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thunderbay146 12-12-2011 19:16

Re: 2012 Game?
 
They'd better have ice hockey. It would be like the lunacy, but even more difficult, with blades on the bottom of the robot

Ninja_Bait 12-12-2011 20:26

Re: 2012 Game?
 
Quote:

Originally Posted by thunderbay146 (Post 1090603)
They'd better have ice hockey. It would be like the lunacy, but even more difficult, with blades on the bottom of the robot

Sounds insanely dangerous. I'd rather just get out of the FIRST system right now, before it's too late.

Sean Raia 12-12-2011 20:46

Re: 2012 Game?
 
Im really thinking this year will be hockey. Its an even year, which points to it being a sport... And football (as we know it) would be such a far reach for FIRST robotics.

Parker Olson 21-12-2011 01:11

Re: 2012 Game?
 
I'm pretty sure the game will require robots to swim laps around a pool while juggling mini-bots, and simultaneously proving Fermat's Last Theorem.

KevinGoneNuts 21-12-2011 03:35

Re: 2012 Game?
 
Quote:

Originally Posted by CNettles11 (Post 1090587)
I've got a breakthrough. The game piece was said to be a wacky waving arm flailing inflatable tube man by the GDC.

http://www.youtube.com/watch?v=YtespeLin2c

The sad thing is...My team seriously considered putting a wacky waving arm flailing inflatable tube man on our robot last year during practice matches. But we were buys all day so we were unable to do that...maybe 2012...:D

Taylor 21-12-2011 08:37

Re: 2012 Game?
 
Two goals - one on each alliance wall. Four loading stations - one in each corner. Three zones, horizontally across the field (blue side, middle, red side). Two robots in each zone - one red, one blue. Multiple smallish scoring objects - amount and size don't really matter, as long as there are lots and they're no bigger than a basketball and no smaller than a marble.

Once the game begins, the robots cannot go outside their zones. The scoring objects must go from the loading stations to the goals on the opposite side of the field, and each robot on the alliance must touch the scoring object for it to count.

Human players' roles similar to Aim High - they capture the scored objects and reintroduce them to the field through the loading stations.

pfreivald 21-12-2011 09:22

Re: 2012 Game?
 
1 Attachment(s)
Quote:

Originally Posted by Taylor (Post 1092778)
Two goals - one on each alliance wall.

Some of these ideas are eerily similar to the challenge I just gave my Introduction to Robotics class this morning... (This is a Mindstorms/Tetrix-based class).

Brandon Zalinsky 21-12-2011 10:23

Re: 2012 Game?
 
The olympics has sycnronized swimming. Obviously this will be what the GDC will replicate for the 2012 game. Water/synchronized game, anyone?

mdiradoorian 21-12-2011 19:13

Re: 2012 Game?
 
Sounds cool and I like the idea, but in my opinion I don't believe GDC will create a water game.

artK 22-12-2011 22:44

Re: 2012 Game?
 
http://frcdirector.blogspot.com/2011...your-week.html
is a post on Bill's Blog which leads to a Youtube video showing off a few of our parts. The kicker is that he misspells "peek" as "peak". Should we be concerned with this? or is this a typo?

xSAWxBLADEx 23-12-2011 00:08

Re: 2012 Game?
 
Quote:

Originally Posted by artK (Post 1093270)
http://frcdirector.blogspot.com/2011...your-week.html
is a post on Bill's Blog which leads to a Youtube video showing off a few of our parts. The kicker is that he misspells "peek" as "peak". Should we be concerned with this? or is this a typo?

"Peak" hinting at an incline of some sort and the "curtain" hinting at a relation to the video game called Portal "According to the Aperture Science Web site, Cave Johnson founded the company in 1953 for the sole purpose of making shower curtains for the U.S. military" (wikipedia.com) maybe some sort of shooting game like the 2006 game Aim High.

Vision 23-12-2011 11:00

Kickoff 2012
 
Saturday, January 7, 2012

The Saturday FRC Kickoff marks the beginning of the design and build season. Whether it’s at the NASA-televised event in Manchester, New Hampshire, on TheRedAlliance.com or one of the numerous "local" Kickoffs, teams have the opportunity to meet with others to compare notes, get ideas, make friends and get geared up for the exciting competition season.
www.TheRedAlliance.com

mdiradoorian 23-12-2011 12:50

Re: 2012 Game?
 
I believe it will be a shooter game like 2006 except instead of a basketball type game, I think that it will be a football type game.

davidthefat 28-12-2011 00:56

Re: 2012 Game?
 
Quote:

Originally Posted by mdiradoorian (Post 1093381)
I believe it will be a shooter game like 2006 except instead of a basketball type game, I think that it will be a football type game.

