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-   -   "What If" A forum game (http://www.chiefdelphi.com/forums/showthread.php?t=94627)

Taylor 18-04-2011 08:57

Re: "What If" A forum game
 
The scoring grids would be shattered (shadoobee) and have to be replaced every 5 matches.

What if teams were allowed to score on the opposing alliance's scoring grids?

CassCity2081 18-04-2011 09:41

Re: "What If" A forum game
 
Alliances would select a team who was good at de-scoring tubes off of the alliances wall...with the way the tournament is set up there would be little to no actual scoring on the other alliances grid.

Tubes can no longer be thrown and have to be taken through the feeder slot.

Wayne TenBrink 18-04-2011 12:42

Re: "What If" A forum game
 
Defense bots would rule and the floor would be littered with dropped tubes (assuming that this rule means tubes can ONLY be taken from the slot).

------------------------

All minibots that reach the top are worth 15 points, regardless of order.

Alex Dinsmoor 18-04-2011 15:30

Re: "What If" A forum game
 
We would not see the advances in the minibots that we do today; there would be little need to since it's no longer a race to the top.
There would also no longer be the pre 15 second lineup, leading to even more logos scored.

What if analysts were allowed to be given tubes to feed the robots (in some way that would not be a risk to the already hung tubes).

Bob Steele 18-04-2011 17:13

Re: "What If" A forum game
 
Feeding from the scoring end would change the game drastically. Defense could not be played against these robots receiving tubes directly.


Rule change:

Minibots can be played at any time during the match on any pole and repeatedly All poles score the same...1st one up that pole gets 20 points 2nd one up the same pole 15 points... 3rd one up the same pole 10 points. 4th one up that pole gets 5 points...

Ryan Simpson 18-04-2011 17:31

Re: "What If" A forum game
 
Minibots deployed in autonomous mode.


Robots may possess more that one tube at a time.

George A. 18-04-2011 19:08

Re: "What If" A forum game
 
Teams would be carrying 3 logos with them from the feeders and not having to worry about collecting more tubes before minibot deployment


What if there was no maximum deployment line for minibot deployment?

RayTurner1126 18-04-2011 21:43

Re: "What If" A forum game
 
teams would use their arm/elevator for tube scoring to put the minibot on the tower as high as possible.

rule change:

matches are 3 minutes, 15 seconds long

jdunston94 18-04-2011 21:51

Re: "What If" A forum game
 
scores would be much higher than the 60-110 average more like almost maxing out the points.


what if this game was played on water instead of carpet?

SammyKay 18-04-2011 22:23

Re: "What If" A forum game
 
We would all have waterproof robots! :)

What if human players were allowed to throw game pieces in before the start of teleop?

Peyton Yeung 18-04-2011 22:58

Re: "What If" A forum game
 
Then autonomous programs would get messed up due to tube throwing.

What if minibot scores were multiplied by the number of minibots on a tower. For example red 1 scores a minibot and on the same pole red 2 scores a minibot right below red 1's minibot. The pole gets a multiplier of 2x.

kenavt 26-04-2011 15:51

Re: "What If" A forum game
 
Quote:

Originally Posted by Tubatroopa (Post 1054326)
Then autonomous programs would get messed up due to tube throwing.

What if minibot scores were multiplied by the number of minibots on a tower. For example red 1 scores a minibot and on the same pole red 2 scores a minibot right below red 1's minibot. The pole gets a multiplier of 2x.

Lower level teams would work on getting some sort of minibot - it would have a higher priority than it does now for them. A good minibot would make them even more appealing in the second round to the elite teams.

Middle/good level teams would once again raise the priority of a minibot. However, they would place more emphasis on consistency than speed, as in matches they could band with other middle level teams to gain a lot of points. Also, they would hope to be picked through their minibot or be a lower alliance captain.

Elite teams would continue with the same minibot "arms race" as they have now. As the practical limit to minibot speed has now been reached, essentially, they would have hit this end point a couple of weeks earlier than in the season.

What if rules G21 and G22 was modified in the following way: you had to deploy your minibot below the current line as normal, but after the whole minibot had crossed the lin , your robot could touch it again?

bduddy 26-04-2011 19:24

Re: "What If" A forum game
 
Quote:

Originally Posted by kenavt (Post 1056758)
What if rules G21 and G22 was modified in the following way: you had to deploy your minibot below the current line as normal, but after the whole minibot had crossed the lin , your robot could touch it again?

I don't think that would change much - too tough to make sure you do it right, and considering how fast the minibots are already I don't think it would be possible to "help" them with a robot. Some teams would probably try to prove that wrong, of course...

Suggestion: Four robots per alliance. (Hey, who said the change had to be minor?)

dudefise 26-04-2011 19:31

Re: "What If" A forum game
 
Too small a field, gridlock and general insanity...

What if, like the 2009-2010 vex game (Clean Sweep), out-of field game pieces were not reintroduced into play?

Tetraman 26-04-2011 20:34

Re: "What If" A forum game
 
Teams will be double sure their human players can't throw outside the field. Less pieces in the field that you throw usually means that your team can't score them.

Rule Change: An alliance scores 10 points for 1 minibot, 20 points for two minibots and 30 points for 2 minibots and a robot in your alliance zone in front of your alliance station. (and no, you can not get 20 points for one minibot and a robot in your alliance zone.)


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