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pic: Final 2011 Drivetrain
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Re: pic: Final 2011 Drivetrain
Is this a teaser? Can we get some explanation? Are the wheels to be omni in the future?
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Re: pic: Final 2011 Drivetrain
It looks really small. Really small...
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Re: pic: Final 2011 Drivetrain
No gearboxes?
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Re: pic: Final 2011 Drivetrain
Huh....
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Re: pic: Final 2011 Drivetrain
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- Sunny |
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Re: pic: Final 2011 Drivetrain
Hey comrads!
Here's our team's final design for our first drivetrain ever and its pretty innovative if i say so myself :D -the body is milled from a solid block of 7071 aluminum (with our sponsor's five axis mill) to retain the maximum structural strength. -the wheels are decagons instead of circles. NOW can we squeeze in more than tangential contact every tenth of a rotation, therefore we get more traction. -the wheel formation allows for no "getting pushed around" and great defense. We might be the rookies, but thanks to our ingenuity, we're not going to get bullied on the field :p -these four wheels are directly driven by CIMs so we can zip across the field at 154 fps according to JVN Design Calculator (great tool by the way guys). -the bot fits in a 26x26 square. its octagonal shape allows for surface area for electronics. I know its pretty good, but what are some design tips you veteran teams might want to bestow upon us? P.S. The manipulator is coming soon with just as much innovation as you see here. Watch out for team 3815!!! :cool: P.S.S. We would like to thank our professional mentors for their wisdom and guidance in designing this beastly beauty. |
Re: pic: Final 2011 Drivetrain
Welcome to CD, that is a pretty good first post if I have ever seen one. I thought 15.4 fps was going to be fast this year but you guys are taking this to whole different place (value).
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Re: pic: Final 2011 Drivetrain
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(seriously, check this, if the block is over $400 market value, you may run into trouble) -Has the wheels/wheel formation been prototyped? I'm intrigued, yet skeptical of how well it will work. Do the corners of the wheels have low-traction material? This formation typically uses omniwheels for multi-directional motion, and I'm not sure how it will work with traction wheels. -Again, you may want to prototype and see just how much traction you gain from decagon-shaped wheels, and whether it's worth the bumpy ride. -Direct drive from CIMs...That's not quite how it works. Gear reductions add torque, and a free-spinning CIM does not have close to enough to move a robot effectively. You may want to look at JVN's calculator again, and see how much torque it will take for a 6-8" wheel to effectively acccelerate 150-ish pounds of robot. The fastest I've ever heard of a robot moving is 18-ish feet per second. Also, consider the drivers. Do they have the reaction time to effectively control a speedy robot? Might slowing it down, in some ways, speed you up? |
Re: pic: Final 2011 Drivetrain
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Re: pic: Final 2011 Drivetrain
woah, that means it will cross the field in 1/3 of a second, if you can effectively make a frame like that i like it. also without gearboxes you will be pushed around quite a bit.
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Re: pic: Final 2011 Drivetrain
actually this would work, you just need to control it with a melty brain.
http://www.spambutcher.com/meltyb.html |
Re: pic: Final 2011 Drivetrain
um... wow... where to begin...
Brace yourself, this post is going to be extremely critical, but you will thank me for it later. Take it from a four-year FRC team member and a design/strategy specialist, there are like nine thousand and one problems with this drive train that will make it all but unusable on the field. I'll start with your bullet points. Quote:
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Of course, there's a chance that you'll just ignore me, in which case I hope I don't end up on an alliance with you. Just remember that Dolan from 2374 warned you. Anyway, that whole post was very rude (inb4 "you're trampling creativity"), but you really needed to hear that before you wasted all of that time and money. Now you're out a third of your build season, it's time to think about reprioritizing. |
Re: pic: Final 2011 Drivetrain
Wow. I don't know if this is a joke, in which case I just wasted my time typing up the following post. In the rare event that it isn't a joke, I'll describe some motor loading for you. If nothing else this post is a good summary of what goes on when a robot accelerates (or catches fire, whichever comes first).
Short version: If you build this thing, it won't work at all. My spreadsheet should have some kind of "are you serious?" warning built into it... Please review this presentation immediately: http://www.chiefdelphi.com/media/papers/2429 JVN's "in a nutshell" description of motor loading and acceleration: Motors have limited power, this means for a given amount of load they can only move so fast. The less load they have on them, the faster they move. At some load they won't move at all (stall), and at no load they have a maximum speed they spin at (free speed). They draw current from the battery depending on how high the applied load is. If the current drawn is too high, the breakers will trip (or the motors will catch fire, whichever comes first). When a robot is accelerating, at the instant it starts moving, it isn't moving -- the motors output their stall torque. Drivetrains typically increase this torque with a speed reducer/torque increase geartrain. This torque is then applied on the ground as a force which is used to accelerate the robot. As the robot accelerates the robot starts moving which means the motor spins faster which means the torque output decreases (the motors speed & torque are linear, remember?). So why does this matter? With CIM motors, the stall current is much higher than the capacity of the 40amp circuit breakers. If you try to accelerate with too little gear reduction (i.e. the drive is too fast) or with NO gear reduction as you show, the output force of the wheel on the ground will cause the robot to accelerate very slowly. If this acceleration is too slow, the motor will be very high on the torque curve for a long period of time, which means it will be drawing lots of current for a long period of time, which means it will catch fire (or pop the breakers, whichever comes first). The moral of the story... your robot would take approximately the length of an airfield to accelerate to top speed, which it never would because it would pop the breakers or catch fire (whichever comes first). Ohh... not to mention that if you ever try to get into a pushing match the wheels act as brakes on the motor and if your gearing doesn't reduce the torque load enough it will also cause the motor to draw too much current and cause the robot to catch fire or pop the breakers (whichever comes first). Ohh... not to mention that you have traction wheels opposed at 90-degrees from each other. So in order for the robot to move in any given direction it needs to slide a set of high traction wheels sideways across the carpet... which of course it needs torque to do, but since it has no gearing it will probably just catch fire, or pop the breakers (whichever comes first). Physics is such a pain in the butt when it gets in the way of innovation, isn't it? I guess true innovation is when you can actually harness physics to do what you want. Heck -- that sounds suspiciously like engineering. -John PS - Expert tip: robots work much better if they are 9-sided. 100% of 9-sided robots have won World Championships. Add an extra side, quick! True story. |
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