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-   -   Week 2: Any new lessons learned? (http://www.chiefdelphi.com/forums/showthread.php?t=93537)

team 3311 16-03-2011 19:18

Re: Week 2: Any new lessons learned?
 
Hay I have a question if you deploy the minibot in the aloted 10 sec. Dose the mini bot also have to reach the top by the end of the match?

MagiChau 16-03-2011 19:31

Re: Week 2: Any new lessons learned?
 
Quote:

Originally Posted by team 3311 (Post 1040873)
Hay I have a question if you deploy the minibot in the aloted 10 sec. Dose the mini bot also have to reach the top by the end of the match?

The minibot has 10 seconds after the match to trigger the tower too. The match ends when everything stops moving (I don't know if a minibot going down a pole counts) or 10 seconds have passed.

team 3311 17-03-2011 00:52

Re: Week 2: Any new lessons learned?
 
Quote:

Originally Posted by MagiChau (Post 1040880)
The minibot has 10 seconds after the match to trigger the tower too. The match ends when everything stops moving (I don't know if a minibot going down a pole counts) or 10 seconds have passed.

Thanks we have a slow minibot because I have allready burned up one motor and broke a transmition on another so slow and steady wins the race for us lol

waialua359 17-03-2011 04:40

Re: Week 2: Any new lessons learned?
 
In response to the comments about trying to score the entire rack both here and in other threads, we did experience the opposing alliances trying to starve the field of tubes. That to me, is the best way to lessen the ability of a stronger scoring alliance.
During eliminations, we had trouble getting tubes vs. getting it on the rack.
Our human players were only good enough to send it halfway down the field or worse. Opposing robots were able to get them as much as or more often than us. They hardly threw any during the matches. Fortunately for us, we had the more consistent, and quicker minibots as an alliance.

Our fatal move in one match was waiting too long to get to the pole, as we were trying to complete one more logo with time running out. Well, the other team put 2 bots up. The other was from losing com in a match.
Our driver understands that no matter what in almost all situations, get your minibot to launch every time and right on the money at 10 seconds.

Line tracking, IMO, is important. Maybe not now, but as the weeks progress and at CMP. I have yet to see teams use the Y tape on the ground. Unless a team can do 2 ubertubes by themselves, I would assume it would be really hard to get all 3 ubertubes on the same trio of pegs to get the full logo benefit of 54 points, just by dead reckoning.
As we practiced with our alliance partner on the practice field before eliminations, we would barely miss hitting them as we used the Y line lane and score our ubertube from an angle.

Brian Ha 17-03-2011 08:04

Re: Week 2: Any new lessons learned?
 
At kettering in the semi finals my team 302, 2337, and 3535 were up against 33, 2137, and 1. First times we tried to just go offensive and try to put up as many points as they could. This really didnt work out for us because they were just faster and had two minibots. Then we decided to play a little defense. Although we had a very capable arm we were the only one with super shifters. (Well i cant say that because i dont know but i think we were the only ones capable of pushing) So we swapped into lowgear and used low speed and pushed them around. We played pretty good but i mean 1 was doing some good tube control and we just couldn't pull through unfortunately. They were number 1 seed and i didnt expect us to be able to put up as many tubes nor as many minibots.


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