I say hockey with curling as the end game. I've heard that there were references to "heavy game pieces" in Bill's Blog. I assumed football at first, but I think hockey is a more viable option.

Kevin Thorp 30-12-2011 17:49

Re: 2012 Game?
 
Hockey???!! Did somebody say hockey?


Koko Ed 30-12-2011 18:51

Re: 2012 Game?
 
Angry Robots.
Big Robots toss minibots at a wall to topple onto goals for points.
Bonus points if minibots make cute funny sounds.

davepowers 30-12-2011 19:10

Re: 2012 Game?
 
Quote:

Originally Posted by Koko Ed (Post 1094628)
Angry Robots.
Big Robots toss minibots at a wall to topple onto goals for points.
Bonus points if minibots make cute funny sounds.

I can dig it, i just wasted an hour playing a game fairly similar to this, driving will be easy this year!

-D

Andrew Lawrence 30-12-2011 19:13

Re: 2012 Game?
 
Quote:

Originally Posted by Koko Ed (Post 1094628)
Angry Robots.
Big Robots toss minibots at a wall to topple onto goals for points.
Bonus points if minibots make cute funny sounds.

I suspect a touch-screen interface!

Koko Ed 30-12-2011 19:16

Re: 2012 Game?
 
Quote:

Originally Posted by SuperNerd256 (Post 1094633)
I suspect a touch-screen interface!

Anyone who makes a minibot that poots out another minibot that blows the wall apart deserves to have it displayed in the Smithsonian.

Andrew Lawrence 30-12-2011 19:19

Re: 2012 Game?
 
Quote:

Originally Posted by Koko Ed (Post 1094634)
Anyone who makes a minibot that poots out another minibot that blows the wall apart deserves to have it displayed in the Smithsonian.

I spit out my milk onto the screen reading that! Good one. :D

Now off to get a new monitor... /sarcasm/

Koko Ed 30-12-2011 19:24

Re: 2012 Game?
 
Quote:

Originally Posted by SuperNerd256 (Post 1094636)
I spit out my milk onto the screen reading that! Good one. :D

Now off to get a new monitor... /sarcasm/

My work is done.

RedLeader342 02-01-2012 10:05

Re: 2012 Game?
 
AMERICAN FOOTBALL

RedLeader342 02-01-2012 18:36

Re: 2012 Game?
 
Quote:

Originally Posted by Greg Young (Post 1090268)
My 2012 game prediction. This includes some ideas I've been kicking around for several years. The minibots are a recent addition.

I started working on this again when thi thread began back in May. The life thing intervened in June and I shelved it until Bill's comments about pallets of field elements and the high speed counters caught my interest again.

I've tried to attach some jpegs with views of the field. The field is incomplete but if I wait until I have time to finish it May will be here again. Some of the field elements are hanging in midair, mostly because I couldn't figure out a good way to model polycarbonate as transparent.

All the polycarbonate is missing. The high goals are supported by the end walls. The low goal guard rails that are hanging in the air are supported by the end wall and side wall. The walls beside the stairs and platform are polycarbonate that extend three above the platform to avoid falling robots.

Sorry about the length of the post. I sometimes get a tad verbose.

Game Design

Philosophy:

1. Flat is boring
2. Penalties are bad.
3. Aim High was fun. The sight of a string of balls flying over the alliance station or into the stands was a thrill.
4. Minibots are a good idea. The minibot race was a little dull. It needs some twist. And even a minibot needs a (mini)brain.
5. Life may be iterative, but the universe is random.

The field:
1. Four low goals, two for each alliance. Two high goals, one for each alliance.
2. Six poles for minibots.
3. Bumps to make life interesting.
4. Steps and a platform for the end game.
5. Shooters to introduce balls into play.

Dimensions:
Since the robots will frequently not be sitting on a flat floor, the robot dimensions are defined by the bumpers. The plane formed by the top of the four bumpers is the horizontal dimension. The vertical dimension is perpendicular to the horizontal plane. The maximum robot starting configuration is 28W X 38L X 48H inches without bumpers. The bumpers are as in 2011. The bumper zone is 9 to 16 inches above the floor. The maximum minibot size is a twelve inch cube.

The bumps are one foot high. The platform is two feet high by four feet by nine feet. The steps are four inch rise and six inch run. The horizontal segments of the minibot poles are seven feet above the floor. The minibot scoring ring is 7.5 feet from the center of the field. The high point of the low goals is one foot above the floor. The center of the low goal guard ring is two feet above the floor. The center of the high goal is eight feet, nine inches above the floor. The high goal is 18 inches in diameter.

