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-   -   [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reactions (http://www.chiefdelphi.com/forums/showthread.php?t=99158)

thefro526 31-12-2011 20:24

[EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reactions
 
Hey everyone, it's that time of year again, the moment that our lives become dominated by robots and competitions and EWCPcast hopes to make it a bit easier for all of us.

On Thursday Night, January the 5th, we'll be doing our 'Twas the night before Kick-off cast'. The basic outline is this:

-Good practices for analyzing the game.
-Good practices for brain storming.
-Good practices for prototyping.
-Efficient use of the critical first week of build.
-Basic Build Scheduling.

Then, on Sunday Night, January 8th, we'll be doing our 'Initial Game Reactions' cast. The basic outline is this:

-Overall impressions of the game.
-Interesting rules.
-Predictions of how the game may or may not play out.
-An in-depth discussion about the lack of minibots.... (A guy can dream right ;) )
-Game Piece sourcing, if available....
-Open call in period for listeners to talk about their thoughts on the game.

There will be minimal in-depth game analyzable in this cast - we're doing this to prevent influencing teams design decisions....

As always, the casts will be live at 9pm EST and posted to iTunes and Talkshoe shortly after they end. This link will take you to the talkshoe page for the cast: www.talkshoe.com/tc/98466

Hope you can all tune in.

Andrew Lawrence 31-12-2011 20:30

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Will you recite twas the night before kickoff on the January 5th episode? If you don't have one, I've been working one one. :)

Akash Rastogi 31-12-2011 20:32

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
In addition to this, the cast on the 5th will also be a way to teach teams how to relax and not get too anxious about kickoff.

By the way, there are two or three casts after the Registration Part II cast that we didn't advertise much if people need something more to feed their robot thirst before kickoff :) http://ewcp.org/

Akash Rastogi 01-01-2012 17:00

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Quick update on the 1/5 cast: Jon Jack from 1538, The Holy Cows, Jim Zondag from 33, The Killer Bees, and Karthik from 1114, Simbotics, will be joining us on the call.

Get pumped and be ready to tune in!

Andrew Schreiber 04-01-2012 18:57

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Kick-Off Tips and Tricks
  • Get Encrypted Manual Beforehand
  • Initial Rule Reading
  • Analyzing Strategy (General)
  • Don't Panic
  • Get Encrypted Manual and KOP Checklist beforehand.
  • Inventory your KOP, you only have three days to correct
Build Week One
  • Prototyping
  • CAD Design
  • Parts Ordering
Cowscout Chat
  • Cow Scout
  • Is Cowscout better than paper scouting?
  • Is data private?
  • What kind of hardware/software is backing the system?
  • Have you done load testing? Will system handle multiple teams hitting it
  • Is an offline version available?
  • Is data backed up?
  • API?
Simbot iOS App
  • Why an iOS App?
  • What content is in there?
  • Any plans to port to Android?
  • Requisite joke about Blackberry

Cyberphil 04-01-2012 23:01

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
I just wanted to say I am really glad you guys are bringing the EWCP to the next level. You guys have gone from a group of friends to a great resource in a very short period of time. I listen to every cast and each time I come away with something extremely useful. I really look forward to see how it evolves in the next few years!

Andrew Schreiber 04-01-2012 23:02

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Quote:

Originally Posted by Cyberphil (Post 1096693)
I just wanted to say I am really glad you guys are bringing the EWCP to the next level. You guys have gone from a group of friends to a great resource in a very short period of time. I listen to every cast and each time I come away with something extremely useful. I really look forward to see how it evolves in the next few years!

I can't plan too far in advance but the EWCPcast plans are actually publicly viewable at https://trello.com/board/ewcpcasts/4...91a4de46010186

Cyberphil 04-01-2012 23:09

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Quote:

Originally Posted by Andrew Schreiber (Post 1096694)
I can't plan too far in advance but the EWCPcast plans are actually publicly viewable at https://trello.com/board/ewcpcasts/4...91a4de46010186

Excellent stuff! Are each of the build week casts just a discussion of what was completed by your various teams on the corresponding week (vaguely for obvious reasons), or will they each have a topic also?

Andrew Schreiber 04-01-2012 23:16

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Quote:

Originally Posted by Cyberphil (Post 1096697)
Excellent stuff! Are each of the build week casts just a discussion of what was completed by your various teams on the corresponding week (vaguely for obvious reasons), or will they each have a topic also?

It depends on the week. Some weeks are just a general discussion of what milestones you should be reaching (with the caveat that each team is different, we are just talking generally). Others add on a special guest to talk about a topic of interest. For example, Week 3 will include Alex Cormier from TwoPencil Designs to talk about banners, spirit supplies, and some of the other products they offer. We are working on lining up other useful topics but we will probably hold off until we are able to determine what is relevant for the game.

As always, if you feel there is a topic we need to talk about let us know and we will do our best to fit it in.

Cyberphil 04-01-2012 23:28

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Absolutely. I will be sure to shoot any ideas your way.

I really like the recruiting sponsors and students idea. It seems like a universal problem for many teams (on the sponsor and student side).

I also agree with you that many of the casts will probably depend on the game itself.

jwfoss 05-01-2012 08:53

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
In the event that I am unable to call-in tonight, I would like let everyone know that some members of the EWCP will be at the NH Kickoff on Saturday to take pictures, video, and do some interviews if we get the chance. We'll let you know when this content is available.

If you see us, stop by and say hello.

Good luck this season.

BJC 05-01-2012 21:01

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Hey everyone,

The talk is starting soon. 9:00-10:30ish Tune in to listen (link in first thread post)

Andrew Schreiber 05-01-2012 23:12

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
http://recordings.talkshoe.com/TC-98466/TS-576829.mp3 Download Link


Here is the chat log from the cast. For those of you who were in there live I do apologize. We had our first troll come in and try to disrupt the cast... Least that's what I'm telling myself. If this was a member of the CD community... seek help immediately. I'm saddened that I even have to say this.

Code:

