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Re: Disadvantages of swerve/crab
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And just from experience of doing both, 2079's 2nd gen swerve broke with much higher frequency than our 1st gen 6WD. Swerve requires a lot more fine tuning before you get it "right". All 6 wheel drives have a zero turn radius (or at least most). Only well designed swerve drives can do this. Both designs are good if implemented well, swerve just seems to require more effort to make it work well. |
Re: Disadvantages of swerve/crab
I'd say one big disadvantage is that it isn't very practical to implement a two speed drivetrain with swerve. You'd need to pick one multi purpose speed and gear for that, making your robot prone to being pushed around by a 2-speed 6WD bot.
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Re: Disadvantages of swerve/crab
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Re: Disadvantages of swerve/crab
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Re: Disadvantages of swerve/crab
They eat a larger chunk of the weight budget than a normal tank drive.
Only effective if you have a good driver who can capitalize on the directional freedom that a swerve offers. |
Re: Disadvantages of swerve/crab
The extra driver practice it takes to be able to master a swerve and be able to use all its features, though personally I have never done it so I can't speak from experience.
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Re: Disadvantages of swerve/crab
The largest disadvantage I see to a swerve (once constructed and programmed) is it takes more driver practice to get to the same level as a 6wd, and then eventually surpass. Most silly humans get a little overwhelmed by the ability to go anywhere and spin any way.
sincerely, someone with actual swerve credentials, who's spent the last few days driving around a unicorn swerve |
Re: Disadvantages of swerve/crab
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Re: Disadvantages of swerve/crab
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Using the 221 modules in 2010 was pretty cool; we learned a lot about the mechanics of a swerve. But with only a week to figure out how to program the swerve - our team just made an idiotic decision to go with this drive over our 8wd design, even after we were told we wouldn't get our modules until after week 3. This stupid decision was made because students and mentors got entranced by the "coolness factor" of swerve. It had no place in the 2010 game. Even with a full practice swerve to play with and program, we had only just started to figure out the best controls for the swerve WHILE in Atlanta that year. It is a HUGE learning curve for even the best programmers. (we had students and programming mentors working on it). All I'm trying to say is that even with the mechanics pretty much figured out for us through COTS parts, the programming and sensory involved took a long long time to figure out. It is hard to express my abhorrence for the decision making that went on that year. |
Re: Disadvantages of swerve/crab
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Please only post things when you KNOW them, preferably from experience, or as some have done, put a proper disclaimer |
Re: Disadvantages of swerve/crab
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Re: Disadvantages of swerve/crab
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Re: Disadvantages of swerve/crab
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Any team with a manual mill and a waterjet/laser sponsor could make such a thing as well. Most teams are capable of getting such sponsors and machines. |
Re: Disadvantages of swerve/crab
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Re: Disadvantages of swerve/crab
As has been said earlier, driver practice is the main bump in the road (so to speak). If you plan on building a swerve drive, prototype it in the offseason. We didn't, so even though our swerve worked perfectly, we modified it to drive like a tank.
As with everything, practice makes perfect. I wish you luck if you decide to go for it. It's one of the coolest drive systems out there. |
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