The game balls are the 7 inch poof balls from Aim High.

General rules:

Knocking an opposing alliance minibot off a pole in teleop while exceeding starting dimensions is fatal.

Your robot can go anywhere on the field that it can reach without damaging field elements.

Red robots start in the red rings, blue robots start in the blue rings.







Autonomous (15 seconds):
During the autonomous period the robots attempt to place their minibot onto one of the six minibot poles. During autonomous the robot may extend to a maximum horizontal dimension of 84 inches. There is no limit on the vertical dimension. The minibot poles are not assigned to a particular alliance and multiple minibots may be placed on a given pole. Minibots may be placed anywhere between the finish line and the shooter guard rail at the edge of the field. Any minibot placed after the end of autonomous will not be counted. The minibot game which begins during autonomous continues until the end of the match. The minibot game is worth 60 points divided as follows:

Number of minibots finishing Minibot finish place
1 2 3 4 5 6
0 0 0 0 0 0 0
1 60
2 22 38
3 10 30 20
4 8 18 22 12
5 6 10 20 14 10
6 5 10 15 15 10 5

Each minibot carries a RFID tag which is scanned before the match and assigned to the team whose robot carries the minibot onto the field. When a minibot triggers the finish gate on the minibot pole the field reads the RFID to assign a finish place to the team. Each minibot carries a wireless receiver. Once per second the FMS broadcasts the number of minibots that have finished and the seconds remaining in the match to the minibots.

Teleop (120 seconds):

During teleop the robots attempt to score balls in the goals at either end of the field. Balls in the low goals score one point. Balls in the high goals score two points. Balls scored into the goals are not returned to the field.

During teleop no part of the robot may extend beyond the frame perimeter except as noted in end game. Maximum robot height during teleop is 48 inches. Teams have 10 seconds after the start of teleop to return their robot to this configuration. Any robot extending beyond the frame perimeter or exceeding 48 inch height after the 10 seconds will be disabled. If a robot knocks an opposing alliance minibot off a pole while exceeding the teleop dimensions that robot will be disabled, disqualified and their alliance will receive a 60 point penalty. Don’t do it!

Balls are entered into play by the six ball shooters on the long sides of the field. Each shooter contains twenty balls at the beginning of the match for a total of 120 balls. Each ball shooter will shoot one ball onto the field during each five second interval after the start of teleop. All balls will have entered the field twenty seconds before the end of teleop. The time when the ball is introduced during a five second interval will be determined by a random number generator. The shooter mechanism sweeps through a 150 degree arc horizontally at a rate not correlated with the five second period. Both the time and angle at which the balls are introduced will be random. The initial speed of the ball will be 10 to 15 feet per second.

Any balls that leave the field during the match will be returned, if possible, to the shooter nearest the point where the ball left the field. The shooter will increase its shot rate to introduce all the balls into the field before 100 seconds into the match.

The maximum total score possible from the balls in the shooters is 240 points.

Human players:

Each team will have one human player in a designated HP zone during the match. The HP zones are the red or blue pads just outside the field. Each human player will have 5 poof balls in their alliance color. During teleop the human players may introduce the balls into the field as they wish. The balls can be thrown onto the field, into the high or low goals, or into a robot. Colored balls score double in a goal of the same color as the ball. Colored balls in a goal that is a different color do not score. Colored balls that leave the field will not be returned to the field. The maximum total score from the colored balls is 120 points.

End game:

It’s not really an end game since there is no time restriction but the scoring only comes at the end of the game. At the end of the match any robot that is only in contact with the blue (red) steps and platform counts 5 points for the blue (red) alliance. Any robot that is only in contact with the blue (red) platform counts 10 points for the blue (red) alliance. Any robot that is only in contact with a robot that is only in contact with the blue (red) platform scores 20 points for the blue (red) alliance. Any robot that is only in contact with a robot that is only in contact with a robot that is only in contact with the blue (red) platform scores 40 points for the blue (red) alliance. If an alliance can figure out how to stack three robots on the platform it is worth 70 points. The polycarbonate walls at the side of the steps and platform and the driver station wall are considered part of the platform. Note that a red robot on the blue platform scores for the blue alliance. While only in contact with the steps or platform a robot may extend to a maximum horizontal dimension of 84 inches. The maximum vertical dimension remains at 48 inches. Note that it is legal to stack two robots on the opposing platform to block the opposing high goal. I can’t think of a situation where this would be desirable, but the rules allow it.

Maximum total scores:

Minibot game: 60
Robots during teleop: 240
Human Players: 120
End game: 140

Total: 560

Maximum alliance score: 500

little detailed dont you think?

takiko1996 02-01-2012 22:15

Re: 2012 Game?
 
