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-   -   "What If" A forum game (http://www.chiefdelphi.com/forums/showthread.php?t=94627)

Grim Tuesday 17-04-2011 02:18

"What If" A forum game
 
So, the game goes like this. You change one rule/concept of this years FRC manual, and the person under you explains how they think it would play out. Then they change a rule, and so on.

I'll start:

Ubertubes are now worth 9 points wherever you score them, but have no doubler effect.

Kpchem 17-04-2011 02:23

Re: "What If" A forum game
 
Everyone would place the ubertubes on the bottom rack, as it is easier to simply drive forward than having to worry about raising an arm/elevator 10 feet into the air while driving forward.

New Rule: Elimination of G33

Bryany 17-04-2011 08:49

Re: "What If" A forum game
 
There would be lots of sitting in opponents' lanes to get their tubes and block their feeders. (a real crippler)

New Rule: Eliminating G42

toolgirl 17-04-2011 09:42

Re: "What If" A forum game
 
Add some fun defense maybe? Block off some towers.... claim the field.
Sure you could do so much more but really wanted to throw out:

New Rule: Elimination of G19

Duke461 17-04-2011 10:39

Re: "What If" A forum game
 
Minibot towers would have been broken, pieces flying everywhere, sub .5 sec races, all in all destroying the field.

New rule: Elimination of G34

J93Wagner 17-04-2011 12:52

Re: "What If" A forum game
 
Robots would come up with elaborate schemes to pick up a lot of pieces somewhat like this year's vex game (or is it this past year's now that the championship is over?), Round Up.

And give me a few minutes to come up with a rule please.

EDIT: Modification of rule G67: Now mini bot race point values are 20, 15, 10, 5 for placing 1st, 2nd, and so on.

Andrew Lawrence 17-04-2011 13:23

Re: "What If" A forum game
 
Teams would focus on hanging those last tubes to make those last logos during the last 20 seconds of the match instead of lining up at the towers.

I don't have a rule to take out, so I pass on the honor to someone else.

Dkt01 17-04-2011 13:24

Re: "What If" A forum game
 
More teams would forego building a minibot. Even the best ones would be less effective in winning matches.

Modification of <R11>: Max playing height: 100", Max playing horizontal dimensions: unlimited.

penguinfrk 17-04-2011 14:53

Re: "What If" A forum game
 
Insane defensive robots with a lot of field clogging, while scoring on the top rack requires very good tube manipulation (rollers or wrist control to adjust orientation of tubes).

Modified rule: 1st place minibot - 10 pts; 2nd place minibot - 15 pts; 3rd place minibot 20 pts; 4th place minibot - 30 pts.

Hmmm.....

Eugene Fang 17-04-2011 15:08

Re: "What If" A forum game
 
Minibots designed to score exactly 10 seconds after the round ends.

Like SuperNerd256, I'll pass the honor of a new rule to someone else.

Nawaid Ladak 17-04-2011 15:19

Re: "What If" A forum game
 
minibot races would be a lot slower, or may not happen at all

elimination of R92

BIGWILLI2081 17-04-2011 15:47

Re: "What If" A forum game
 
minibots would look a lot different, be faster than they are now, and have different motors and batteries.

Staying on the minibot topic, your minibot has to be shipped with your robot and cannot undergo major changes throughout the season.

JABot67 17-04-2011 15:58

Re: "What If" A forum game
 
Teams would have spent even more time during build season trying to optimize their minibots. They would also be very unhappy when their design turns out not to be the best and they have to deal with it.

(This is a pretty weird one, but hey, it's a game)

What if a rule is added which says that teams are allowed to choose one, and only one, rule to disregard throughout the season?

PingPongPerson 17-04-2011 16:01

Re: "What If" A forum game
 
Defensive robots would disregard the pinning rule, and pin opponents for longer ammounts of time.

What if descoring off the other team's rack was allowed?

Alex Dinsmoor 17-04-2011 16:13

Re: "What If" A forum game
 
We would see robots (like in Vex's game Round Up) that can descore tubes off of opponent pegs in order to prevent logos and ubertubes.

Eliminate the home zones for each alliance (in lanes and near scoring rack).


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