<schreiaj> We're getting started in about 10 minutes. http://www.chiefdelphi.com/forums/showpost.php?p=1096379&postcount=5 There is the link to the rough outline
<schreiaj> Laugh at how off topic we go. You know the deal.
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<Stogi> Dustin i'll call in a bit.
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<schreiaj> I'll unmute you shortly after that
<thefro526> Alright Akash,we're starting in 10 or so
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<jeffrodriguez> hey hey
<Stogi> kk need my mug of OJ
<BrendanB> oj!
<schreiaj> "OJ"
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<Stogi> "oj"
<jeffrodriguez> is it recording?
<schreiaj> Not yet
<jeffrodriguez> this is great stuff
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<schreiaj> the full District cast is available at http://ewcp.org/blog/2011/12/12/frc-districts-past/
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<thefro526> District Cast is really interesting
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<schreiaj> It was quite interesting actually, very enlightening (and I competed in districts since 2009)
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<jeffrodriguez> yeah
<jeffrodriguez> me
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<XaulZan11> Thanks for finally not hosting a cast during a football game
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<jeffrodriguez> It would save me time making them right now
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<jwfoss> jeff jump on facebook
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<jeffrodriguez> there
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<Bryan33> Just a heads up I posted that this was starting soon on your CD thread
<schreiaj> http://www.chiefdelphi.com/forums/showpost.php?p=1096379&postcount=5
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<SuperNerd256> Thanks Bryan. Your post got me here just in time!
<Guest 20> I'm excited
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<Guest 20> I should make an account; Grim Tuesday btw
<Bryan33> Sure thing guys.
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<jwfoss> jeff you've got some more info on the facebook
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<Guest 27> Is EI a second-place Chairman's?
<BrendanB> kinda
<Guest 27> Is it a team adversity award?
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<Guest 27> Nobody knows.
<jeffrodriguez> thanks
<jtemple> EI is given as a JV Chairman's in some places
<schreiaj> http://ewcp.org/blog/2011/05/17/chairmans-chat/
<schreiaj> More information on Chariman's awards
<BrendanB> You really have to listen to the description to get the idea of why it was given.
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<Guest 27> woah
<IndySam> rosebud
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The recording has started.
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<jeffrodriguez> you're always in trouble
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<schreiaj> Yeah yeah yeah
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<schreiaj> http://www.chiefdelphi.com/forums/showpost.php?p=1096379&postcount=5
<Baselthe2nd> I presume Jared is "SE Pennsylvania," just to be clear?
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<Stogi> yes
<Jared341> no this is jared
<Jared341> oh
<Jared341> on the phone
<BrendanB> who is SE PA?
<Jared341> yes
<Stogi> weird
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<jeffrodriguez> book time at the pool to test your robot
<SuperNerd256> My mentor made the app!
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<Stogi> Bring a notebook
<Guest 39> Has the cast started yet or am I doing something wrong?
<rtfgnow> https://market.android.com/details?id=com.appdelegates.frcmanual&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5hcHBkZWxlZ2F0ZXMuZnJjbWFudWFsIl0.
<Baselthe2nd> It's started; you should be hearing things.
<rtfgnow> that is the android app
<Bryan33> and a Pen, I always seem to forget a pen..
<schreiaj> Thank you Alex
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<jeffrodriguez> bring a box of pens
<jeffrodriguez> everyone will love you
<schreiaj> http://itunes.apple.com/us/app/frc-manual/id488793605?mt=8
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<Guest 27> Let's use globe motors!
<Guest 27> Oh wait.
<jeffrodriguez> ha
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<Baselthe2nd> Sudden lack of bumper rules?!
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<kabakowski> I think that would be noticed Basel
<BrendanB> must be a mistake bumpers are always complex
<schreiaj> I would dance in the streets
<BrendanB> no bumpers hallelujah~
<schreiaj> RTFGNOW would have to provide video
<Guest 27> No more bumpers=field in shambles
<schreiaj> Bah, we had fields for 16 yrs before bumpers
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<jeffrodriguez> yeah
<Guest 27> We have had three different systems
<jeffrodriguez> optional bumpers
<Guest 27> us seniors
<Guest 27> 5-5 teams are 1 seeds?
<Guest 27> what.
<BrendanB> loved no bumper years!
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<schreiaj> I miss wedges
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<Guest 20> Question guys: Is it morally right to do that?
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<BrendanB> to do what?
<Guest 20> that being take advantage of the ranking system, ie, score on yourself a la 2010
<Guest 27> No, that was the big problem with it
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<BrendanB> yes. it is also called coopertition.
<XaulZan11> You play to win the competition not the match
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<rtfgnow> unfortunately some mentors/teachers/others force their morals on students
<Meredith16> It is morally right (IMHO) but NO FUN!!!
<Guest 44> Maybe they'll just include the bumper rules somewhere else in the currently-encrypted manual
<IndySam> It was fun when we did it ay IRI
<schreiaj> Maybe instead of bumpers on robots they will put them where they belong...
<schreiaj> on the bleachers
<BrendanB> ^like
<Guest 27> The competition is also a place to promote your awardability.
<Guest 20> Thanks a lot guys
<kabakowski> I wasn't fun for the manual scorers at IRI... ;P
<IndySam> But I gave you a shirt
<rtfgnow> metric was bigger
<Guest 27> That silly cylinder
<jeffrodriguez> and that's why we crashed a rover into Mars
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<Guest 27> We had to shave stuff down for that 0_o
<schreiaj> And a rocket or two
<Stogi> BTW, Team 11 was nice enough to post the game manual in a zip file for those of you who are too lazy
<Stogi> http://mort11.org/static/manual/manual.zip
<Jared341> Thanks Akash
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<BrendanB> thanks akash!
<Baselthe2nd> Thank you!
<Guest 27> hosting on your site?
<Guest 27> Big deal alert
<karthik> Just remember, FIRST asks teams not to mirror the manual
<karthik> Caveat emptor
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<schreiaj> http://ewcp.org/blog/2011/12/08/average-and-what-it-means-to-your-team/
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<jeffrodriguez> 4
<jeffrodriguez> ouch
<SuperNerd256> That could be because of defensive robots
<BrendanB> 5
<kabakowski> 3
<schreiaj> It isn't
<jeffrodriguez> 4
<XaulZan11> 6
<SuperNerd256> 6
<kabakowski> 0
<IanCurtis> 3
<pyeung45> 4
<jeffrodriguez> 0
<SuperNerd256> 3
<jeffrodriguez> trick question
<Guest 10> 5 per robot would be 15 per alliance
<SuperNerd256> YES!
<jeffrodriguez> 0
<jtemple> 0
<schreiaj> http://ewcp.org/blog/2011/12/06/2010-scoring-analysis/
<BrendanB> 0
<pyeung45> 6-8
<XaulZan11> teams or alliances?
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<schreiaj> We did analysis on alliances
<schreiaj> Jim is talking teams
<IanCurtis> Going off what Karthik said, I did this the past couple of years to see just how bad people are at guessing scores
http://www.chiefdelphi.com/forums/s
<IanCurtis> http://www.chiefdelphi.com/forums/showthread.php?t=88384
<schreiaj> Ian your link broke
<IanCurtis> got it the 2nd time
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<schreiaj> kk
<jeffrodriguez> WIth all of these stats though, what are the averages if you take out the robots that don't score at all
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<schreiaj> So basically, the average of all teams that achieved the game challenge effectively
<schreiaj> -effectively
<Guest 20> Live role playing: How do you organize it, we had a disorganized mess when we tried it
<Guest 47> mmm bagels
<Bryan33> p
<Jared341> ^ easier for some games than for others
<Guest 20> we used humans as robots, should we use something else (ie, bagels?)
<Bryan33> *Sorry
<SuperNerd256> We role play by using teams of humans. Some score, some defend, etc. To make it more interesting, we make them use different drive trains.
<kabakowski> When we simulated it for breakaway, we had students pull robot types out of a hat
<kabakowski> It gave us a pretty good variety
<Stogi> put a kid on a dolly
<Stogi> push em around
<Stogi> ram into walls
<SuperNerd256> Saw it
<Stogi> cal it a day
<Stogi> call*
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<IanCurtis> @Jeff, just looking at Jim's OPR distr for 2011 I'd say it shifts it from 0-5 to 10-15.
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<Baselthe2nd> Excellent
<jeffrodriguez> hmm
<jeffrodriguez> that's what I thought
<Guest 20> fabulous
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<jeffrodriguez> @Ian
<Guest 58> kill yourself foss
<jeffrodriguez> Moblie phones bro
<Guest 58> i want to see videoooos
<schreiaj> phones are hard Jeff
<SuperNerd256> I start brainstorming before the game video ends.
<jeffrodriguez> Stop in Berlin on your way
<Guest 20> haha
<kabakowski> lolololol
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<jwfoss> we'll get it done
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<schreiaj> Berlin makes me crave donuts
<jeffrodriguez> ?
<Guest 58> this is james btw
<SuperNerd256> Of course half of it never works, but it's always fun to get my mind going
<schreiaj> no idea why
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<Guest 27> If you put a robot that runs 80% of the time
<Guest 27> you're in the top 40% of a given regional
<XaulZan11> just build a good drivetrain, know the rules and practice and your be above average
<SuperNerd256> If you have a moving base, you can succeed in a tournament, no matter the game
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<Guest 27> If you put a robot that does one good task 80% of the time, you're in the top 20% of a given regional
<SuperNerd256> Love you 1114!
<Bryan33> Great Video, watched it eariler today.
<Stogi> < drive train that black
<Stogi> blocks*
<Guest 27> Don't suffer from First-Year Swerve Syndrome
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<Guest 27> Just go with a 6-wheel
<schreiaj> Nerd, Jim agreed to read some poetry earlier. Y ou probably get your wish.
<Guest 27> if you're lost
<jwfoss> 2006, best game ever
<SuperNerd256>  YAY!
<SuperNerd256> Thanks Jim!
<Guest 27> 2008 148
<jeffrodriguez> @Foss yes
<Guest 27> Drive in circles
<jimzondag> I have a sweet poem
<Guest 27> Win
<SuperNerd256> I REALLY want 2012 to be like 2006
<jimzondag> 13 verses
<Guest 45> speed seems very helpful
<Stogi> No poems
<Stogi> Ever
<SuperNerd256> You're the best Jim!
<Guest 27> Everyone wants AIm High 2
<pyeung45> i want an aim high game too
<Jared341>
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<jeffrodriguez> football and parking cones!
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<Stogi> EWCP wants an aim high game + 04 + ramps
<Guest 57> How about Lunacy v2?
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<SuperNerd256> NO
<Guest 27> Both shooting games
<thefro526> Lunacy V2 would be besy
<Guest 61> ramps ftw
<Guest 57> D:
<Guest 27> Aim High goals and Lunacy goals
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<Guest 27> in the same field
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<SuperNerd256> How about Lunacy with regolith slopes, stairs, and game pieces made of the material the wheels are made of!
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<Guest 44> ...no
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<Baselthe2nd> Maize Craze + ramps + water
<Guest 27> mad?
<pyeung45> king of the hill with regolith!!!
<Baselthe2nd> Tennis balls in a pond
<BrendanB> I go back to work at that point!
<jwfoss> 2006... with mobile goals
<Stogi> http://mort11.org/static/manual/manual.zip
