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IRI Rule Changes for 2011
Thank you to everyone for the ideas and comments in the "Proposed' thread.
Below are the rule changes planned for 2011 IRI. Our goal is to tweek the rules a little, not to make wholesale changes to the game. We think these adjustments add something to gameplay and can create more excitement for end-game strategies. Specifics will be outlined at the event and as always, the head ref has the final decision. Changes - Uber Tubes - Uber tubes can also be scored in the tele-operated period. They will only be worth points if they are scored in autonomous. They will be doublers if scored in autonomous or teleoperated. Other Tubes - Tube values for the bottom row are increased from 1 point to 2 points. Uber tube values for the bottom row are increased from 2 points to 4 points. Mini-Bot Deployment time rules apply (i.e. last 10 seconds). 1st Place - 20 points 2nd place - 20 points 3rd place - 15 points 4th place - 15 points There will be a relaxation of the lane violation rules that will allow minor excursions into the lane. If there is opponent robot or tube contact a penalty will still be called. There may be a relaxation of the 18" plane rule for mini-bot deployment mechanisms (but not to the requirement to deploy below the line). More details to be provided. |
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Awesome rule changes. I can't wait to see how dramatically the game changes as a result of these rules.
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If we apply all of these rule changes, what does the possible high score come out to be?
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It's 4 less than what the max used to be. You lose 10 from the minibot races, and gain 6 from the bottom row.
With the GDC max score being 158, that puts the IRI max score at 154. Hope it helps. :) |
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More ubertubes! :D
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It's actually 160, if doubled, the increase is 12
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Anyway, these are wonderful changes. Thanks IRI! |
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Actually, there are 6 .... |
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There are 6 Ubertubes on the field, 3 for each Alliance. One alliance could, in theory score all 6 if the other alliance were to drop all of their ubertubes - but those would probably be score in teleop. |
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First, I think these changes are great, and i like the balance of minibots! How the game changes will be interesting to watch! Second, my friend and I got 189 somehow. 18 for auto, 72 for top row (if 6 ubers are used), 24 for middle and 24 for bottom and 40 for minibots, which now comes out to 178. Im not exactly sure though.
Regardless, I look forward to attending! |
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I'm really happy with these rules. Especially the modified minibot scores, because now my team won't have to spend all of June designing a ramp deployment system. I also like the modified ubertube scoring. It should add an interesting element to the game.
I can't wait to see how the game plays out! |
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Awesome changes. Thanks for giving me back my July which would have otherwise been spent building deployment ramps!
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Does ubertube have to be BEHIND tube to be a doubler or could it be placed overtop of a tube already hung? Not sure this will even be an issue as I would think that the number 1 priority will be to make sure your 3 ubertubes are scored so you don't lose them, making it unlikely that any other tubes will be hung yet.
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Jason |
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Thank you for maximizing our practice time instead of reducing it by fixing the race point values. These rule changes are awesome, it will actually make Logomotion a lot more fun to play.
*stands up and applauds and cheers* -Nick |
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Seriously, the credit for these rule changes go to the CD posters who gave great input in this thread. We just listened. Sincerely, Andy B. |
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I really like the minibot changes from a gameplay perspective! It really balances things out. Instead of a 25 point difference, there is only a 10 point difference between getting 1&2 and 3&4, which can be made up from logos. It is also helpful that we don't have to spend out time trying to make the min-bot ridiculously fast and design in a ramp-deployment system! As long as you have an alliance partner that can guarantee first (or even second), the points balance themselves out and each allaince can get the same number of points.
I also like how the bottom row is now the same as the middle. And the new uber rules. I definitely look forward to seeing how the game changes (coming up qwith new strategies is always fun!) and playing in the company of teams who I respect highly! In the words of Dave Lavery "Good Luck, and we'll see you aty the competitions" |
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Incidentally any comments on minibots that hit the top but fail to trigger the tower? I<3IRI |
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If you want to talk about stealing - suspend the penalty for crossing the midfield line in auton - steal ubertubes from would-be 2/3 tube scorers. That would lead to too many robot collisions and bad juju due to misaligned robots going off who knows where. But it would be a fun dynamic when it worked. :) |
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I do like the decrease in minibot points, but i wish that all places still had different point values. it removes some of the suspense. However, i guess that suspense is made up for by teams still scoring tubes. maybe 20-17-14-11. But obviously its a little late for that.
Good luck to all the teams, See you there, -duke |
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I'd be surprised to see very many stolen ubertubes - as I said previously, I believe the number one priority of teams will be to hang any ubertubes that they were unable to hang in auton.
Another interesting dynamic - would it be worth it to take a 3 pt penalty crossing the center line to try and break up a 2-tube auton and attempt to steal an ubertube? Might be some interesting play early in matches. |
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No, because crossing the center line during auton and contacting an opponents robot gets you a red card, not just a penalty
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I had a "kamikaze" autonomous mode in our back pocket at Champs, just in case we were paired with a double tube scorer and we would have been freed up. |
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I can't remember exactly, but I thought at one of the competitions I reffed at we decided that it would be a red card because it was against the spirit of the game, which is one of the blanket rules they give head refs that aren't exactly in the manual.
