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-   -   Who thinks fixed alliances would be interesting? (http://www.chiefdelphi.com/forums/showthread.php?t=94133)

mwtidd 29-03-2011 07:50

Who thinks fixed alliances would be interesting?
 
I've always had this idea, and after hearing how accurate cross-year OPR averages are at predicting how teams will perform, I think it may be viable.

Essentially go through competition with the same alliance. Have a 3 team pit area where all 3 teams work together to create to perfect alliance, rather than the perfect robot. I imagine the alliance's being distributed a week before competition.

Similar to sports where its really an alliance that wins the championship, not a small selection of the best players. I think it would be pretty cool to see how fixed alliance's attacked a game vs random alliances. Also, to see how a 3 team alliance, utilized a pit would be pretty cool, you could have a lot more space if you were sharing it/tools and whatnot.

Also it would make it easier for spectators to follow what is going on as your would have 20 teams (alliances become teams) to follow as opposed to 60.

sgreco 29-03-2011 08:48

Re: Who thinks fixed alliances would be interesting?
 
You are entitled to your own opinion, but I think this would be really unfair and it would take the fun out of the competition.

Playing with different teams every match and working together with them is half the fun. Teams that play well earn the right to play on a good alliance. If you got stuck with a bad team, the entire competition would be ruined. I wouldn't want to pay $4000 for a regional and get stuck playing with a team that couldn't do anything.

Working together with the same alliances would be interesting for strategy, but not interesting enough to be worth it, given the aforementioned problems.

~ Steven

mwtidd 29-03-2011 08:51

Re: Who thinks fixed alliances would be interesting?
 
Quote:

Originally Posted by sgreco (Post 1046846)
You are entitled to your own opinion, but I think this would be really unfair and it would take the fun out of the competition.

Playing with different teams every match and working together with them is half the fun. Teams that play well earn the right to play on a good alliance. If you got stuck with a bad team, the entire competition would be ruined. I wouldn't want to pay $4000 for a regional and get stuck playing with a team that couldn't do anything.

Working together with the same alliances would be interesting for strategy, but not interesting enough to be worth it, given the aforementioned problems.

~ Steven

My intention was that stronger teams would help the weaker teams, and therefore increase the overall level of play.
If I had been paired with a weaker robot, you better believe I'd strap a minibot to it and turn it into a strong robot, immediately :)

This year when it comes time to elims, more times then not it comes down to the 2 best minibots. Create a minibot monopoly and you win. If there were fixed alliances I think elim rounds would be a lot more interesting.

Thanks for your feedback though, I'm sure many if not most will share your viewpoint.

artdutra04 29-03-2011 09:40

Re: Who thinks fixed alliances would be interesting?
 
If implemented, IMHO this would undermine a major tenet of gracious professionalism (mutual gain through cooperation*) and increase us-versus-them mindsets (they'd always be your opponent, not a potential partner in a future match). Both of these would have major negative consequences for the FIRST environment/community.

* If they are always your partner, it's not GP to help them, it's a more selfish looking-out-only-for-my-best-interests mindset. With rotating partners through qualification rounds and the chance that your opponents one match may be partners in a next, helping another team is not selfish as while it may benefit you, it will likely also benefit other third-party teams, thus mutual gain through cooperation.

jvriezen 29-03-2011 09:45

Re: Who thinks fixed alliances would be interesting?
 
Quote:

Originally Posted by sgreco (Post 1046846)
If you got stuck with a bad team, the entire competition would be ruined. I wouldn't want to pay $4000 for a regional and get stuck playing with a team that couldn't do anything.

Getting 'stuck' with a 'bad team'? Yes, you may not win as many matches as otherwise, but you'd have a wonderful opportunity to have a great impact on the less experienced team by inspiring them, teaching them and raising them up a few notches during the weekend and for the next year and years to come. That's a great challenge and stepping up to it and meeting it is a big win and accomplishment. When you see them again the next year and see how far they've come, you'll feel a great sense of accomplishment having been a big part of that.