<IanCurtis> King of the Hill in '03 had a slippery top too, didn't it?
<schreiaj> Yes
<Guest 57> one second, what does every game have? I think jim just said it but i missed it
<BrendanB> a challenge?
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<Jared341> 57: a simple task for rookies
<Baselthe2nd> An avenue for scoring with just a simple robot
<Guest 57> oho k thanks
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<IndySam> FIRST choice will be very important this year.
<Stogi> masking tape and sharpie kids
<michaelblake3481> MISSING PARTS... what's been the EWCP-talkers experience?
<Stogi> Usually nothing significant
<BrendanB> We didn't have 09 wheels in our kit
<IndySam> Very different this year
<Jared341> Never had anything missing
<Jared341> One year had 2x right handed window motors instead of 1x left and 1x right
<Stogi> lol
<pyeung45> always had all our parts i believe
<jeffrodriguez> Order early
<SuperNerd256> Crio is negligible.
<jeffrodriguez> great story
<kabakowski> Ouch.
<Guest 27> don't give the cRIO to the IFI guy...
<Guest 27> conspiracy
<Stogi> ^
<Stogi> i wouldve dropped an IFI controller on it and act like nothing ever happened
<SuperNerd256> I know for 2012 you have to have your kit checked before you leave with it at the venue for the Kinect
<schreiaj> < has more CRIOS than 1114 in 09
<jeffrodriguez> cardboard and wood
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<Guest 27> But that's a very obvious white, green and purple box
<BrendanB> Supernerd they just check tha tyou have all the packages when you leave.
<jeffrodriguez> vex
<jeffrodriguez> edubot
<Guest 27> and that's FIRST/MS
<kabakowski> BrendanB: they noted somewhere that you have to open one of the boxes to ensure that you do indeed have the Kinect
<kabakowski> aside from checking to make sure you have all of the boxes
<SuperNerd256> No, I mean you have to go through a process where volunteers at the event need to go through your kit when you get it.
<kabakowski> ^
<BrendanB> okay that is different. not
<Stogi> we bought a bunch of VEX to proto with
<BrendanB> *not opening everything
<connorworley1538> lots of wooden roller claws and minibots last year
<SuperNerd256> Yeah
<Bryan33> gehto prototype.. I'm going to use that.
<Stogi> yes
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<pyeung45> in 2010 we made a frame with different holes at different heights so we could test different locations for ball rollers
<IndySam> hey I live in the ghetto!
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<IanCurtis> https://plus.google.com/photos/111510133810686324057/albums/5550596688191178561
<IanCurtis> Here's some ghetto prototypes and the robot we ultimately built.
<Guest 63> What are the thoughts on iterative design vs. prototyping time?
<Stogi> ^ can you clarify your question
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<Stogi> Guest 63 can you clarify your question please
<Guest 63> how much is it worth to get precise information using a wood prototype versus build the design, test, modify iteratively?
<tombot> bad prototypes bring you backwards.
<Stogi> if you solve rudimentary issues in your prototype you'll need to modify less later on
<connorworley1538> you want some precision but there's really not enough time in build season to get the perfect grip on a tube or something
<Stogi> its better to have iterations of a prototype sometimes
<SuperNerd256> Something we do on our team: Even prototypes need some serious thought before you start. It saves a lot of time in the long run
<Stogi> but then again a prototype for one team might be a final product for another
<IndySam> pegboard rocks!
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<IndySam> and 8020
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<Guest 63> and design please
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<grimtuesday> Please answer the other question too, and also define lock
<IndySam> Sunday night
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<SuperNerd256> Lock: A final design, no changing from that point onwards
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<grimtuesday> but what defines a 'design'?
<schreiaj> not final DESIGN final prioritization
<SuperNerd256> Oh.
<grimtuesday> Does that mean full CAD model made, and being machined
<Guest 25> Do you find building two robots during the Build Season (one practice, one final) to be worth it?
<grimtuesday> or does it mean "We're doing an elevator and we're doing it like so"
<SuperNerd256> I hear it is. We're gonna do that this year
<schreiaj> no it means you know what you are designing towards
<Stogi> two robots = yes
<pyeung45> 233...3 tube auton
<Stogi> worth it if you use it correctly
<grimtuesday> How do you guys decide on priorities? Is it a vote?
<connorworley1538> no voting allowed
<schreiaj> Andrew Lawrence, please let me clarify what I meant
<Guest 63> for those who vote, is it an iterative vote or do you vote all at once?
<Guest 27> Significant Changes usually come in Week 6 of 2010 0_0
<Guest 63> connor: what do you do?
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<Stogi> no votes
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<Stogi> a vote is an opinion without a reason
<SuperNerd256> ok
<connorworley1538> analyze the game
<connorworley1538> find the best way to get the most points
<Guest 63> Stogi: who decides your final goals?
<Baselthe2nd> Discussed consensus over voting any day
<Stogi> Team as a whole then narrows to team leadership
<Guest 27> You fight for the closest you get to consensus
<Guest 27> then officers and lead mentors come to the final decision
<Bryan33> Vote is a four letter word..
<Baselthe2nd> Concerns must be addressed whether or not the questioner is in leadership..
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<pyeung45> ^agreed
<Guest 19> Offense or defense what do you find more effective based on pass experience?
<pyeung45> depends on game
<SuperNerd256> @ Guest 19, Depends on the game
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<XaulZan11> I think all the ppl on the call will go offense based on their expectations and abilities
<jwfoss> good defense always works. most teams dont play good defense
<Stogi> @Supernerd please allow some of the more experienced mentors on the call answer questions
<connorworley1538> an offensive robot can always play defense!
<schreiaj> Akash was pure D last year
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<Stogi> pure d was lame
<Stogi> so boring
<SuperNerd256> @Stogi Ok, but I'm trying to answer from experience.
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<tombot> Defense can and will get you onto Einstein
<tombot> Done correctly.
<tombot> :P
<jwfoss> tom would know
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<Guest 68> examine your assumptions; often a question that "everyone" knows is dumb or stupid, is in reality neither when it exposes flaws in what "everyone" kno
<jwfoss> tom you were 195 coach in 2006 right?
<XaulZan11> When was the last purely defensive robot that make it to einstien? 148?
<tombot> Yes, Justin.
<pyeung45> In my experience, every year we have designed more for offense we seemed to do better. (Pickers not pickees)possibly causation vs correlation though
<jwfoss> hows CA?
<tombot> Warm :P
<Stogi> :P
<schreiaj> Lucky, Florida was 36 this morning.
<Stogi> have fun with the new team
<Guest 61> some offensive robots have to become purely defensive when they go to Einstein b/c of their alliance partners
<Jared341> Games are designed by a GDC who wants to see offense; it's no surprise you find success with a more offensive-based design
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<Jared341> i think the swearing rules should be relaxed when referring to banebots
<karthik> I'm with ya Jared
<Guest 63> what are your team budgets?
<Jared341> they cost me florida
<schreiaj> I would agree but I have a hunch people would disagree.
<schreiaj> Jared come back to Florida
<flyingcow93g> ~500$ this year
<thefro526> Karthik, you could've said 'crap'
<karthik> I wasn't sure if "crap" was allowed
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<Stogi> crap is fine
<karthik> Crap, I should have known
<IndySam> Crap?
<Meredith16> Karthik doesn't know crap???
<thefro526> Crap is allowed, lol
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<connorworley1538> oh hey it's me
<IndySam> Cow pie?
<karthik> I'm not familiar, my body only expels rose petals
<thefro526> Lolol
<IndySam> What about when Toronto plays BB?
<Stogi> < Always uses paper scouting
<karthik> 3-3 start, not bad for a rebuilding year.
<schreiaj> Karthik doesn't know crap... if you all take one thing from this chat it should be that quote
<Guest 23> http://www.cowscout.com/
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<Stogi> yeah screw 816
<flyingcow93g> ^looooooooooool
<thefro526> Akash, go away
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<schreiaj> Stogi went away
<Stogi> yo chill with that
<IndySam> admin
<Guest 43> come competition season, will all teams be on CowScout, or do we have to do what they're asking on there now and add that team
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<Stogi> You could post on Cowscout's facebook page possibly
<Guest 61> so to scout with cowscout during competitions, i assume you would need laptops and internet connection?
<Stogi> https://www.facebook.com/cowscout
<connorworley1538> yes
<schreiaj> 61, that is correct
<grimtuesday> Do you guys have a team working on it during the season?
<connorworley1538> yeah
<Stogi> Connor works on cowscout
<Stogi> ^ this guy right here
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<Guest 43> does CowScout have a mobile version?
<SuperNerd256> Is there a place on Cowscout where robot info can be put in?
<connorworley1538> no, nothing besides photos
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<connorworley1538> we may add robot info
<pyeung45> i like this idea
<Guest 45> Can it be used offline? Do all regionals have WiFi?
<Stogi> Robot info has the possibility of becoming inaccurate
<Stogi> because a lot of kids who scout are derp
<Stogi> and could enter incorrect info about a robot
<Guest 61> isn't wifi at competitions illegal?
<SuperNerd256> Maybe teams put in info about their own robot, and info put in by external teams must be approved by the team
<connorworley1538> field is 5ghz
<Baselthe2nd> We'll find out on Saturday if wifi is illegal..
<connorworley1538> 2.4ghz networks won't interfere
<pyeung45> maybe robot info could be contained to teams so only team x can see what team x posted
<jwfoss> mobile hot spots should be fine.
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<tombot> html5 storage bro
<schreiaj> ^
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<SuperNerd256> Let 1538 go to champs so Cowscout can be there!
<flyingcow93g> lol
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<jwfoss> what about match prediction?
<connorworley1538> simple OPR match prediction will probably be added
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<jwfoss> sounds good
<avanboekel> whats cowscout?
<michaelblake3481> MUCH simpler to emit/consume XML... NO?
<grimtuesday> Will CowScout replace The Blue Alliance?
<Guest 27> wow
<Guest 61> will there be video on cowscout? or the ability to upload video?
<schreiaj> I would prefer json over xml
<michaelblake3481> Just add an XML stub... much easier than adding API functionality...
<Guest 27> will there be free money?
<Guest 27> this sounds awesome
<connorworley1538> we currently get video from TBA
<tombot> TBA needs devs
<Guest 61> ahh ok, thank you Connor
<connorworley1538> adding video via youtube is a planned feature
<schreiaj> Tom, I'll see if I can point some of my coworkers your way.
<Guest 23> Our team will be using CowScout this year. Thank you 1538
<jwfoss> are the marra brothers mia?
<connorworley1538> if we do release an API it'll probably be JSON
<tombot> I live with Greg
<jwfoss> real life getting in the way of TBA support?
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<Guest 43> How early will we see the CowScout database and what they will be scouting for this year's competition?
<grimtuesday> Our team will be stealing features from CowScout for our database this year. Thanks!
<Guest 63> *borrowing
<Guest 43> like game-specific things such as how they score etc.
<Guest 27> mobile app?
<Guest 82> keep talking
<tombot> CowScout looks great!
<Guest 27> or mobile-browser compatible?
<connorworley1538> probably within the first week of kickoff
<tombot> Good job!
<Guest 23> can we upload CowScout on our smart phones?
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<Guest 82> *Edited*
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<karthik> Excuse me?
