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-   -   Clearing/Kicking Mechanisms? (http://www.chiefdelphi.com/forums/showthread.php?t=88943)

Jon Stratis 13-01-2011 14:16

Re: Clearing/Kicking Mechanisms?
 
just to reiterate an important point Al made...

<R07>
Quote:

B. The BUMPERS must be located entirely within the BUMPER ZONE when the ROBOT is standing normally on a flat floor, and must remain there (i.e. the BUMPERS must not be articulated or designed to move outside of the BUMPER ZONE).
F. Each BUMPER segment must be backed by a piece of ¾” thick by 5” tall piece of plywood. Small clearance pockets and/or access holes in the plywood backing are permitted, as long as they do not significantly affect the structural integrity of the BUMPER

BUMPER ZONE – the volume contained between two virtual horizontal planes, one inch above the floor and seven inches above the floor.
So, you can have at most 2 inches of space below the bumpers to kick from (place the bumpers so the top is 7 inches off the floor, at 5 inches tall the bottom of the bumper backing is going to be 2 inches off the floor). kicking the tubes to clear them from the opponents zone is a great idea, just make sure you take that into consideration - I know the kicker our team used last year wouldn't be able to fit within that constraint!


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