The answer is pool challenge :3 that just has to be the challenge. Game objects shall be floaties and minibots will be gone :D

RedLeader342 02-01-2012 22:47

Re: 2012 Game?
 
I think it would be to costly to do. Trying to get 4 above ground pools into the rams stadium? Come on now.. Theyre not gonna do something in water guys. They wouldnt do ice either. To hard to keep frozen unless youre in a hockey arena like palmetto regional is.

279 EMPIE 03-01-2012 01:23

Re: 2012 Game?
 
I keep hearing about the kinect being used possible as a controller, any ideas on how this could work. Would there be a new programming language used on the robots this year.

davidthefat 03-01-2012 01:38

Re: 2012 Game?
 
Quote:

Originally Posted by 279 EMPIE (Post 1095673)
I keep hearing about the kinect being used possible as a controller, any ideas on how this could work. Would there be a new programming language used on the robots this year.

No new languages, but they are extending the WPILib to include wrappers for the Kinect, so you won't need to know the nitty gritty stuff. I believe that those wrappers give you the position of each appendage and the positions of each "joint".

Brandon Zalinsky 03-01-2012 10:17

Re: 2012 Game?
 
Quote:

Originally Posted by RedLeader342 (Post 1095638)
I think it would be to costly to do. Trying to get 4 above ground pools into the rams stadium? Come on now.. Theyre not gonna do something in water guys. They wouldnt do ice either. To hard to keep frozen unless youre in a hockey arena like palmetto regional is.

It's a joke, bro... always has been, always will be.

Ninja_Bait 03-01-2012 10:32

Re: 2012 Game?
 
Quote:

Originally Posted by Flak-Bait (Post 1095705)
It's a joke, bro... always has been, always will be.

No... It is... a DREAM! A dream which makes us who we are, a dream which keeps us desperately grasping at straws, a dream which keeps us all hoping for the day when we can use all the robot boat designs lurking at the backs of our brains...

Ernst 03-01-2012 13:28

Re: 2012 Game?
 
Quote:

Originally Posted by Ninja_Bait (Post 1095712)
No... It is... a DREAM! A dream which makes us who we are, a dream which keeps us desperately grasping at straws, a dream which keeps us all hoping for the day when we can use all the robot boat designs lurking at the backs of our brains...

Now that you mention it, there really are a LOT of robot boat designs at the back of my brain. Time to bust out the isometric graphing paper.

Hallry 03-01-2012 13:38

Re: 2012 Game?
 
Quote:

Originally Posted by ZehP (Post 1095742)
Now that you mention it, there really are a LOT of robot boat designs at the back of my brain.

As our team keeps saying, think MINIboats! :yikes:

RedLeader342 03-01-2012 13:39

Re: 2012 Game?
 
i didnt know it was a joke :P

Robert Cawthon 03-01-2012 20:02

Re: 2012 Game?
 
Quote:

Originally Posted by takiko1996 (Post 1095623)
The answer is pool challenge :3 that just has to be the challenge. Game objects shall be floaties and minibots will be gone :D

Think of the other kind of pool, with 15 balls and a couple of sticks. And a triangular rack. ;)

Flimsor 03-01-2012 20:17

Re: 2012 Game?
 
Just as a note, in past years FIRST has trolled us with clues throughout the kickoff. Since this years kickoff is prerecorded we should probably expect to see different types of trolling than in past years.

Andrew Lawrence 03-01-2012 20:22

Re: 2012 Game?
 
Quote:

Originally Posted by Flimsor (Post 1095933)
Just as a note, in past years FIRST has trolled us with clues throughout the kickoff. Since this years kickoff is prerecorded we should probably expect to see different types of trolling than in past years.

Though I do agree FIRST is known for their trollery, I know that during the kickoff presentation usually has major hints on the game. Like during kickoff of 2011 (I still can't believe that's now "last year"), they brought out the game pieces, and if I've hear correctly, they had some major hints about Lunacy in the 2009 kickoff, so not everything they say is tom-foolery. The hard part is picking out what's useful information, and the things Dave Lavery puts into the conversation. :)

Karibou 03-01-2012 22:48

Re: 2012 Game?
 
Quote:

Originally Posted by SuperNerd256 (Post 1095941)
The hard part is picking out what's useful information, and the things Dave Lavery puts into the conversation. :)

But there's no Dave this year! I wonder who we'll be trolled by this time around...

Andrew Lawrence 03-01-2012 22:51

Re: 2012 Game?
 