<Meredith16> Huh?
<connorworley1538> we'll add enough different data aspects to accurately represent a score
<IndySam> nice
<Guest 27> It looks mobile browser friendly
<schreiaj> I would like to apologize on behalf of guest 82
<SuperNerd256> 0
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<michaelblake3481> CowScout --> Emit/Consume XML?
<schreiaj> And remind anyone that posting things like that will equal me banning you
<Guest 43> I can't open CowScout on my Droid Razr
<connorworley1538> what do you mean michael?
<tombot> "I can't open CowScout on my Droid Razr" I found the problem!
<flyingcow93g> lol
<michaelblake3481> Loosely coupled app?
<schreiaj> Better than blackberry
<grimtuesday> Question about Kitbot on Steroids: Compare it's weight and drive strength to a standard west coast drive?
<schreiaj> define standard west coast drive
<Guest 27> Am I going to be that guy and ask why there is no love for Android?
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<Stogi> Why do people have a fascination with WCD?
<grimtuesday> cantilevered 6" wedgetop wheels
<Stogi> it is an optimized drive
<Guest 43> Android love right here!
<Stogi> but it doesn't need to be compared to what a team can build with a kitbot
<michaelblake3481> no need for API if I can obtain info from/place info into CS via XML...
<schreiaj> Grim, so 254 didnt build a standard wcd?
<grimtuesday> well, our team is considering going with a kit frame, even though we have more than the ability to do more
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<connorworley1538> we might allow CSV upload
<connorworley1538> for teams using excel
<jwfoss> do the Kitbot and focus on superstruture
<Guest 23> http://www.simbotics.org/media/news/2012/simphone-and-kitbot-steroids-resources-released
<grimtuesday> what did 254 do?
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<schreiaj> cantilevered ~4" wheels
<michaelblake3481> that's a good start, but, real-time bi-directional XML would EPIC...
<Guest 63> To add to grimtuesday's comment, we are thinking about trying to evaluate the benefit of designing a drive train ahead of the season.
<tombot> 254 builds the same drive train because they have done it a million times and it pays to have that experience
<Guest 63> is there a benefit to this?
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<schreiaj> Tom, my point was that the phrase "standard wcd" is tossed around a lot but it isn't defined anywhere
<Guest 63> Or might this do more harm than good due to the restrictions it applies to us.
<Stogi> The KBOS is not supposed to be an option from WCD or other drives
<flyingcow93g> it could stop a bullet.
<flyingcow93g> once.
<Stogi> its supposed to be an upgrade option for the kitbot
<Stogi> nothing more nothin less
<SuperNerd256> Where do you get the plywood, and what type? Also, can you use alligator clips instead of rivets on the wheels?
<Stogi> Plywood.....dude Home Depot
<jwfoss> use rivets
<Stogi> if you want to go fancy, buy baltic birch
<rtfgnow> Are there rules against performance enhancing drugs in FRC?
<SuperNerd256> I'm not a hardware guy
<jwfoss> the alligator clips wreck the floor
<schreiaj> rtfgnow... WHAT?
<jwfoss> i dont think they should even be legal
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<grimtuesday> I think he's implying that the 1114 app is a performance enchancing drug?
<rtfgnow> performance enhancing drug - steroids
<grimtuesday> How much better is 1114's real drive as compared to the kit
<flyingcow93g> how important is that wheel grip lining stuff. How much better is it compared to the regular kit wheels?
<Baselthe2nd> Alex/rtfgnow: We'll find out on Saturday?
<grimtuesday> and what is 1114's standard drive, for reference
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<Stogi> flyingcow- are you talking about roughtop/wedgetop tread?
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<flyingcow93g> yessir
<Stogi> higher traction, but not needed
<schreiaj> 111 has 3 CMP w/ KOP wheels
<Stogi> 111 rolls on kit wheels usually IIRC
<Stogi> yea
<avanboekel> is 1114's drive train a wcd?
<Stogi> no
<Stogi> jesus you kids and WCD
<Stogi> :P
<XaulZan11> KOP wheels on a crab drive =/= Kitbot
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<Guest 43> how important is it to make two robots for build season?
<lawrence1503> 1114 uses "Midwest drive"
<lawrence1503> Axles supported on both sides.
<Stogi> 1114 uses "Eh Drive"
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<Bryan33> Canadalanddrive
<Stogi> its pretty great
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<Stogi> Moose Drive
<tombot> that was a terrible joke
<schreiaj> Did I say kitbot? I said kit wheels
<schreiaj> Nick, where is the moose?
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<lawrence1503> Since 2007, they've used variants of 6/8 WD like this with no issues like ever.
<flyingcow93g> did you guys talk about the kinect yet? I missed most of this
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<Guest 43> does the moose fit the weight limit? lol
<lawrence1503> The moose is powering the phone and computer i'm using right now.
<Guest 19> Talk about the kinect
<schreiaj> Kinect was discussed in the beta cast
<jwfoss> nick if thats midwest... what is East Coast Drive?
<jwfoss> ahaha
<lawrence1503> Colson wheels.
<lawrence1503> :3
<jwfoss> dead axles
<Stogi> colsons
<schreiaj> http://ewcp.org/blog/2011/12/13/frc-2010-control-system-beta/
<flyingcow93g> thx
<lawrence1503> Awesomedrive.
<Stogi> < starting a new team
<Stogi> will make kitbot
<Stogi> pretty simple decision
<Stogi> unless you're Aren Hill
<Stogi> :P
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<Stogi> "Hmmm kitbot....or 10 wheel swerve..." - Aren Hill
<Meredith16>
<lawrence1503> SimSwerve is best swerve.
<Bryan33> What about games where the front of the frame needs to be open? (2009-like)
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<XaulZan11> its easy to cut the kitbot frame to have an openings
<Bryan33> I was more concerned about stiffness sense that front frame member is pretty key.
<Stogi> add in a 1x1 tube
<Stogi> tada
<Guest 43> should rename it to SimPhonI
<IndySam> When will it be available for real phones?
<flyingcow93g> in the c channel?
<Stogi> yes
<SuperNerd256> I've learned more from the textbook for success than from my actual school textbooks.
<flyingcow93g> not an iphone
<Guest 27> You made up for it by saying "sorry" the way Canadians say it
<Guest 27> eh?
<michaelblake3481> Windows Phone 7.5
<Guest 19> What on Earth is a Blackberry?
<Guest 83> I <3 Kos assm. instructions. Thank you 1114 for putting this out!!!
<schreiaj> Tell ya what, if it is a ball game where we need openings in the frame we will bring Karthik back on to talk about it
<flyingcow93g> grows on trees. its pretty cool. try one.
<Guest 43> I love those fruits! but i thought we were talking about phones!
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<Bryan33> blackberrys and apples
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<schreiaj> http://www.oaktreevintage.com/web_photos/Telephones/SouthWestern_Bell_Motorola_Brick_Cell_phone_web.jpg < Blackberry
<Guest 27> http://www.autumnacres.biz/web_images/blackberries430x300.jpg
<lawrence1503> And Ice Cream Sandwiches.
<Guest 19> I was being sarcastic
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<lawrence1503> bahahahah Andrew
<flyingcow93g> LOL
<Guest 43> http://www.google.com/imgres?um=1&hl=en&safe=off&sa=N&biw=1600&bih=799&authuser=0&tbm=isch&tbnid=KI3zx3SCRA3qxM:&imgrefurl=http://www.pixelandmatter.c
<schreiaj> That pic courtesy of karthik's wall
<Guest 43> lol
<michaelblake3481> AFTER ALL, didn't Microsoft donate a couple thousand Kinects?
<Guest 61> "Karthik's Homework"
<Guest 27> FIRST hosts it on their website
<SuperNerd256> I do!
<Guest 27> /heyo
<IndySam> pedantic, good word.
<Guest 27> 4 for drive
<michaelblake3481> DID I miss the BANEBOTS discussion/warning segment?
<Guest 27> 1 for manipulator
<flyingcow93g> 6=battery power theft
<Guest 27> 1 for fun
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<Guest 83> when will the recording be up?
<Meredith16> Useless design constraints. There's a discussion topic...
<schreiaj> 83, pretty much as soon as I hit to stop recording
<grimtuesday> I've decided there is a useless element to every year
<tombot> OH GOD
<Guest 83> ok cool and i can just find it on the EWCP site?
<tombot> 775s
<schreiaj> fastest way of getting casts is to subscribe in itunes
<Guest 58> You guys should put an RSS link to the talkshoe casts on your website. No iTunes on my android... http://recordings.talkshoe.com/rss98466.xml
<tombot> the.... bane.. of my existence
<Baselthe2nd> "Let's use 15 motors" roughly equals "Let's direct drive CIMs," I think.
<Guest 27> Shoot in all the goals
<flyingcow93g> your bot will last half the match
<SuperNerd256> YES!
<Guest 27> 4 batteries
<Stogi> If you only direct drive with CIMs you're probably dumb
<Guest 19> Jet pack FTW
<flyingcow93g> bam
<Guest 27> let's just play with abrams tanks
<schreiaj> 58, I try to make a post for each cast on the site
<Guest 27> it's been decided
<flyingcow93g> hey, Im proud of our deadly direct drivin kicker.
<pyeung45> I agree. Why limit motors? They already limit cost and size.
<schreiaj> It allows us some flexibility should we want to post some links or descriptions
<grimtuesday> De-regulation may make better robots
<Guest 58> yea, but I can't subscribe to your sites RSS for the casts
<Guest 27> Trickle-Down Robotics
<Guest 19> 4019s robot is going to blast death metal
<schreiaj> You can subscrbe to all posts
<grimtuesday> but if you have no regulations, it becomes a race of who can spend the most money for the best components etc...
<Guest 27> probably against the rules
<Guest 58> didnt work in google Listen on my phone...
<Guest 27> the blasting
<Guest 83> PLEASE NO BANE BOTS
<schreiaj> http://ewcp.org/atom.xml
<michaelblake3481> Has there ever been a limit on how many pneumatic pistons?
<IndySam> CYLINDERS!
<Guest 63> does this increase the gap between rookie teams and vet. teams?
<flyingcow93g> whats that xml for/
<grimtuesday> great cast, very informative
<SuperNerd256> YES!
<schreiaj> that is our RSS feed for our website
<Guest 58> for whatever reason the mp3s don't get picked out of the site rss the talkshow rss works fine
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<schreiaj> there ya go then :P
<karthik> http://robotevents.com/volunteer/
<flyingcow93g> its ok, we believe in you
<karthik> http://www.simbotics.org/media/news/2012/simphone-and-kitbot-steroids-resources-released
<Guest 19>
<schreiaj> Karthik, if you want to PM me those links I'll toss them in the cast post on our page
<michaelblake3481> XML = http://en.wikipedia.org/wiki/XML
<schreiaj> ... or I could just grep for http://
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<flyingcow93g> no, asked what it was for. that specific one.
<flyingcow93g> lol
<lawrence1503> oh my god this is best
<jwfoss> wow
<flyingcow93g> as dean talks forever
<Guest 58> +1
<thefro526> This is most awesome
<Stogi> this is best
<lawrence1503> Can I get this in writing?
<Guest 83> yes...
<pyeung45> #winning
<flyingcow93g> I think its on CD somewhere
<Guest 27> put it in the CD thread?
<flyingcow93g> or something similar
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<schreiaj> This will be in the CD thread
<karthik> Just emailed you Andrew
<Stogi> this is a new one by Jim
<schreiaj> Thanks Karthik
<jwfoss> best pre-kickoff cast ever
<Stogi> note to all teams from EWCP- please help each other out
<Stogi> that's why we do this
<flyingcow93g> LOL thats what I say every year.
<pyeung45> I would die if this was all made up on the spot
<ajones16> Nice job!
<flyingcow93g> clap
<IndySam> ()()()()()()()()()()()()()()()()()
<flyingcow93g> clap
<flyingcow93g> clap
<Guest 58> ::clap::
<grimtuesday> clap clap clap
<Bryan33> Awesome!
<Guest 61> snaps
<kabakowski> That was beautiful.
<Baselthe2nd> Epic
<Meredith16> Coffee house snapping
<SuperNerd256> That made up for the lack of 2nd (official) game hint! THANK YOU! Loved it!
<pyeung45> encore
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<Guest 19> Looking forward to my rookie season Team 4019 FTW
<flyingcow93g> put it on a CD. audio.
<Bryan33> Quite the poet
<grimtuesday> Can I post this on our teams facebook tomorow?
<flyingcow93g> jam to that in my car
<SuperNerd256> Please post it!
<zFoss> /clap
<grimtuesday> please type it and put it on the thread
<kabakowski> i'd download audio of that.
<SuperNerd256> I'd download that.
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<Guest 43> welcome to the first family 4019
<flyingcow93g> anddddd cutoff