That's what FIRST is about, more so than making sure you come out on top on Saturday afternoon.

Having said all that... I do believe the random alliances are a better model.

John Vriezen
Team 2530 "Inconceivable"
Mentor, Drive Coach, Inspector

DonRotolo 29-03-2011 12:15

Re: Who thinks fixed alliances would be interesting?
 
Quote:

Originally Posted by lineskier (Post 1046847)
My intention was that stronger teams would help the weaker teams, and therefore increase the overall level of play.

I don't think human nature is such that this will happen.

Jon Stratis 29-03-2011 12:24

Re: Who thinks fixed alliances would be interesting?
 
Quote:

Originally Posted by lineskier (Post 1046847)
If I had been paired with a weaker robot, you better believe I'd strap a minibot to it and turn it into a strong robot, immediately :)

How does that help the weaker team, other than getting a free ride at competition?

Pair up the powerhouse teams with rookies... and you'll end up with those Powerhouse teams rebuilding the rookie teams robots at competition. That rookie team then doesn't get to see the fruits of their own labor. They don't get to drive the improvement process themselves - they get it handed to them. So the following year they show up without having improved, and someone rebuilds their robot again. And again. This type of system wouldn't encourage individual team growth.

WizenedEE 29-03-2011 20:36

Re: Who thinks fixed alliances would be interesting?
 
I think that it would be a wonderful idea for an offseason competition, but doesn't really have its place in an official FIRST competition.

Matt Krass 29-03-2011 21:18

Re: Who thinks fixed alliances would be interesting?
 
Lots of naysayers... hmm. I think it sounds interesting, but I can see where it would complicate the events. An off-season might be a great time to play with this though.

Maybe a system could be devised to group the teams based on OPR or previous years data or something, to help keep groupings even. Rookie teams with other rookie teams, or mix it up, make each grouping 2 veterans and a rookie, something like that.

It could be interesting.

Matt

Billfred 29-03-2011 21:37

Re: Who thinks fixed alliances would be interesting?
 
Given the rougher-than-average schedule 2815 drew at Palmetto, I would be leery of being stuck for an entire tournament with one alliance, no matter how many well-planned algorithms tried to ensure parity.

(Plus, I won't lie, I was bummed that we didn't get to see 1902 amongst others at all in qualifying. We wound up meeting in semifinals, but there were far too many variables to guarantee that in advance.)

PayneTrain 29-03-2011 21:49

Re: Who thinks fixed alliances would be interesting?
 
While it sounds like an interesting concept in theory, so do watter/jello-based challenges, culminating with championships on a cruise ship.

davidthefat 29-03-2011 21:55

Re: Who thinks fixed alliances would be interesting?
 
What about for 3 match sets? So the teams keep the same alliances for 3 matches then do a switch-a-roo. That would be interesting.

mwtidd 29-03-2011 22:01

Re: Who thinks fixed alliances would be interesting?
 
I guess we'll write this off as another one of my bad ideas :).

The idea originally came to me with regards to autonomous. I thought by having a constant alliance, you could do some really cool collaborative autonomous modes, then again, thats probably too advanced for FIRST at this time.

WarpSpeed10 29-03-2011 22:17

Re: Who thinks fixed alliances would be interesting?
 
What if the number of teams that attend a regional isn't divisible by three? Would that mean you would have to exclude some teams, or have an alliance down one robot the whole competition?

I do like the idea of this being an off season event though. It would probably work best with one veteran and two rookie teams, seeing as FIRST has grown in size so much in the past few years.

Off topic, I still think the best idea to come up on these forums lately has been to hold the championships on a cruise ship. ;)

JesseK 29-03-2011 23:02

Re: Who thinks fixed alliances would be interesting?
 
I think the benefits of this idea would be balanced out by a 'meh, we'll just get it from our alliance teammates' attitudes. Why bring your own spares when others may have them? Why go through iteration 99 of your minibot when you could so easily borrow your partners' every match?

Of course, I'd do it on the cruise ship if doing such alliances were the only way to have a competition on a cruise ship...


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