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Re: [BB] 9/20/11 "Up Up and Away"
The survey is poorly laid out. Some questions should have just been yes/no. The repitition of questions & answers was cumbersome. I did finish the survey in under 1/2 hour.
On another note, "monumental elements" really stands out in my mind. |
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Between a rock and a hard place... ROCK LOBSTER!
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Maybe we'll be lifting heavy objects? It's too early for game hints. |
Re: [BB] 9/20/11 "Up Up and Away"
Yes, the survey was terribly constructed. Uggh.
As for technology, I agree with BillFred - we don't need cutting edge, we need simplicity, reliability and ease of use. I'd much rather that [i]FIRST[i] work to solidify what we use now than making efforts to find new technology. Since Bill mentioned "supporting our mission and values", I'd really rather that FIRST were working to make it so that every team could participate in at least 2 events. ($6,000 is a heck of a lot for 25 minutes of game time in a single regional!) Remember that 3/4 of teams do not attend the Championship and a huge number (nearly half?) attend only one regional. -Mr. Van Coach, Robodox |
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I sense Track Balls will return.
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I miss Dave. Jane |
Re: [BB] 9/20/11 "Up Up and Away"
Wow. That survey was FAR too long, and even more so repetitive. I almost regret taking it. What do other CDers feel about the award system now. I sort of like it. I appreciate the judges and feel that they are doing a great job with both pit interviews and award choices.
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He also gets bonus points for mentioning airplanes. :cool: |
Re: [BB] 9/20/11 "Up Up and Away"
I think Jane is saying that Bill's Blog is being too cute, simply for the sake of being cute, and that dilutes the message. BB is an official source of information from FIRST. It's as if an email from the COO of a company would have to be examined word by word for hidden clues. (I know corporate announcements do have to be examined to find out what they say and what they don't say; they just don't do it by wordplay.)
That was not the case when Dave Lavery was on the GDC. Everything Dave posted was unofficial, and he could select words just to exasperate everyone. |
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2012 2013 2014 2015 If he (or his ghost writer) wants the blog to convey meaningful information such as 2012 updates on venue status, costs, game manual readiness, teams enrollment, etc., then cut out the cutesy. If the blog is just meant to be cutesy, why? What is in this blog post regarding the seasons' game challenges that is useful? Dave's skills at communicating accurate information that was useful and his timely and cunningly crafted hints were not meshed together in a crazy manner. It was genius - year after year, post after post however informal. If you felt the romper room effect, it was because he had planned that effect very carefully. This blog is not that controlled or skillfully managed although it is a formal means of communication. Jane |
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The survey took me maybe half an hour, at the least. Most of that time was spent trying to remember what, out of all the things we said to the judges, could be applied to each award. That's the best metric I could come up with to answer the questions. I wonder why they had drop down menus instead of checkboxes (or similar). Clicking once instead of twice would have cut down a lot of time. Also, as someone said earlier, the UL Safety Award was left out. Regarding game hints...I don't they're talking about 2013. If they don't feel like there is anything new on 2012 to report, and if 2013 is what the GDC is working on right now, that's great. It's cool to see how quickly and efficiently they're working. Dropping words that could be interpreted as game hints is another matter. Let's stick with one year at a time on those. This year's game hint threads are going to be chaotic when people start mixing up hints for 2012 and 2013. |
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I sincerely hope that FIRST's roadmap for technology includes a giant "STOP" sign that says "Please check to see if making this significant change really brings anything to the team members." For instance, improving the input system to the laptop would be wonderful. Changing from Joysticks in the KOP to Logitech Gamepads? Great! Adding anything that increases complexity on an already complex system? NO! |
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