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Gyro+Mecanum=?????
How does the gyro help with driving carcesion mecanum drive, because we got our joysticks set up the way we want it then we hooked up the gyro and our robot didn't drive as well
all we did is this Code:
mecanum_carcesion(float x, float y, float rotation, gyro.GetAngle();also should we just use the gyro for automomous mode? |
Re: Gyro+Mecanum=?????
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Re: Gyro+Mecanum=?????
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Re: Gyro+Mecanum=?????
So why when we put it thhe gyro why dose the starf get messed up?
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Re: Gyro+Mecanum=?????
could you better define messed up? its a pretty vague description that with some bits of code can mean just about anything.
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Re: Gyro+Mecanum=?????
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I'm glad you found my paper helpful, and I appreciate your enthusiasm about it and your desire to share it with others, but could I make a few requests?
Even though the "time window" for editing your post has expired, you can still delete the attachment. If you need help doing this, PM me and I will be glad to walk you through it. Thanks, Ether |
Re: Gyro+Mecanum=?????
We specifically need help establishing an initial reading for our gyro in the labview vi.
We are trying to make use of the gyro to establish the dead ahead movement talked about early in this post (so that when we press go forward, the established forward is the direction the robot travels in). Does anyone have a labview tutorial or document specifically referencing how to set up and use the gyro (for mechanum)? |
Re: Gyro+Mecanum=?????
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forwards drives forwards backwards drives backwards spin right = strafe right spin left = strafe left strafe right = spin left strafe left = spin right Running it with the actual gyro output in there (and yes, the gyro shows the correct angle) exhibits very strange behavior like strafe left becomes turn left becomes strafe right while the joystick is pushed to the left and held there. |
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