Grim Tuesday 06-01-2012 00:09

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
The troll wasn't too big of a deal, he got kicked after one word, though it was ridiculously rude.

Back on topic: Fantastic cast! I took notes, and though it most reinforced what we're already doing, I'm implementing some of the things I heard, most notably the decision making. We were planning on doing a vote, but I think we're moving to consensus and convincement, unless that can not be reached, and we vote.

msimon785 06-01-2012 02:43

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Great cast, as always! While the Andy Baker one was my favorite, this was by far the most informative, in my opinion. As a few others, I took notes on key strategical advice :)
Thanks!

thefro526 08-01-2012 17:05

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Just wanted to remind everyone that we'll be doing our Game Reactions Cast tonight. There's not much of a set agenda, we'll be talking about the basics of rebound rumble, what we like and don't like, etc. The cast should be relatively short with an ample time at the end to take questions/comments/calls from the crowd.

As always, the Cast will be live at: http://www.talkshoe.com/tc/98644

gyroscopeRaptor 08-01-2012 17:42

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
That link is incorrect, it should be http://www.talkshoe.com/talkshoe/web...d=98466&cmd=tc

Andrew Schreiber 08-01-2012 19:02

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
We are planning on having Gabe Salas Jr from 233 on as a special guest. Who knows, maybe he will drop a few hints about what Pink is thinking. No promises though.

Sean Raia 08-01-2012 20:17

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Im very much looking forward to tonight's cast!
Interested to hear the opinions on this years game, you can bet il be tuning in :)

Peyton Yeung 08-01-2012 20:23

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Quote:

Originally Posted by Andrew Schreiber (Post 1099828)
We are planning on having Gabe Salas Jr from 233 on as a special guest. Who knows, maybe he will drop a few hints about what Pink is thinking. No promises though.

Possibly that 8 wheel swerve :)

Cyberphil 08-01-2012 22:53

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Excellent cast once again everyone, and thank you, Dustin, for letting me sit in. I didn't talk a lot, but I hope some of the questions I asked and the following discussions helped the listeners in some way or another.

Keep it up!

Andrew Schreiber 08-01-2012 22:57

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Chat Transcript

Download : http://recordings.talkshoe.com/TC-98466/TS-577816.mp3

Also, we have a twitter account, follow us at @ewcpcast

Code:

