to no launching, MINIBOTS cannot hold stored energy. All movement must come from the motors.
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Re: Team Update #1
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:rolleyes: Steve |
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Re: Team Update #1
FIRST. You made a horrible call, you took what was potentially a good engineering design challenge, and turned it into a last ditch effort to save their inferior (to vex) FTC design competition.
It's now a challenge of who can make the SAME minibot lighter. Yay. |
Re: Team Update #1
I also think it would have been really exciting to see a mini-bot launch to the top in 1 second. I also think this will lead to many teams copying (or getting inspired by)* sucessful mini-bot designs. It will be alot easier to change a mini-bot than change the mini-bot and the robot that launches it. This game is quickly losing the ways to differentiate the great and elite teams.
*Note: I have no problems with teams doing this, just that is leads to alot of similar robots and thus less exciting matches with diverse robots. |
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Re: Team Update #1
I know everyone is rejoicing about the 84" cylinder, but I personally loved the 60" as an actual engineering challenge. What about this game is different than 2007 again? Minibots? OK, cool.
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