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Re: Team Update #18
The spec is TRIGGERING the TOWER. The spec is not getting there first.
If 254's official towers use the design in the published field drawings, and the minibot does work on them, but not on the modified design tower switches, then I'd say we have a problem. |
Re: Team Update #18
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Re: Team Update #18
Where are these "published field drawings" I keep reading about? 2011 Game Field Elements_RevA.pdf mentioned in Team Update #18 does not contain any information about the sensor, or its location, or any details concerning how the signal is processed by the computer equipment to which it is attached. |
Re: Team Update #18
The TARGET is described in the ARENA drawings. As far as I can tell, the only way to make sure your MINIBOT will TRIGGER it is to build it and try it--or do a detailed analysis of how the plate will behave when struck by your MINIBOT. The 2N to 4N thing in the ARENA description gives you an idea of what's required, but you still need to look at the design of the TARGET to be able to figure out exactly what's required.
As for the sensors...I guess we just have to guess at how it works, and make sure the plate will move a long ways when the MINIBOT hits it? |
Re: Team Update #18
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What are the wires from the switches attached to? Are they generating an interrupt and being time-stamped? Is that happening locally and the information stored so that FMS can read it when it gets a chance? The engineer in me wants to know. |
Re: Team Update #18
I honestly don't think this is as big of a problem as it is being made out to be. So far as I could tell at Pittsburgh, the sensors were pretty darn reliable. The only times they did not trigger it seemed like 1 of these 3 were the causes:
1.) Hit the bolt 2.) Did not hit with enough force (like, creeped up really really slowly with the wheels slipping) 3.) Turned off / reversed immediately after hitting the bottom plate without pushing much at all If your minibot avoids all those 3 things and are still getting false negatives during the practice day at Week 3's: talk to a FTA. They will help you work out whats going on. I think the practice day will be plenty of time to sort through those 3 issues and any others that come up. Like I posted before, the triggers are really simple, there are only a few possible causes for them not to go, so I really don't think it will be necessary to hit in an exact spot, other than not bolt, or with a super specific force or time (or tap out morse code :P) Now, I must say that I am never crazy about automated scoring systems. I wouldn't have designed a minibot race at all because of how hard it is to score without some automation. However, this is the game thats been given to us and you can see my earlier posts about why I think that the automated scoring is necessary given this game. And only because I believe the automated scoring system is necessary am I advocating for teams to take whatever steps necessary to make sure they can trigger the setup. But still, my gut instincts say that if those 3 little things are avoided, this whole thing will just not be an issue. |
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But clearly there are some pitfalls to be aware of, just make sure they are addressed. IF someone witnesses a reasonable hit not being recorded in Week 3, please post a video here. Then we can argue the point. |
Re: Team Update #18
Assuming the problem has to do with the time it takes to TRIGGER the field system, not the force exerted, it seems that some means of controlling the deceleration at the time of impact with the TRIGGER plate, might help. Perhaps add a springy finger to the top of your MINIBOT?
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Re: Team Update #18
I was thinking of a thin section of large diameter PVC pipe. We use a few of these on the bottom of our (heavy) MINIBOT to cushion the fall back to the BASE.
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