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Re: pic: 1675's REAL IRI Upgrade
I am an avid believer that using Mecanum wheels (alone, in a purely mecanum drive, and not some sort of octocanum (is that what you kids are calling it now?) drive) is one of the worst decisions a team can make.
How many times have we seen a machine with an awesome manipulator an mecanum wheels get shut down by a team with 6 wheels and roughtop treads... Agree or Disagree, but the statistics don't lie. |
Re: pic: 1675's REAL IRI Upgrade
These mecanum arguments never solve anything.
One side talks about how mecanum is suboptimal, and the other side white-knights mecanum until their keyboard breaks. Others bring in good information for the debate, but here's the thing: There is no debate. Driver skill matters, but physically there are properties mecanum has and properties traction wheels have. Nothing is going to change this fact. Teams who want to use mecanum will use mecanum. Teams that don't, won't. I don't think anyone is going to have their opinions on the matter magically changed by arguing back and forth - they need to realize answers for themselves. Team 1675 used mecanum this year because we believed before seeing the game actually played that the game and our design called for it. We believed that the Zone would be very crowded and that defenders would be willing to risk being right up on the zone, giving you limited room to move around once inside. We believed that having the fine positional control of a well-done macanum system was paramount. After all was said and done I believe we would have been fine with any drive system that could pivot. Do I think we designed a bad robot just because it had mecanum wheels? No. In the future, I probably wouldn't lobby for using mecanum wheels unless the challenge specifically called for strafing or translation of some sort. However, I would hope that our team looks deeply at the game and our solution to the problems that don't involve movement and make a better guess on how the game will be played before deciding upon a drivetrain. |
Re: pic: 1675's REAL IRI Upgrade
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We actually caused a member of the GDC to lose a bet where he claimed no purely defensive robot would make it to Einstein. FYI we were the 2 seed in Galileo that year and we rarely scored an offensive point. OH, and we won Newton and the Championship in 2007 by using defense to distract everyone from the fact we had our partners splitting up the Rack to prevent long chains of tubes to keep the score low so we could win with ramping bonuses. |
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I can't believe I lost my hair to a defensive robot...:confused: :confused: |
Re: pic: 1675's REAL IRI Upgrade
Found the video I was looking for. Its not exactly driving circles around the defender, but its certainly a maneuver that would not have been possible without mecanum wheels: http://youtu.be/PDsq1sEVVKs?t=2m28s
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Re: pic: 1675's REAL IRI Upgrade
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![]() I think what contributed to this motion was the mecanum wheel rollers being pushed from the side by 2761. The real trick would have been timing the translation correctly. There's a lot of strong opinions about mecanum drive systems here - which is fine, everyone is entitled to their own opinion. The way I see it now with AndyMark selling mecanum wheels is that this gives teams an opportunity to have an omni-directional drive train with very minimal effort. So you have every team under the sun buying a set and trying them out, even if they aren't necessarily implemented correctly. More often than not, I see teams driving tank style with two sticks, completely ignoring the mecanum's translation capabilities. So what does this come down to? Mecanum drives are inherently more difficult to control than a standard tank style drive. You can show someone immediately how to operate a tank style drive train and they'll understand it. They won't master it immediately, but I would argue that the amount of time that it takes to 'master' a tank style drive train is less than the time it takes to 'master' a mecanum drive train. No hard evidence to back up that claim either, just something that I've observed. Most teams don't build second robots and don't have much driver practice time. So when they choose a mecanum drive, they are probably still trying to figure out how to control it out on the field. I think this adds to the perception that mecanum drive systems are a bad choice, when in reality the learning curve is just larger. I agree that there are inherent disadvantages to using a mecanum drive, and that if your team has the time and resources to build a swerve drive system, then that is the way to go probably. But most teams don't. So they sacrifice some pushing power at the cost of omni-directional maneuverability. One of our goals this summer has been to get students driving mecanum every week. We will see if it pays off next season - who knows, maybe we will finally be able to produce this fabled mecanum vs. six wheel video. |
Re: pic: 1675's REAL IRI Upgrade
"Healthy" debate about mecanum aside, I think it's ridiculous that we've gotten to the level of directly insulting 1675's machine and design decisions. They clearly had a pretty good robot this year.
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actually, the drivers got the drivetrain part down very quickly, as the way we set it up was just like the controls in video games like halo work. find a halo junkie and they will have mecanum down in a few minutes. depends on the person i guess. |
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Anyway, back on topic - 1675's machine is legit. |
Re: pic: 1675's REAL IRI Upgrade
This is why everyone needs to remember correlation does NOT imply causation, as i said earlier. Too many variables are in play. To name a few: Strategy during the match, driver experience, opposition, the game that year, skill of the robot in question outside of drivetrain, teammates, competition location, driver skill, control setup, speed, etc.
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Re: pic: 1675's REAL IRI Upgrade
What is it about mecanums that make them so polarizing? The closest analogy I can think of is scissor lifts - they are generally frowned upon for competitive robotics use, but they don't carry nearly as much hatred (or love) as mecanums.
I've yet to see an "I love mecanums they're the best ever" thread; I've seen many "mecanums are the wheels of the devil" threads. Most teams that use them, do so as a bit of a situational compromise - sure, there isn't as much traction or speed as treaded wheels, but there is the gain of lateral maneuverability for minimal mechanical and programming difficulty, compared to swerve/crab drive. So why the hatred? |
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My team on the other hand used mechanum this year and we were very pleased with the result. We were able to weave around defense (atleast when our PWM's were connected). Also, the strafing helped us line up with the pegs. All in all, teams that have had bad experiences w/ mechanum may forsake it, and teams with better experiences will probably stick with it. Due to the complexity and the relative novelty of mechanum, more teams have had bad experiences with mechanum, or better experiences without mechanum. |
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Re: pic: 1675's REAL IRI Upgrade
I don't understand this debate. What teams choose to incorporate into their robot is their choice and that choice is made under their value system. Yeah sure, 1114 has never used mecanum, but not every team wants to be 1114.
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