I might be crazy though. Thats a strong possibility. |
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Though the 1st and 2nd minibot point values are the same, does the 1st place minibot still break a tie in eliminations?
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I feel like most people would interpret crossing the line with the only purpose being to screw up the other teams auton as egregious behavior, its along the same lines as not being able to shove an opponent into your lane without being penalized. You are intentionally sabotaging another teams ability to perform.
Thats just how I would call it if I was head ref, it makes people mad but when it comes down to judgments like this the head ref's decision is final. |
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Jason |
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PJ, perhaps you're remembering a situation where the robot not only went backward over the center line, but also went all the way to the other team's zone. That's a second penalty. Should the robot touch another robot that is in the zone, that's a red card under <G32>.
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Any ref who would red card a team for playing SMART (take a penalty to prevent 1 or 2 uber tubes from being scored is a smart move since you are trading 3 points for a significant amount of points) has no right being a ref. They are there to enforce the rules as written not to editorialize on how we should play the game. If the GDC wanted teams to be left alone they would either not make it worth our time to play defensively or make it a red card. (I would prefer the former.) |
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Perhaps discussion of the definition of 'egregious behavior' deserves it's own thread? It seems that many people disagree on what it means.
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How can "egregious behavior" be redefined as "breaking any rule"? If an autonomous disruption is "egregious", so is any and all defense. That interpretation is ridiculous.
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Jason |
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Thanks Gary, thats what it was.
Now I feel stupid. My argument was based off of a flawed memory I had, so I was making points on what I thought was correct based on that memory. So I retract my statement about the red card, which I never said I agreed with, I was just trying to justify it. Obviously I need to look over the rules before MARC...:ahh: |
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I spotted Aidan Browne a little bit after the match and explained him the situation and later saw him talking to the refs on Newton. After we got picked, and saw we were going against 1503 in the first round, we talked to the refs again to determine exactly what we could or couldn't do and they said essentally said what we did in the qualification match was fine. At the time we were no where near the top 8 and really had no chance to win that match, so we weren't upset about the red card, but more confused. I think it just shows how confusing and how many judgement calls were in logomotion. I'm just glad that match didn't matter to us... |
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I don't think that hitting a robot during auton doesn't get a red card because at niles finals, 2771's robot somehow went backwards during the last match and bumped into a robot but I think only a penalty was given out...I'm not 100% sure on that though...
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I was actually ready to spend the summer making a new spiffy minibot deploy, I suppose it'll be more normal now. Sad day
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-Nick |
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Maybe people are just exaggerating a bit, but i don't see why everyone's now saying there's no need to work really hard on the minibot and deployment. Just because every team at IRI is an all-star team doesnt mean all four towers are going to be triggered every match, let alone 3. I saw some of the best teams in the world this year consistently miss deployments . And the minibot race is almost more important now because of how close matches are going to be based on tubes, and the extra 10 points Alliance A might get will help them a ton. I'm just glad my team has worked hard on a new deployment. We now have a drop-down deployer with a "Y" to center us and a minibot ramp that propels a 2 1/4 lb. magnet-mounted 1.2 second minibot. :cool:
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Hope this clears this up. |
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You may be thinking of the <G33> exception to <G61>; however, that violation is only a yellow card. |
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-Nick |
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Hello All!
I'm really looking forward to another GREAT IRI experience. Can't wait to see all of you in a couple more days ... Here is the official "2011 IRI Rules Changes" document for your reading pleasure. Any additional last minute changes will be communicated at the event. Safe travels everyone! |
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So you can hang an Ubertube over an existing top row logo to get the bonus?
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Rationale: To accommodate the potential of an UBERTUBE HANGING over a LOGO PIECE. If you didnt get the bonus, there would be no reason for someone to do this, thus no reason for the rationale. Also, in the tube scoring grid, note that it shows "Over" striked through, and replaced with "With". Also, in the blue box below that, it states: Ubertube will double peg score when hung in front of OR behind logo piece -------- A couple questions other than that: -Your rationale on G33 states: "Rationale: Allows short incursions into the LANE which have no effect on game play. Note that if a GAME PIECE is in the LANE and a ROBOT makes contact with it, the PENALTY does apply. " What if the game piece is only partly in the lane, and the hostbot only contacts the piece outside of the lane? i know previously this would be allowed but your rationale seems to contradict this. -You striked through G23, which now allows robots to camp at the tower spot (maybe theres still time to consider this rule being changed back? :rolleyes:) However, the rule about the robot interfering with deployment still remains in effect. So lets say, opponent A is touching My teams tower. I go up to the tower, but instead of touching the tower, im up against the opponents robot that is touching the tower. Now, i have a super long deployment system, and despite me not touching the tower, i can still reach. So, i line up the deployer with the post, and i fire my minibot. Once my minibot has crossed the vertical projection of the base i am considered deploying, by definition. At that time, i am also in contact with the opponent's robot, thus interfering with my deployment, by rule <G24>. Will a penalty plus red card, as stated in <G24> be handed out for this situation? Thanks, -Duke |
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---- As for the deployment situation, the hostbot was in contact with the other one, not necessarily the deployment system. but i guess, you could argue that the robot caused the contact with the other one. Thanks Gary, -duke |
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