<schreiaj> Oh, and you guys are enjoying the casts, please like us on FB and leave a comment with your team number(s) We'd love to know who you are!
<Guest 6> Call starts at nine correct?
<schreiaj> https://www.facebook.com/pages/EWCPcast-presented-by-The-East-West-Collaboration-Project/110990662319846
<schreiaj> That is correct 6
<Guest 6> Thanks, I need to get an account lol.
<schreiaj> I'm technically waiting for Dustin too.
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<rtfgnow> I can hear
<schreiaj> If you can't hear me talking a second ago you need to make sure you can.
<JacobP79> I heard
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<Guest 5> heard
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<Guest 3> Yessir
<JacobP79> Duh
<smitsmcgee> Much better.
<Guest 8> looks like none :P
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<smitsmcgee> Or just no rookies
<JacobP79> 6 years
<Guest 7> 5 years
<smitsmcgee> This is my first EWCP cast, does that count?
<rtfgnow> #5 on 79
<smitsmcgee> 4th year, senior on team 1507
<Guest 3> Team 1676, junior, team co-leader
<JacobP79> 4 on 79 and the last 2 on 2059
<Guest 7> are you happy with no minibots
<Leeland1126> 1126, 4 years. This is my fifth game. Just graduated.
<Guest 4> 5th year- Team 1884
<Guest 2> 7 years, 1714
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<smitsmcgee> Hiya 1126, I know you guys.
<rtfgnow> who enjoyed Dean's speech on kick-off
<Guest 3> I enjoyed sleeping during it...
<Guest 2> 2006
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<Guest 5> Was with 781 for 4 years. Now in first year uni.
<Guest 2> i was in 8th grade team member
<Guest 10> 2 years
<Leeland1126> 1507! Very nice, Smits!
<smitsmcgee> It's nice to see some numbers I recognize from local competitions lol
<Leeland1126> Haha definitely!
<Guest 7> ramp
<Guest 10> I'd guess ramps will win most qualifiers
<Guest 3> The points from scoring balls will probably equal the points due to the ramp
<JacobP79> ramp in elims
<smitsmcgee> Ramp at early comps, balls as competition gets better (champs)
<Guest 5> ramp
<Guest 3> The 3 robots per ramp in eliminations will be key
<Guest 2> coop ramp will be huge
<Guest 5> agree with smits
<Guest 4> depends on # of robots on ramp
<Guest 10> At the higher level the three areas (auto, tele, ramp) should be more balanced
<Leeland1126> Still undecided...
<Guest 4> Auto is vital
<smitsmcgee> It'll be like last year how minibots could win week 1/2 regionals alone, but at champs tubes were just as important.
<Leeland1126> I'm leaning towards ramps, then
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<Guest 4> Average Score guess
<JacobP79> The limited amount of balls helps the ramps be more valuable
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<smitsmcgee> Weeks 1 and 2, ramps will win. Average score will be less than 20.
<Guest 2> do you happen to have the average balls scored per team from aim high?
<Guest 4> 30-50
<Guest 9> guessing 20
<JacobP79> 40
<Guest 7> 20 with a ramp
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<Guest 3> Average score....20. Highest = 50
<Guest 3> *In week 1
<Guest 9> actually i take it back 10-20 average
<smitsmcgee> 20. Plenty of rookies, plenty of teams who haven't made a robot to shoot a ball in a long time.
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<rtfgnow> I'd say 30 +- 10 in Elims
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<smitsmcgee> As a team with a pretty successful power dumper in Lunacy, I can't apply much from that year for this.
<smitsmcgee> I believe the correct term is Barrier?
<Guest 2> not yet
<Guest 7> we put a person over the ramp does that count
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<Guest 3> ^same
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<Guest 15> Hey Leeland! Starke here!
<Guest 9> thanks for the tip
<JacobP79> good point, most people focus on 2006 and 2001
<Leeland1126> Hey Starke!
<pyeung45> That's me
<Guest 3> 2004 had a similar barrier?
<Guest 15> I wish talk shoe let us change our guest names.........
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<smitsmcgee> I made an account like 3 minutes ago, it's not difficult.
<Guest 2> check out wildstang from 04, awesome way to get on that step
<Guest 3> Ah, okay, thanks a lot.
<grimtuesday> so, any chokehold strategies anyone?
<Guest 15> 340 was a good one too
<Guest 15> from 2004
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<Guest 3> Thanks
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<Guest 4> Sim swerve was epic
<Guest 9> idk if it just me but i find this game really boring
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<Guest 15> 340 2004: http://www.chiefdelphi.com/media/photos/17076
<Guest 17> there'll be hidden depth 9
<Guest 4> calling from london is expensive
<schreiaj> fair enough
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<Guest 15> FRC Designs - Check it out! http://www.frc-designs.com/
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<rtfgnow> Hour Florida driving or hour Michigan driving?
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<JacobP79> Andrew where do you live?
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<JacobP79> I think there is a new team at a boys and girls club near there
<stevend223> psssh how about hour jersey driving?
<GCentola1126> the basketballs are really fun to play with
<smitsmcgee> And inconsistent!
<GCentola1126> well...that too
<Guest 15> They make good dodgeballs........
<GCentola1126> yeah!
<pyeung45> don't care for them
<stevend223> we lost one of our basketballs immediately for a good hour or so after we got to our shop
<Guest 19> Yeah, small hopper is a Good Thing.
<grimtuesday> hopper bot
<Guest 9> this year the rules are simple
<grimtuesday> accepts balls from teammates
<stevend223> small hopper is helpful, you just doont need a large one
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<stevend223> the simulation is all lunacy inspired bots
<grimtuesday> this year the rules are ambigous
<stevend223> the simulator is good for getting a feel of the game
<Guest 15> yay for increased level of competition!!!!!!!!!
<Guest 17> Yay for most teams being able to do endgame
<smitsmcgee> Being able to move would be a good start.
<grimtuesday> I disagree with that; because your scoring is not defined by goals this year they are defined by balls.
<Guest 7> no minibot!!!!!
<grimtuesday> Balls are the limiting factor
<Guest 19> Silly question: When do you know OPR's relevant?
<stevend223> technically isnt the ramp not endgame? you can do it whenever you want during the match, right?
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<grimtuesday> if an opponent scores the ball anywhere but the top rack and you score in the top rack
<smitsmcgee> Yes, but you get the points when the match ends.
<GCentola1126> yeah, technically
<grimtuesday> you have a net gain
<stevend223> i view the endgame as the last 30 seconds and being able to throw over the alliance wall
<Guest 21> did this just start?
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<schreiaj> hasnt started recording yet
<stevend223> though i still see the bridge as an endgame
<schreiaj> we're just talking
<Guest 21> ok
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<Leeland1126> Shorter robots will be better for ramps, I'd think.
<pyeung45> i'm nervous of a tipping widebased
<lawrence1503> Howdy Mr. Yeckley
<smitsmcgee> Just keep the CoG reeeeeeeeeeeeeeeally low
<Guest 2> wildstang was widebased on 06
<Guest 2> idk their drive though
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<Guest 19> MOE had a wheelie bar.
<Guest 2> yeah, their bumper extended
<schreiaj> we're trying to get Gabe in still.
<Guest 2> to go up the ramp
<Guest 15> 340 had a wheelie bar
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<Guest 19> And IRI.
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<pyeung45> bridges seem important
<Guest 19> Truth. Come prepared not to flip.
<Leeland1126> 1126 will probably have a severe fear of tipping over -_-
<smitsmcgee> Hey Nick
<grimtuesday> hey leeland
<GCentola1126> D:
<grimtuesday> and garrick
<Leeland1126> Hey Simon!
<GCentola1126> Hey Simon!
<SuperNerd256> Going over the bump seems important for strong scorers going back and forth, really fast
<Guest 21> Im predicting Car Nack will predict a match where 3 robots are on a bridge will only happen a handfull of times EVER.
<Cyberphil> What if one robot feeds balls from opposite side?
<GCentola1126> 1126+ramps = tip. And the ramp moves this year
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<Guest 19> Greg Needel called under 50 times this season.
<GCentola1126> I think it might happen more frequently come the better elimination matches
<lawrence1503> smitsmgee, what team?
<schreiaj> ^ yup, I was chatting with him last night about that
<Hallry1676> When does 'Car Nack' first predict?
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<GCentola1126> We may all end up building smaller robots
<smitsmcgee> 1507. it's Brian
<Guest 21> Exactly
<lawrence1503> oh hey
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<stevend223> probably between stop build day and week 1
<pyeung45> how about a 111 bot from 2001 (carries robot on its top)
<Leeland1126> I'd agree with that. Mostly in elims. But a lot of times, alliances are probablly gonna be shooting for that coopertition bridge.
<Guest 19> One can not predict when Car Nack will speak.
<Guest 21> I could be Car Nack
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<GCentola1126> I think Einstein alliances will have 3 robots balancing
<smitsmcgee> The way that rule is written it
<grimtuesday> agreed with this
<smitsmcgee> it's gonna be hard to play defense at all
<grimtuesday> defense is impossible given current rules
<Guest 21> I think that is likely one of the few times it will happen
<stevend223> but the question there is how do you judge 50 percent from a ref's POV?
<grimtuesday> also, if in key and alley, robots can touch and both team get fouls?
<GCentola1126> defense is tricky. not impossible
<smitsmcgee> Defense will be touchy at best
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<GCentola1126> and Simon, i think it depends on who initiates the contact
<Leeland1126> Defense is going to be hoarding as many balls as possible.
<Guest 19> Citation needed.
<Guest 21> Hoarding is illegal
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<Guest 21> if you posses 3 balls
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<Leeland1126> Like, having as many in your alliance's area as possible.
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<Guest 20> 1126- G28 is the only rule G44 does not apply to
<smitsmcgee> Is it illegal to push all the balls into your lane and just camp there?
<GCentola1126> yes.
<GCentola1126> but it doesnt apply to g25
<grimtuesday> smitsmcgee, if you cooperate with another robot to do it, that's blocking the flow
