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-   -   xBox controller button & axis mapping (http://www.chiefdelphi.com/forums/showthread.php?t=93535)

techplex 13-03-2011 14:12

xBox controller button & axis mapping
 
Hello,

Does anyone know thich buttons on a standard xBox controller are represented by what number in the WPI Robotics Library?

I THink Button
1 -> A
2 -> B
3 -> X
4 -> Y
5 -> Left Bumper
6 -> Right Bumber
7 -> ???
8 -> ???
9 -> Left Stick Button
10 -> Right Stick Button
11 -> ???
12 -> ???


How about the axes?
These I have no Idea about.

1 ->
2 ->
3 ->
4 ->
5 ->
6 ->

Thanks,

Vikesrock 13-03-2011 14:18

Re: xBox controller button & axis mapping
 
http://www.chiefdelphi.com/forums/sh...45&postcount=8

RoBoTiCxLiNk 13-03-2011 23:24

Re: xBox controller button & axis mapping
 
Another way this can be done is by going to your control panel and finding 'game controllers.' In this, you should be able to find the controller (if its plugged in) and if double-clicked, or right clicked and then somewhere else, you should get a window with all the buttons and axis with numbers. and when you press a different button, that should light up on screen, as well as the axis moving when tilt. this can also be used to find button mapping for other, non-popular devices as well.


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