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Andrew Lawrence 27-11-2011 14:19

USB Game controllers
 
I've been looking for a new USB game controller for my emulated games, and to control the robot.

Our team uses this: http://www.logitech.com/en-us/gaming...e-gamepad-f510 but I'm not sure if that's a good one.

R.C. 27-11-2011 14:36

Re: USB Game controllers
 
We've used a game pad for three years now I believe. Last two years we have used an Xbox controller and gosh, its pretty darn rugged. Even dropped it multiple times, spilt water on it and countless other thing.

We've been pretty happy with it and looking forward to using it next season again.

*I forget if you have to download the windows driver for it on the computer/classmate anymore?*

-RC

Garrett.d.w 27-11-2011 22:10

Re: USB Game controllers
 
Quote:

Originally Posted by SuperNerd256 (Post 1086902)

Our team uses this: http://www.logitech.com/en-us/gaming...e-gamepad-f510 but I'm not sure if that's a good one.

The Logitec controller is good if you can get it to work with your program. My team uses this driver for our robot.

For games and the like I have used Joy to Key."http://www-en.jtksoft.net/". All this software does is translate the buttons and joysticks into keystrokes and mouse movements. I wouldn't use it if you are trying anything fancy, but it works with all emulators that I have come across.

Jared Russell 28-11-2011 09:13

Re: USB Game controllers
 
X-Box 360 controllers work, but we have found that their sticks don't center exactly at zero (so you better put in a deadband so your robot doesn't drift when your fingers are off the sticks). We will likely be using the Logitech product going forward.

R.C. 28-11-2011 16:01

Re: USB Game controllers
 
Quote:

Originally Posted by Jared341 (Post 1087090)
X-Box 360 controllers work, but we have found that their sticks don't center exactly at zero (so you better put in a deadband so your robot doesn't drift when your fingers are off the sticks). We will likely be using the Logitech product going forward.

Jared,

We totally noticed that! Did you guys ever get the rumble feature to work (curious)?

Thanks,

-RC

Jared Russell 28-11-2011 17:03

Re: USB Game controllers
 
Quote:

Originally Posted by R.C. (Post 1087139)
Did you guys ever get the rumble feature to work (curious)?

No, we didn't - but we didn't try to either.

ebarker 02-01-2012 21:57

Re: USB Game controllers
 
If we want to use the Logitech gamepads, is there anything special we have to do or can we just plug them into the DS ?

Mike AA 03-01-2012 12:41

Re: USB Game controllers
 
Quote:

Originally Posted by ebarker (Post 1095613)
If we want to use the Logitech gamepads, is there anything special we have to do or can we just plug them into the DS ?


Plug - n - Play,

But you have to remap what axis you are reading.

Mr. Lim 03-01-2012 13:26

Re: USB Game controllers
 
We use the Logitech F310 religiously, now that the older Logitech Dual Action Gamepads seem to be discontinued.

With the F310s specifically, one thing you need to be VERY aware of is the little switch at the back labelled "X<->D"

It will switch the controller between F310 and Dual Action Emulation mode. When you toggle it, you will see the controller show up in the DS under different names depending on the setting of the switch.

The two controllers have different axis mapping, and if the switch gets flipped, your axes will get all flipped around.

Ironically, we usually keep one in X mode, and one in D mode so that we can clearly see in the DS which one is the Operator's controller, and which one is the Driver's controller.

ebarker 04-01-2012 20:22

Re: USB Game controllers
 
Quote:

Originally Posted by Mike AA (Post 1095735)
But you have to remap what axis you are reading.

In Java or C++,,,, How do you do the remappings ?

I'm not quite getting how to read the joysticks with the WPI libs.

EDIT: I found the following in another thread.

Use controller.getRawAxis(int axis)

The axis numbers are below:

Left Stick:
X - 1
Y - 2

Right Stick:
X - 3
Y - 4

Triggers(These are one axis. They are sitting at zero when neither trigger is pressed)
Axis 5

CRLS97 10-02-2012 14:58

Re: USB Game controllers
 
Hey everyone,

we just purchased one of these. does anyone know what the button layout is by numbers or how it can be configured in the profiler?

Thanks


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