<LeviBackgammon> 20 - Speaking of that exception, what's the impact?
<GCentola1126> so what ahppens if a blue robot gets slammed into a red bridge by a red robot?
<Guest 28> which robot is counted in the hoarding rules?
<rtfgnow> He wasn't yell about no swerve, so no.
<Guest 21> I see designs that implement a gatherer that can ALSO put down the ramp being common
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<stevend223> i know someone with the exact same name as you-gabe salas lol
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<pyeung45> no!!!!!!
<Guest 21> no karth?
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<schreiaj> No Karthik
<jwfoss> not tonight
<Guest 29> No Karthik?
<schreiaj> We;ll get him on sometime again in the future
<Guest 21> Yikes
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<Guest 21> ok
<Guest 17> Cast begins here for those reading transcript
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<Guest 17> _______________
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<GCentola1126> i like it
<pyeung45> like shooting dislike game a bit though
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<rtfgnow> I'm not a fan of the name
<stevend223> not a fan of the name lol
<smitsmcgee> They could've thought of a better name.
<Guest 21> not a fan of the name
<smitsmcgee> lol
<Guest 28> I like, but think rookies will have major issues
<pyeung45> name=lame
<Guest 21> or the build-up
<Guest 29> But imagine the MCs taking advantage of that name
<Guest 28> and yeah dislike name
<GCentola1126> definitely
<Guest 21> hints were USELESS
<stevend223> needs to relate more to basketball IMO
<Cyberphil> Yes, balls in basket=hard!
<DrTheta> I think it's an appropriate name, I see a lot of rebounds occurring
<GCentola1126> the player stations are separated
<Guest 29> What was with the showing all the game pieces from the previous years?
<smitsmcgee> Coaches will need to communicate without getting in the way of the inbounders.
<GCentola1126> i think that will be fun for communication when one alliance partner is isolated
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<GCentola1126>
<grimtuesday> train our coaches on treadmills
<Guest 28> would wired headsets between coaches be theoretically possible?
<schreiaj> check the rules 28
<stevend223> psssh i run the box as an operator
<Guest 21> i think wireless com is illegal
<stevend223> wireless is, wired might not be
<Guest 28> wired, not wireless
<stevend223> but it might not be logistically worth it
<grimtuesday> wired coms, though
<smitsmcgee> The small one is 44", don't know how big the normal ones are.
<Guest 21> Whats the distortion of view with those hoops?? they look obnoxious
<pyeung45> cups and string?
<Cyberphil> Yes, definitely blind spot!
<stevend223> 48 i believe
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<GCentola1126> what about a 469?
<Guest 21> Thats what this game should be called. "blind spot"
<stevend223> what did he say about the wall, it was a little muffled on my end
<smitsmcgee> Most teams will probably bounce balls as far as possible, just like throwing tubes last year.
<Cyberphil> how to call in?
<SuperNerd256> PHIL! PHIL! PHIL! PHIL!
<schreiaj> +1 724 444-7444 98466#
<Cyberphil> Got it!
<grimtuesday> can students call in or do you only want mentors?
<schreiaj> students are fine
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<schreiaj> Heck, Nick is a student
<thefro526> No profanity and you're in.
<thefro526> Also, Nick is Canadian
<schreiaj> and no derping
<Guest 17> Can anyone comment on this year's ramps vs. 2001?
<GCentola1126> ugh
<jwfoss> smaller, more stable
<Guest 5> Yay Canada. That is all
<Guest 21> agreeeee
<Guest 19> But winning and balancing counts double.
<Guest 4> hoops cost $80 in the UK
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<stevend223> bridge is worth twice as much as a win i belive
<Guest 28> at least coopertition means something this year though
<DrTheta> Agree
<JacobP79> just the middle bridge
<GCentola1126> but if both alliances get on the bridge but dont balance, you eaach get 1 coop point
<schreiaj> middle bridge is 2
<schreiaj> win is 2
<smitsmcgee> It should have been a tiebreaker.
<Guest 17> Do they drift towards the center or stay on one side once down?
<stevend223> my apologies
<DrTheta> I like the rest of the ranking structure though
<stevend223> its the same
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<LeviBackgammon> 1 for unbalanced but occupied mid.
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<LeviBackgammon> 17 - they return to center.
<pyeung45> sounds like some FLL games
<Guest 37> Is it possible to get 1 coop point or will teams roll down the bridge and touch the ground every time?
<LeviBackgammon> We had a long chat on that, wish the manual just said.
<DrTheta> Autonomous scoring for secondary ranking trait
<GCentola1126> especially because some teams may have no idea what they are doing
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<stevend223> i believe you get one coop point just by being on the ramp along
<Guest 21> The ramps in general are an iffy element so far. No one seems to be able to accurately predict how they will pan out
<LeviBackgammon> 37 - 1 co-op for unbalanced, but occupied ramp.
<grimtuesday> sure, I'll call in
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<Guest 19> Not even the GDC.
<Guest 17> Auto can be worth as much as a bridge.\
<stevend223> ah i see
<Guest 37> but to be occupied, both robots need to be supported by ramp. but if one team rolls down and touches they ground, I dont think they are supported
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<LeviBackgammon> Is that what the rule is?
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<stevend223> yeah, its a blue box under the rule that defines ramp scoring
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<Guest 28> 37 is right
<Guest 17> What would you rather have, a change right before Week 7 or advance warning?
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<Guest 21> cyber, youre muted
<Guest 19> End of Regionals, I bet.
<Guest 21> just fyi
<stevend223> i like the fact that you get more points for 3 balancing during elims
<GCentola1126> so is going to the coop ramp early as a "hey. we are willing" gesture a good idea?
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<schreiaj> Saturday at ~3, change only applies to Einstein
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<LeviBackgammon> I think that would be something you'd work out before the game started with the other alliance.
<LeviBackgammon> Like, bargaining.
<stevend223> @GCentola, yeah definitely, some thing like that needs to be devised
<LeviBackgammon> Metagame theory!
<Guest 17> They deliberately want 2 robots on each alliance and 1 of eachin coop
<schreiaj> S Cent NY, I think you had noise in the BG
<Guest 21> true
<Guest 21> thats a pain
<smitsmcgee> The fact that your opponents can control all but 3 balls is....interesting.
<grimtuesday> any noise still?
<Guest 19> Except you could hoard then--not now.
<schreiaj> no
<Guest 2> i thought 120
<Guest 17> I'm iffy on the hoard rules
<GCentola1126> in theory, couldnt you steal balls from the opposing alley if it is clear?
<Guest 28> smits - but if they score one, then the Inbounders have to kinda juggle to get one in play
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<smitsmcgee> Yeah, but even with some leeway they can pretty easily make it so you're only playing with 4 balls at a time.
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<Guest 21> cyber is the strong silent type
<schreiaj> Cyber is gonna get his chance
<Cyberphil> You know it
<Guest 21> That beam is going to be crossed
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<Guest 17> I'm concerned that many teams will set up as "feeders" and there will be a dearth of actual shooters
<Guest 21> ALOT
<stevend223> it WILL be crossed, and the teams that cross it have a huge legup/advantage
<smitsmcgee> I think there will be a lot of defense preventing teams from getting to the ramp at the end, much like preventing teams from getting to the poles.
<GCentola1126> Hi simon
<SuperNerd256> Hello Tuesday!
<Guest 21> simonnnnn
<GCentola1126> WELCOME TO EWCP
<LeviBackgammon> Oh sup.
<smitsmcgee> Hey, that's another Rochester area team! Yay for WNY.
<schreiaj> *EWCPcast
<GCentola1126> i beat supernerd
<schreiaj> EWCP is TECHNICALLY different
<GCentola1126> dang
<GCentola1126> i was close
<Hallry1676> So basically have a large net, which leads it into a completely accurately shooter?
<Guest 29> http://dl.dropbox.com/u/10982151/Trolol.bmp
<stevend223> i get it
<Hallry1676> That shoots into the top hoop?
<LeviBackgammon> Simon, you're talking about the launcher zeroed into a specific robot location/facing?
<Guest 37> still need partners that can shoot balls
<smitsmcgee> So other robots feed your robot.
<Guest 17> That won't get 5 in the end game, no way
<stevend223> but does that may break your 14 inches
<LeviBackgammon> Yeah, Hallry.
<Hallry1676> Okay
<LeviBackgammon> Like 2009 - one of the teams.
<Guest 29> The dl link shows Simon's idea
<LeviBackgammon> Basically, drive to a specific spot, and from there you have 100% accuracy.
<stevend223> there's about 3.25 inches that you CAN'T reach to the hoop
<LeviBackgammon> You don't need to reach the hoop/.
<LeviBackgammon> A calibrated launcher would be fine.
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<LeviBackgammon> Also, speaking of distance from hoop...
<Guest 17> What are your thoughts on a robot to stack another on top of it to make the 40 elim points happen
<LeviBackgammon> 38.5in fender, 18in diam. hoop 6 in from the wall, 14in envelope for the robot.
<Guest 21> i already said
<LeviBackgammon> What's that work out to...?
<Guest 21> its only gonna happen a hand full of times
<Guest 29> XD
<stevend223> i was thinking about that
<stevend223> sometimes, taking the penalty MIGHT be worth it
<Guest 19> Yeah, hadn't thought of that....
<Guest 39> A minimal drive train, two powered wheels, two coasters
<Guest 21> Camping will not be that great
<Guest 37> I think several teams will be able to make 80% shots from the key
<Guest 17> We have a scaled prototype of stack bot
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<Guest 21> not many robots wil be passerrs
<Hallry1676> Is anyone thinking of sitting in the key and shooting accurately, but having a drive train to move around and get balls?
<Guest 17> that another robot could climb on
<Guest 19> Doesn't R01 effectively require mobility? http://frc-manual.usfirst.org/viewItem/57#4.1.1
<Guest 39> I agree with 19
<Guest 29> Not in the spirit of FIRST...
<Guest 29>
<GCentola1126> but playing a cleaner game comes in handy later
<Guest 21> That is not proffesional
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<Guest 21> AT ALL
<LeviBackgammon> I think that's smart play, too.
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<Hallry1676> Definitely
