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Re: First Official 2012 Game Hint
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Re: First Official 2012 Game Hint
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Correct me if I am wrong Gary. Quote:
Like above, never was able to view the 2006 goals even with the internet searches these days. I was just stating that in 2010 there was a certain bottle neck that the balls could eventually go through one by one counting each separately mainly referring to the fact that game pieces will most likely be scored one by one. |
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I'm curious to how long RSLogix has been used by FIRST HQ. |
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Oliver |
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Re: First Official 2012 Game Hint
On a slightly unrelated note, there has been a lot of speculation re: the return of minibots. Why not apply the "miniaturization" principle to the grown-up bot? The 38 x 28 footprint has been somewhat sacred lately, and it's possible that the GDC had issues with so many chassis designs being "recirculated" from Rack 'n Roll last year. The new CRio is smaller, why not the robots? A smaller footprint would force many teams to rethink their entire packaging scheme.
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If you throw Pujols a nasty curveball and he misses, chances are very good that the rookie who just came out of AAA will also tighten up and miss. - Sunny G. |
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Why do you think they have a Quantity collumn?
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The back of the goal was netting, but the exit was at the bottom (a sloped ramp led to a hole, which dropped balls one at a time through a tube to a trash can or tote in the player station). Due to the size of the hole, the jams tended to happen down there. Poking the pile usually allowed one at a time to drop in with no further effort (unless you had one of the Triplets, 254/968, and Pink or Killer Bees all opening fire--then you needed to be very careful with the stick to avoid descoring balls). Quote:
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