Quote:

Originally Posted by Karibou (Post 1096013)
But there's no Dave this year! I wonder who we'll be trolled by this time around...

But that means....... NEW MEME! :D

Ok, not really, since Dave still trolls us, GDC member or not. Plus, even if a new person came on and started trolling away, they'd need years of training in order to troll like Lavery.

Ernst 03-01-2012 23:03

Re: 2012 Game?
 
Quote:

Originally Posted by Karibou (Post 1096013)
But there's no Dave this year! I wonder who we'll be trolled by this time around...

Intentionally or not, Bill constantly trolls us with his blog.

Even when he legitimately warns us to prepare for inclement weather, we freak out.

RedLeader342 03-01-2012 23:31

Re: 2012 Game?
 
Quote:

Originally Posted by ZehP (Post 1096026)
Intentionally or not, Bill constantly trolls us with his blog.

Even when he legitimately warns us to prepare for inclement weather, we freak out.

true dat

Hallry 03-01-2012 23:45

Re: 2012 Game?
 
Should I dare again bring up the idea of a curling game? 0.o



;)

Andrew Lawrence 03-01-2012 23:48

Re: 2012 Game?
 
Quote:

Originally Posted by Hallry (Post 1096047)
Should I dare again bring up the idea of a curling game? 0.o



;)

*Shiver* Please no. I don't care if I don't get another game hint until Thursday, PLEASE no!

ratdude747 04-01-2012 00:09

Re: 2012 Game?
 
Quote:

Originally Posted by Hallry (Post 1096047)
Should I dare again bring up the idea of a curling game? 0.o



;)

sounds like a recipe for bent frames... robot rollover testing anybody?:D

RedLeader342 04-01-2012 13:47

Re: 2012 Game?
 
Quote:

Originally Posted by Hallry (Post 1096047)
Should I dare again bring up the idea of a curling game? 0.o



;)

that would be difficult to do if so....

mdiradoorian 04-01-2012 13:49

Re: 2012 Game?
 
I would not be happy if that was the game

RedLeader342 04-01-2012 13:52

Re: 2012 Game?
 
Quote:

Originally Posted by mdiradoorian (Post 1096200)
I would not be happy if that was the game

haha me either.
but it would be fun like it always is

mdiradoorian 04-01-2012 14:10

Re: 2012 Game?
 
Quote:

Originally Posted by RedLeader342
haha me either.
but it would be fun like it always is

I did not say that it would not be fun just that it would be difficult to test.

RedLeader342 04-01-2012 14:11

Re: 2012 Game?
 
Quote:

Originally Posted by mdiradoorian (Post 1096212)
I did not say that it would not be fun just that it would be difficult to test.

it would be very very difficult.

mdiradoorian 04-01-2012 14:46

Re: 2012 Game?
 
Quote:

Originally Posted by RedLeader342 (Post 1096213)
it would be very very difficult.

I think we might agree on something

RedLeader342 04-01-2012 14:48

Re: 2012 Game?
 
Quote:

Originally Posted by mdiradoorian (Post 1096220)
I think we might agree on something

i didnt think we disagreed with you at all..

mdiradoorian 04-01-2012 14:53

Re: 2012 Game?
 
I know :)

caspercollege 04-01-2012 16:40

Re: 2012 Game?
 
i think its got to do with something to light up and or underwater game or it can be something that it do with team work or making a new years ball for next years kick off::rtm::

mdiradoorian 04-01-2012 18:07

Re: 2012 Game?
 
Quote:

Originally Posted by caspercollege (Post 1096277)
i think its got to do with something to light up and or underwater game or it can be something that it do with team work or making a new years ball for next years kick off::rtm::


There is one problem and that is why would they create a game for next years kickoff.

EricH 04-01-2012 18:30

Re: 2012 Game?
 
Quote:

Originally Posted by mdiradoorian (Post 1096323)
There is one problem and that is why would they create a game for next years kickoff.

But they are!

Yes, I'm serious. They wrapped up the game design process for 2012 some time ago (barring minor tweaks) and began on 2013 right away. Bill has mentioned this on his blog a few times.

plnyyanks 04-01-2012 21:47

Re: 2012 Game?
 
This article may be of interest. (From CTFIRST's twitter)

Guppy294 04-01-2012 21:50

Re: 2012 Game?
 
Just to be the devil's advocate here, perhaps that is for a light show at World's or at the kickoff?

RB73 04-01-2012 22:25

Re: 2012 Game?
 
I have a feeling that the competition is going to resemble Aim High in some way, with robots shooting balls into the air. Maybe instead of goals on either side it is a bucket like thing in the middle that is ~10 ft in the air, with 2 separate sides for scoring.

