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Zstack836 02-12-2011 09:44

First Official 2012 Game Hint
 
This was just posted on Bill's Blog:

Good Morning Teams,

Rockwell Automation has again agreed to generously donate components we need for the 2012 FRC season. Check it out. You may find it very interesting.



Taken From -
http://frcdirector.blogspot.com/2011...me-hint-1.html

Thoughts?

iblis432 02-12-2011 09:47

Re: First Official 2012 Game Hint
 
I can see a lot of that is stuff that is always on the field. Would anyone who knows the field in detail be kind enough to separate the new from the old?

thefro526 02-12-2011 09:47

Re: First Official 2012 Game Hint
 
For those of you stuck behind firewalls:

Quote:

Originally Posted by Bill's Blog
Good Morning Teams,

Rockwell Automation has again agreed to generously donate components we need for the 2012 FRC season. Check it out. You may find it very interesting.



36 days until Kickoff
See you then!


Jared Russell 02-12-2011 09:49

Re: First Official 2012 Game Hint
 
Very High Speed Counter, you say?

I think I like where this is going.

Josh Drake 02-12-2011 09:49

Re: First Official 2012 Game Hint
 
My thoughts:
-It's getting close to kickoff!
-This list will be analized extensively by the CD comminity.
-There will 1001 ideas on how the items will be used on the playing field.

One observation:
They are not waterproof, so no watergame this year :(

Ross3098 02-12-2011 09:52

Re: First Official 2012 Game Hint
 
Blue lights Amber lights Green Lights and Red Lights...

Red blue green for FMS but the Amber Light???

thefro526 02-12-2011 09:52

Re: First Official 2012 Game Hint
 
Quote:

Originally Posted by Jared341 (Post 1088064)
Very High Speed Counter, you say?

I think I like where this is going.

252 of them, at that.

Would equate to 10-12 per field, depending on how many spares kept on hand.

Brings back memories of the good 'ol days of jamming goals with balls... ;)

Hallry 02-12-2011 09:55

Re: First Official 2012 Game Hint
 
That PHOTOSWITCH Photoeletric Sensor is interesting...infrared? Hmm...

linuxboy 02-12-2011 09:57

Re: First Official 2012 Game Hint
 
Quote:

Originally Posted by Ross3098 (Post 1088067)
Blue lights Amber lights Green Lights and Red Lights...

Red blue green for FMS but the Amber Light???

If I remember correctly there are amber lights at the bottom of all the team stack lights, they are just never turned on. I say that because of their outside color, I haven't actually checked the inside of the amber section. Although, the differences in quantity seem to say that they are not for the same purpose. Stacklights seem to break pretty easily though, I can't imagine they would have them where the robot could hit it.

O'Sancheski 02-12-2011 09:59

Re: First Official 2012 Game Hint
 
Hmmm. Intriguing.

Steve Howland 02-12-2011 10:00

Re: First Official 2012 Game Hint
 
Quote:

Originally Posted by Ross3098 (Post 1088067)
Blue lights Amber lights Green Lights and Red Lights...

Red blue green for FMS but the Amber Light???

There's also 14 amber lights and only 4 of the each red/blue/green, of that style. But there's another set of exclusively red and blue lights so I think we're remaining at two alliances.

Lights are tricky... they could be an integral part of the game (poor example: king of the hill! race to the lit-up amber section!), or FIRST could have decided to turn on some amber lights during the end-game period to make it more obvious to everyone watching.

Hallry 02-12-2011 10:03

Re: First Official 2012 Game Hint
 
The quantities of each item are also quite interesting...

Ross3098 02-12-2011 10:04

Re: First Official 2012 Game Hint
 
Quote:

Originally Posted by Hallry (Post 1088070)
That PHOTOSWITCH Photoeletric Sensor is interesting...infrared? Hmm...

That got my attention too at first glance.

Have they been used in the past? If so what was the use?

500 all together I wonder why so many..

thefro526 02-12-2011 10:08

Re: First Official 2012 Game Hint
 
Quote:

Originally Posted by Hallry (Post 1088070)
That PHOTOSWITCH Photoeletric Sensor is interesting...infrared? Hmm...

Quote:

Originally Posted by Ross3098 (Post 1088077)
That got my attention too at first glance.

Have they been used in the past? If so what was the use?

500 all together I wonder why so many..

A photo switch can be used in conjunction with software as a scoring counter. Every time the beam is broken, you'd add a count.

500 Sensors equates to ~26 per field, which isn't all that many.

Edit, just reread the list, and it's only 250 complete counter assemblies (13 per field). One sensor sends an IR beam and the other receives it.

Mark McLeod 02-12-2011 10:12

Re: First Official 2012 Game Hint
 
Quote:

Originally Posted by thefro526 (Post 1088080)
500 Sensors equates to ~26 per field, which isn't all that many.

And many will be spares.


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