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Mecanum Advice Request
We are considering having mecanum this year and were wondering what the subtleties of it are. Anything and everything would be helpful such as what gear boxes to avoid, what ratios would be best or various problems with programing.
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Much better maneuverability Less pushing force Harder to program/longer Problems can occur with a direct drive setup and thoughbox nanos, because it pushes the bearings with a force and direction they're not designed to take. But all in all, if you're programmers and drivers are up for it, it is a great choice |
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You ask a broad question with many details that is difficult to answer succintly. Specific questions are better in the forum format. However, there have been quite a few threads that address ALL of your sub-questions in some form or another. The technology hasn't changed since those discussions were posted. Also, there are a couple of white papers that discuss the physics behind mecanum drives.
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Team 2950 used a 4 wheel drive combination of two Mecanums in the front and two Plactions in the back for a mix of great maneuverability AND traction in Breakaway last year. It worked out very well for us and could be good for your team as well.
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I've heard good things about direct drive + Toughbox Nanos in mecanum drives, as well as regular Toughboxes.
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If you want an agile bot, go ahead. The team I'm with wanted to do mecanum wheels, but decided not to because of programing issues tied up in it. The ideas are great, but are not very good for newer teams. The frame might have to modified in order to do this.:cool:
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Last year 1279 used 8" mecanums, direct drive to long output shaft nanos, 12.5:1. We used a bearing on the other side of the long shaft.
My suggestion is get it done ASAP, so the driver(s) have time to train, and programers have time to program it. We actually built a test bot using a second set of Mecanums, using a 3/4" plywood base fot driver training and programming. |
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Our plan is to use the 6 inch mecanum. Is the 8.45:1 ratio to slow? I know that mecanum is inefficient and will lose some of that speed but how much? |
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If you have an algorithm that translates in every direction the same, you will get about 71% ( sqrt(2)) of full power from your motors when going forward with no other modifications. 1675 usually includes a "beast mode" for going stright forward/back with 100% power.
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Going on the topic of bearings, and this might sound like a stupid question, are spherical bearings ever used (as opposed to the traditional ball bearings)? and if so, what are the pros and cons respectively?
thanks -duke |
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If you are direct driving a mecanum drive or any drive for that manner, make sure you support the shaft in two places. If you don't you'll bend your shaft and destroy your drive train. The tough box series from andy mark does have two support points internally and you can get away with no external supports on the shaft for short distances. However if you use an extended shaft you'll just kill the gear box and the shaft if there is no support on the other end of the shaft. My team used mechanum last year and used the P80 gear boxes with an extended shaft. It was extremely efficient, had good mount points for the encoder, and we had no problems. Hope this helps
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We (1002) ran 8" mecanums last year off standard Toughboxes. They're surprisingly quick and we were very pleased with how well they worked. I'd recommend avoiding chain if you can, the added strains from the different types of motion didn't agree with it. Also, once you've got them assembled, check that all the rollers spin freely.
Good luck! |
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If I may ask, where did you mount your encoders on the p80?
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Mecanum wheels produce a force at a 45% angle when driven. The x and y components respectively equate to roughly 71~% of the total vector. (Actually thinking about it my sqrt(2) comment makes no sense. it's actually 1/sqrt(2) for each side. 1/1.414 ~= .71) In my head, without looking at our algorithm it isn't making a ton of sense (since the forward vectors would be 71% too), but I know that when we're running "normally", which is translating at the same speed in every direction, our motors run at only that 71% when going forwards. EDIT2: It is because the motor outputs in our algorithm are limited by a trigonometric function and motor offsets. It just so happens that our motor outputs when going forwards or backwards are +/- sqrt(2)/2, which is the same ~71%. We give the drivers the option to drive our motors at 100% forward/backward. |
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Now, don't confuse this with the pushing force of a mecanum, which is a separate issue. In a traction-limited situation, mecanum has less pushing force than a standard-wheel vehicle using the same tread material, because the floor reaction force (for a given forward force) is higher on a mecanum wheel so it loses traction more easily. |
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Is it possible to move in any direction with Mecanums, like you can with omni wheels?
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It is this greater reaction force which causes the mecanum wheel to break traction with the floor and slip at lower forward-force levels than a standard wheel. This explains why a mecanum vehicle has less traction than a standard-wheel vehicle, even if they both use the same wheel material. http://www.chiefdelphi.com/media/papers/download/2739 |
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In what different ways can you control mecanum? The ideas I know of are:
using the joystick that twists. have a tankdriive setup with one stick that controls strafing. one stick controls your movement in every direction and the other spins the bot to the direction you point it. |
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...that's what we did last year, anyway, and it worked great! |
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Okay, Here are a few things to look out for and suggestions that my team (1296) uses/does.
First of we choose our gearbox, toughbox nano with the long key. The reason we do this is for extra support. We use mounting plates one both sides of the wheel, for extra support. Secondly, throw together the KOP base and put mecanum wheels on there to give your progamming team time to flush out and software problems. Finally, when assembling your final bot be sure to distribute the weight equally do that your wheels function properly. |
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More details of what BigJ is talking about can be found in this paper about the control strategy used by FRC Team 1675. Basically the output is limited based on the inverse kinematic calculations to allow for maximum speed output of the robot to be the same in all directions with overhead for the yaw rate to be added allowing the same yaw rate control regardless of the heading. These calculations result in the reduction of total overall maximum speed (not using the full range when traveling in the forward/reverse direction) in favor of overall normalization of speed and yaw rate. "Beast Mode" basically allows the driver to override this control decision.
The considerations we have mistaken before include accidentally mounting the mecanum wheels in X and not O configuration and balancing and maintaining the weight/downward force on each of the wheels. The typical 1675 mecanum setup looks like this:
We have also experienced issues with the AndyMark 6" Mecanum wheels (GEN 1 and GEN 2) in that the hubs did not hold up to the impulse loads incurred by 120lb robots in competition. The new AndyMark 6" Mecanum HD wheels should be more than adequate based on the testing document they have published. We have used two different encoder mounting strategies as sometimes we have used chain and sprockets off of the P80s.
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Let me just try to clear this up for me and others...the rollers should form an "X" from top-view and an "O" when looking at it from below?
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No, the rollers should form an O either way.
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As described here: http://www.chiefdelphi.com/forums/sh...ad.php?t=80962 EDIT: With mecanum wheels at least, mounted parallel with the drive chassis. Omniwheels are another story. |
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Bird eye view = X , Worm eye view= O |
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