RedLeader342 04-01-2012 22:58

Re: 2012 Game?
 
Quote:

Originally Posted by RB73 (Post 1096674)
I have a feeling that the competition is going to resemble Aim High in some way, with robots shooting balls into the air. Maybe instead of goals on either side it is a bucket like thing in the middle that is ~10 ft in the air, with 2 separate sides for scoring.

me gusta
(for those who speak no spanish what soever, thats " i like ")

Hallry 04-01-2012 23:07

Re: 2012 Game?
 
Quote:

Originally Posted by RedLeader342 (Post 1096691)
me gusta
(for those who speak no spanish what soever, thats " i like ")

Actually, it means 'it pleases me,' there is no Spanish verb for 'like.' ::rtm::

Christopher149 04-01-2012 23:12

Re: 2012 Game?
 
¿Por qué estamos discutiendo gramática español? There is a game to figure out!

James Kuszmaul 05-01-2012 00:03

Re: 2012 Game?
 
porque, we speak English here and if your going to speak in a foreign language, do it properly (though I haven't noticed any forum rules about using English...)

Having goals 10 ft in the air sounds interesting, but presumably there would be some way to score things without having to reach that far off the ground.

Andrew Lawrence 05-01-2012 00:06

Re: 2012 Game?
 
Quote:

Originally Posted by James Kuszmaul (Post 1096720)
porque, we speak English here and if your going to speak in a foreign language, do it properly (though I haven't noticed any forum rules about using English...)

Having goals 10 ft in the air sounds interesting, but presumably there would be some way to score things without having to reach that far off the ground.

I'd love another Aim High sort of game, for 2 reasons:
1) It's a great game with great ways of scoring
2) I get to see the cool robot 971 makes at SVR. Your team is on my "Robots to look for" list, along with a few others. :)

RedLeader342 05-01-2012 13:41

Re: 2012 Game?
 
Quote:

Originally Posted by Hallry (Post 1096696)
Actually, it means 'it pleases me,' there is no Spanish verb for 'like.' ::rtm::

um. literally yes. but to most it means i like.
so but really. theres a game to figure out.

Bjenks548 05-01-2012 15:27

Re: 2012 Game?
 
Anyone else noticing all the hints to light? the "flash" updates. The "luminaries" are called out on facebook. The kinect uses a camera. I'm guessing the end game will somehow block the drivers from seeing their robots by pulling a curtain or something similar in front of them.

Robert Cawthon 05-01-2012 16:47

Re: 2012 Game?
 
Quote:

Originally Posted by Bjenks548 (Post 1096903)
I'm guessing the end game will somehow block the drivers from seeing their robots by pulling a curtain or something similar in front of them.

We brought that idea up last year. Interesting possibilites for an end game that way. Equally crazy would be to put the drivers all behind a curtain (or in another room) to drive the robots. ;)

SteveGPage 05-01-2012 16:53

Re: 2012 Game?
 
Quote:

Originally Posted by RB73 (Post 1096674)
I have a feeling that the competition is going to resemble Aim High in some way, with robots shooting balls into the air. Maybe instead of goals on either side it is a bucket like thing in the middle that is ~10 ft in the air, with 2 separate sides for scoring.

I would love a game like that! A combination of Aim High, my favorite FRC game, and Hot Shot, my favorite FTC game (gee, I wonder why I would like that one! ;))!

mdiradoorian 05-01-2012 17:13

Re: 2012 Game?
 
Quote:

Originally Posted by SteveGPage (Post 1096926)
I would love a game like that! A combination of Aim High, my favorite FRC game, and Hot Shot, my favorite FTC game (gee, I wonder why I would like that one! ;))!

O I don't know it seems so obvious

Tetraman 05-01-2012 17:14

Re: 2012 Game?
 
I expect a combination of Aim High and FIRST Frenzy.

mdiradoorian 05-01-2012 17:16

Re: 2012 Game?
 
What I am expecting is the unexpected (what that is I don't know).

Gigakaiser 06-01-2012 00:18

Re: 2012 Game?
 
Did anyone notice the use of the word "hanger" on bills blog? http://frcdirector.blogspot.com/2011/12/thats-wrap.html
It should be spelt hangar...

Andrew Lawrence 06-01-2012 00:27

Re: 2012 Game?
 
Quote:

Originally Posted by Gigakaiser (Post 1097181)
Did anyone notice the use of the word "hanger" on bills blog? http://frcdirector.blogspot.com/2011/12/thats-wrap.html
It should be spelt hangar...

For the most part, I think the GDC misspells words to mess with us. However, this find could be negligible, or the most important find ever! Let's keep watching for anything else that may back this up.

