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[FTC]: Bowled Over game Poll
Lots of hints indicated a bowling theme and a late image had a reference to racquet balls...
Now that the game is out, What are your thoughts regarding the scoring options and game play? edit Post your thoughts after you vote in the poll |
Re: [FTC]: Bowled Over game Poll
It seems very interesting, but seems to lack a way of defense for the alliances. Aside from herding balls away from opponents, there seems to be no major form of defense I can see. Otherwise, it looks like a good game!
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Re: [FTC]: Bowled Over game Poll
Note to FTC Newbies....
Don't just watch the Annimation. Read the rules, Read the rules & then Read the rules again. Fantastic range of strategies exist with this game. Auto and Teleop. Points to note.. -No Pre-loads like past years... -Three different scoring pieces to manipulate this year, with VASTLY different shapes, sizes and weights. -Max Ball capacity is ENFORCED at inspection time... -Decorative LEDs can use 12V supply Woo Hoo!!! Bring it on!!! Phil. |
Re: [FTC]: Bowled Over game Poll
It is physically impossible in this universe for PhilBot to be any more right.
Here is what i would do: READ READ READ READ READ FIND LOOPHOLES READ READ READ READ READ FIGURE OUT HOW TO DEFEND YOUR LOOPHOLES READ READ READ READ READ and READ AGAIN but overall this is looking cool :) im pretty excited!!!! |
Re: [FTC]: Bowled Over game Poll
I love this game because both red and blue sides are very close the same, as in unlike this past year for us, we had an advantage if we where blue, because the low baton holder was next to the bridge, I also like how you can't get as many points for just "driving", you really need to do stuff to win, not just defend. Although there is a good chance defense bots will push the others team's crates into one of the corners and just sit there. Over all I love the game.
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Re: [FTC]: Bowled Over game Poll
What I like about this game is that there's so many different ways to score. This means that robots will be vastly different.
As for a lack of defense, this is very similar to Hot Shot. Defense had to be deliberate and was very time-consuming. I think it's good - it makes the teams strive to outscore each other rather than interfere with each other. May the best robot win. |
Re: [FTC]: Bowled Over game Poll
I strongly suggest re reading <R5>... lots of changes there :)
just to name a few: 1. Any non-reinforced polymer‐based plastic sheet material (e.g. polycarbonate, PVC, acrylic, ABS, Teflon, PETG, etc.) may be used with the following constraints:This is gonna be a good year :)a. Thickness per sheet not greater than 0.125 (0.3175cm).4. Commercial PVC couplings (i.e. Tees, elbows, couplings, caps, etc.) 3 (7.62cm) or smaller are allowed |
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Re: [FTC]: Bowled Over game Poll
I see a potential lockdown strategy just from the animation; haven't read the rules though so I don't know if it walks the line on anything. Fun.
The racquet balls are just going to get in the way :rolleyes: 6-lb bowling balls = lots of magic smoke, heh. This is not a high-speed drive train game. |
Re: [FTC]: Bowled Over game Poll
I agree, yesterday we used a 1:1 gear ratio and could hardly get the ball up the ramp, so gearing down is a good idea. Also the balls are very annoying because the like to go under the robot/wheels :rolleyes: also I think "defense bots" will find cool ways to make the "offence bots" work for there points, like maybe pushing some of there crates/balls into a corner while your partner scores. Just some ideas I had.
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Re: [FTC]: Bowled Over game Poll
Defense: simply put your bowling ball in front of their ramp before the end game. If you can't push it up your own platform, it may be worth it to force them into a decision of risking a 40-pt penalty just to get up their ramp for whatever reason.
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