*Robots shotting poof balls at opponent's trailers while swinging from a pole they're hanging from? :)

Oh yeah, and I forgot something. I'm Andrew Lawrence, from team 256. Here's my standard for-every-new-member-of-Chief-Delphi-Welcome:


WELCOME TO CHIEF DELPHI!!!!!! :D

Grim Tuesday 06-01-2012 01:30

Re: 2012 Game?
 
Quote:

Originally Posted by Gigakaiser (Post 1097181)
Did anyone notice the use of the word "hanger" on bills blog? http://frcdirector.blogspot.com/2011/12/thats-wrap.html
It should be spelt hangar...

Thats actually a fantastic find.

Ninja_Bait 06-01-2012 07:01

Re: 2012 Game?
 
Quote:

Originally Posted by Gigakaiser (Post 1097181)
Did anyone notice the use of the word "hanger" on bills blog? http://frcdirector.blogspot.com/2011/12/thats-wrap.html
It should be spelt hangar...

Bringing back this idea:

Quote:

Originally Posted by SuperNerd256 (Post 1089019)
for the endgame, a horizontal pole lowers to 20 feet above the field, going from alliance station to alliance station. At the 5 second mark, the floors retract and all robots not hanging on the pole fall into oblivion! And to make it more realistic, they will dig 50 foot holes beneath each field for the bots to fall into!


LafondaOnFire 06-01-2012 23:30

Re: 2012 Game?
 
Hello Chief Delphi! Long time lurker, first time poster.

In the spirit of hypothesizing about the 2012 game, I'd like to share my (crazy) idea I came up with for the end game.

Keeping with the trend of relating the game to world events, my theory is that the lights on the field - that have been heavily hinted - will be notable in the end game. Essentially, there will be twelve lights to represent the calendar months. As 1/12 of the match finished, a light goes out. When one light is left, this represents December, the hypothetical end of the world (Not supporting the theory, just stating it) where the field will become obstructed from the driver's views, leaving the human player to use the Kinect to control the robots for the end game. Since we would not be able to use technology to save ourselves (the human controls) we will be frantically trying to accomplish what we can before the world ends, hence, the crazy human actions required to get the robot to cooperate in the endgame via Kinect.

Yes, it's a crazy theory, but we shall see what becomes of this (or not) tomorrow.

Andrew Lawrence 06-01-2012 23:33

Re: 2012 Game?
 
Quote:

Originally Posted by LafondaOnFire (Post 1097604)
Hello Chief Delphi! Long time lurker, first time poster.

In the spirit of hypothesizing about the 2012 game, I'd like to share my (crazy) idea I came up with for the end game.

Keeping with the trend of relating the game to world events, my theory is that the lights on the field - that have been heavily hinted - will be notable in the end game. Essentially, there will be twelve lights to represent the calendar months. As 1/12 of the match finished, a light goes out. When one light is left, this represents December, the hypothetical end of the world (Not supporting the theory, just stating it) where the field will become obstructed from the driver's views, leaving the human player to use the Kinect to control the robots for the end game. Since we would not be able to use technology to save ourselves (the human controls) we will be frantically trying to accomplish what we can before the world ends, hence, the crazy human actions required to get the robot to cooperate in the endgame via Kinect.

Yes, it's a crazy theory, but we shall see what becomes of this (or not) tomorrow.

Hi! Congrats on your first post! I'm Andrew (SuperNerd256), and you will soon get to know me for my welcomes. To show you an example:


WELCOME TO CHIEF DELPHI LAFONDAONFIRE! :D

I know you were a long time lurker before, but now you're an official lurker!

Good luck this season, and enjoy CD!

Grim Tuesday 06-01-2012 23:40

Re: 2012 Game?
 
Hmm, one last minute theory.

Luminaries. Flash. What flashes with lumination? Lightbulbs. What has FIRST been pushing on teams recently? LED lightbulbs. What are heavy? LED lighbulbs. What are supposedly unbreakable? LED lightbulbs. What would be an interesting gamepiece? LED lightbulbs.

mdiradoorian 07-01-2012 01:45

Re: 2012 Game?
 
Quote:

Originally Posted by Grim Tuesday (Post 1097611)
Hmm, one last minute theory.

Luminaries. Flash. What flashes with lumination? Lightbulbs. What has FIRST been pushing on teams recently? LED lightbulbs. What are heavy? LED lighbulbs. What are supposedly unbreakable? LED lightbulbs. What would be an interesting gamepiece? LED lightbulbs.

I doubt they will have LED light bulbs as a game piece because of the fact that you won't be able to see it during the match so there is no use for it.

I believe that the game will have the word flash in it or it will constitute some aspect of speed or using the field lights as the flashing object.

Just a thought. :]

caspercollege 07-01-2012 01:52

Re: 2012 Game?
 
less then 12 hours to go and i cant wait to see what the game is going to be like this year i think it has to do with lighting something up or disarm something under water or above water.. or it can be a search and rescuer mission or it also could be a launch controll mission

caspercollege 07-01-2012 02:11

Re: 2012 Game?
 
ps this is my first time with this frc and im helping out team 1303 WYOHAZARD and the high school of kelly walsh in casper wyoming im a college student and this seems like its going to be a fun game this year and yes usfirst is already planning for next years game and i love the robotics program at casper college i hope i get to meet some of you guys in denver co in march tho and would like to have friends to make a robot together after the compations are over with... im pertty good at labview if anyone is have a problem with it just ask and i may be able to help you good luck every one i hope you all do well and i hope to see some of you guys at the denver CO regionls :D :D :] :deadhorse: ::safety: :deadhorse:

Marc S. 07-01-2012 03:06

Re: 2012 Game?
 
Last guess.

2006 with a twist, hopefully a hanging endgame, maybe some obstacles in the field.

Pauline Tasci 07-01-2012 03:09

Re: 2012 Game?
 
football is my guess. FOOTBALL with some sort of light obstacle included. FINAL ANSWER?
YES.

RedLeader342 07-01-2012 06:50

Re: 2012 Game?
 
Quote:

Originally Posted by Kestin Goforth (Post 1065796)
Members of my team and I often joke around about how the pattern has been sport, non-sport, sport, non-sport... for a very long time, so our ideas have been: Skydiving, swimming, and gymnastics. Of course that would would be fun and impossible.

I think if they chose swimming, every electrical person would just quit.

i know our electrical people said they'd quit.
direct quote from the electrical team captain; "if this game has something to do with water.. im leaving!"

Josh Drake 07-01-2012 08:37

Re: 2012 Game?
 
A little birdie said something about basketballs....

caspercollege 07-01-2012 09:00

Re: 2012 Game?
 
ok less then 2 hours to go before kickoff any more guesses before we see the kickoff??? and let the fun beguin and everyone have fun and good luck bulding the robots this year... my last guess will be like mario kart style game ::safety:: :deadhorse:

Duke461 07-01-2012 16:29

Re: 2012 Game?
 
Quote:

Originally Posted by Josh Drake (Post 1097686)
A little birdie said something about basketballs....

Might I ask how you knew this?
-duke

davepowers 07-01-2012 20:08

Re: 2012 Game?
 
Quote:

Originally Posted by Duke461 (Post 1098233)
Might I ask how you knew this?

Quote:

Originally Posted by Josh Drake (Post 1097686)
A little birdie said something about basketballs....

-duke

Please do tell, i'm very curious.

-D

Duke461 08-01-2012 01:10

Re: 2012 Game?
 
Quote:

Originally Posted by davepowers (Post 1098499)
Please do tell, i'm very curious.

-D

Im bumping this thread. Please respond. :]

Grim Tuesday 08-01-2012 01:48

Re: 2012 Game?
 
I would just like to note that the ball/not ball and the sport/not sport pattern has been held up.

Marc S. 08-01-2012 02:49

Re: 2012 Game?
 
Quote:

Originally Posted by Marc S. (Post 1097670)
Last guess.

2006 with a twist, hopefully a hanging endgame, maybe some obstacles in the field.

Well, i got 2 out of the 3.

waialua359 08-01-2012 03:00

Re: 2012 Game?
 
I believe those that did FRC in '06 will have huge insights to this year's challenge.
I cant see hoppers being of much use with the 3 ball limit, unless working collaboratively with another team during build season for a feeder-shooter tandem.
Personally, I liked the fact that there was no repeat of minibots of some sort. It allows teams to focus on 1 robot. :)

The biggest attribute I saw in 2006 which was the difference between an excellent robot vs. an average one: Let the robot do the aiming and not the driver.:cool:

s.west2960 10-01-2012 08:43

Re: 2012 Game?
 
i think its gonna be a basketball game

just sayin

dellagd 11-01-2012 21:59

Re: 2012 Game?
 
Quote:

Originally Posted by Morality (Post 1057674)
Now that the World Championships are over, I think it would be fun to speculate what the next game could be. Will it be something like Lunacy (Moon Landing Anniversary) or Breakaway (World Cup) or something completely out there? My personal opinion is some sort of shooter game, as games usually go in some sort of cycle (shooter, misc. hang/moving). Thoughts?

Ha. First post was right...


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