<Guest 21> Tipping a bot over?
<LeviBackgammon> No.
<Guest 19> Yeah, smart play to bump there.
<Guest 21> to move them, sure thats fine
<LeviBackgammon> Taking the penalty for moving an opposing robot by contacting it in key.
<Guest 21> ok thats fine
<Guest 21> i see that as ok
<stevend223> this way stats could show higher scores
<stevend223> in comparison to say, breakaway
<Guest 21> but purposely TIPPING them, not cool
<Guest 29> hahaha
<smitsmcgee> Higher average scores definitely.
<Guest 29> YES AGREED
<Guest 29> No GLOSSARY!
<LeviBackgammon> Prevent neg. scores, too
<Guest 39> no gollsery -> sad
<stevend223> they tried to simplify the manual, and yeah, they need a glossary
<LeviBackgammon> Manual is irritating
<Guest 37> if a team builds a top heavy robot and you try to tip them by not breakiing any rules, I don't have a problem with it
<Guest 19> Can someone say where the bumper zone is defined this year?
<Guest 21> I <3 manual
<Guest 29> I prefered the rules when they were twice as thick
<smitsmcgee> Hahaha Manual Part 2.
<LeviBackgammon> We wasted ~1/2 hour discussing whether the bridge returned to center
<schreiaj> Not sure I agree, if the penalty is 3pts and it nets me 10 pts? That's a failure in the game
<stevend223> 2-10 inches bumper zone
<LeviBackgammon> And it would be nice if it just said.
<Guest 39> manual simplified? this is so much more difficult to understand.
<Guest 21> Its simple
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<stevend223> yes it has
<Guest 21> 18
<stevend223> becuase it says "bridge" not "alliance bridge" or "coopertition bridge"
<LeviBackgammon> "simple"
<Guest 29> 2 for each robot, 2 on each bridge
<Leeland1126> 6 on the ramps, 2 for each robot. That's all that is said, I believe.
<GCentola1126> I think we know when an allaince gets a point for scoring, but the actual rule for that is ambiguous
<Guest 28> simulator says 18 as well, I'm guessing FIRST would have checked that
<Hallry1676> yes, 18. 2 for each of the 6 robots, plus 2 for each of the three ramps
<LeviBackgammon> I think it says 16 if you count them up.
<Guest 21> agree
<LeviBackgammon> *18
<Guest 29> Agreed
<stevend223> ugggggh the peg heights last year
<Hallry1676> haha, yeah steven
<Guest 29> :P So true
<LeviBackgammon> Yes, that's irritating.
<Guest 21> But it should be clarified
<LeviBackgammon> Manual really should say.
<Guest 26> I DONT WANT TO DO MATH =D
<Hallry1676> *and then mess them up in the team drawings =P
<Guest 21> I find the animation disheartening
<LeviBackgammon> Sorry, tangent, how close can we get to the hoop?
<stevend223> the arena section works this year
<smitsmcgee> The stuff that's in the Manual is good, but the things that are missing are blatant.
<Guest 21> it doesnt say the points for the ramp, it says the co-op points only.
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<Hallry1676> 3/4ths of an inch away i believe to the bottom hoop?
<GCentola1126> It might slow it down
<Guest 19> You could control them all--the alley.
<Hallry1676> Well, an entire alliance can have 15 balls
<Guest 29> And ally
<LeviBackgammon> 38.5in fender - (6 in hoop->wall + 14 in bot reach + 18in hoop diameter)?
<GCentola1126> so one robot couldnt hold 18
<smitsmcgee> Could you wedge the balls in the corner of your lane and protect them?
<Guest 39> Where on the field will there be congestion or will there be? My guess is bridges at lower-grade regionals will be a bigger problem.
<LeviBackgammon> So that works out to half an inch to the edge of the hoop?
<Guest 37> plus then you could push balls into your key or ally and completely starve the other alliance
<Guest 21> To make it different from aim high
<Hallry1676> Guest 29, a robot CAN go into the other alliance's robot to get their balls
<Leeland1126> So you don't build a robot that has a 18 ball capacity. They're scaling down 2006 scoring.
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<Hallry1676> *Guest 29, a robot CAN go into the other alliance's LANE to get their balls
<smitsmcgee> But if there's a robot "protecting" the balls in your lane, they risk a penalty to get them.
<JacobP79> New challenge
<Guest 17> Guys, I may have found the equivalent of the dual-hang this year in autonomous. Teams with no autonomous will give their balls to the center (ctd.)
<GCentola1126> holding 3 also make it easier to retain them without jamming
<LeviBackgammon> Speaking of congestion, we can drive over the divider, right?
<Guest 21> True
<Guest 37> Hallry, but you can then touch them while they are in your alley and get 3 pts
<Guest 21> they will anyway
<Guest 29> Of course, Levi
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<Hallry1676> Guest 37, that's if you touch their robot, not their ballsd
<Guest 29> And Mike it's called the barrier
<Guest 17> bridge, then a pro shooting robot will tip the bridge and give them all the balls. They can shoot them for lots of points
<pyeung45> coopertition scores seem like it could be too much
<smitsmcgee> It's worth too much. If anything, 1 point. But it should be a tiebreaker.
<Guest 21> hahaha
<LeviBackgammon> 29, who are you?
<Guest 19> Work the pay plan. Balance each match.
<Guest 21> well robots that can balance well ARE good
<Guest 21> to be honest
<Guest 21> in this game
<LeviBackgammon> They'll be picked most
<Guest 21> exactly
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<pyeung45> it makes it very strategic
<Hallry1676> Like minibots...
<LeviBackgammon> We had this silly idea.
<Guest 21> people will want to try for the 40
<smitsmcgee> Upset city.
<stevend223> i understand wanting to push the coopertition score as important, but this year itsbroken
<GCentola1126> I'm glad they at least kept the seeding from last year
<Guest 21> it is
<GCentola1126> just added to it
<LeviBackgammon> Robot with 50lbs. weight and automatic gyroscope that entirely took over duty of balancing.
<Leeland1126> It's another challenge to overcome. If a team that REALLY wants the number one spot isn't willing to go the extra mile to get the coopertition points
<Leeland1126> Do they really deserve it?
<LeviBackgammon> And even if it did nothing else it would still probably do excellent in seeding.
<stevend223> thats an interesting viewpoint of it, "everyone's fight"
<Guest 21> no
<Guest 39> the shift of scoring during after seeding - how will this upset the advantage of such a #1 robot?
<pyeung45> we discussed it for like an hour
<smitsmcgee> With 30 seconds left, teams should be lining up at the cooperatition ramp.
<Guest 19> Here's the thing though--balance AND win.
<DrTheta> Ranking rules would have been much cleaner without coopertition points adding to qualification points
<LeviBackgammon> It would have been boring.
<Guest 21> Rank will be unimportant, "bad" teams will try hard for co-op and pick good teams (scorers).
<LeviBackgammon> Now we have a metagame.
<stevend223> a lot didn't like it in 2010 IIRC, but now it looks so better than this year
<smitsmcgee> 1st should be only win-loss. Ever.
<DrTheta> agreed
<Guest 28> agree
<stevend223> this is counter-intuitive to the "FIRST=Sport"
<Guest 21> agree
<Guest 46> do coopertition points count for a single bot, or for the whole alliance?
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<Guest 21> whole alliance.
<LeviBackgammon> Whole alliance recievesthem.
<Guest 46> thanks
<Guest 17> No reason not to try for the ramp this year, at least for the 1 pt
<Guest 21> Ughhhhhh they need to lose this bridge deal
<LeviBackgammon> If you're ahead of your opponent, and you're winning, do you want to balance the bridge.
<stevend223> 17, but then the ramp is worth 10-20 points to jump ahead
<Guest 19> If you're ahead by two and you're winning, balancing makes no difference--the delta is still two for the win.
<LeviBackgammon> Yeah, what they just said.
<Guest 46> true, but how will the HDPE on the bridge affect teams with slicker wheels like mecanums?
<Guest 37> will we see opponent alliances talk before matches?
<Guest 46> i thin opponents will strategize, at least the smart ones.
<schreiaj> It is polycarb
<Guest 17> 19, the delta vs all 54 other robots in the regional is 2 or 4.
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<Guest 17> it's important
<stevend223> 37, definitely, at least in week 1, maybe later other things will be discovered
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<pyeung45> it may benefit you to not get the coopertition ramp but what about your partners?
<LeviBackgammon> It might come down to "Well, screw them"
<smitsmcgee> If they're going to win, you basically hold their other 2 points in your hands.
<DrTheta> Can't this system lead to collusion>
<DrTheta> ?
<Guest 21> yes
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<LeviBackgammon> Ties are never going to happen
<Guest 21> to smits
<Guest 46> "coopertition", not collusion
<Guest 17> agree with pyeung45, you may be a powerhouse, a rookie, anywhere in between, but your partners may not have your same record
<jwfoss> DrTheta. Yes.
<smitsmcgee> That
<smitsmcgee> That's bad.
<Guest 19> Balancing helps everyone on the field here. The win/loss delta remains constant.
<Guest 13> Are teams more likely to put an adult in as coach to negotiate with opponents on the coopertition bridge?
<Guest 28> 17: but unfortunately, the lower one may defer to the powerhouse
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<stevend223> that works more than what we have this year; not ideal, but better
<Guest 21> i dislike the co-opertition
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<Guest 37> 13, I think the teams that plan to talk to opponents already have adults as field coach
<Hallry1676> Lost audio...
<Guest 37> correlation, not causeation
<LeviBackgammon> Cooperation vs. collaboration vs. collusion, which would coopertition fall into?
<pyeung45> it would seem that if no.1,25, and 47 vs 2, 20, and 30. 1 wouldn't want to do the middle bridge at all unless they knew they could win but 25 and 47m
<Guest 21> whats collusion?
<pyeung45> *may
<Guest 17> esqejgyjkfbjlwfbjklhbjvlhdqgwjkhvgrwdebjkhvgdebjmn,vbjn,fejfebjmnefqbjmnfrfjhebj2hejknhe hacked
<LeviBackgammon> Negative cooperation, basically.
<LeviBackgammon> Colluding with the enemy
<Guest 21> yikes
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<Guest 19> 2001.
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<Guest 19> Because there were like five alliance members.
<DrTheta> I'm not talking about collusion in match between opponents
<GCentola1126> There was a 39-0 match on Curie in 2010
<pyeung45> no wedge bots
<Guest 29> But you can push!
<LeviBackgammon> wat
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<LeviBackgammon> Can't entangle the field
<Guest 29> Pushing is not disallowed (sorry for double negative)
<Guest 34> Wait
<Guest 21> balancing two robots will be easy, i have felt the ramps firsthand
<LeviBackgammon> You can interfere with it while not on the ramp, yeah
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<Guest 34> You cannot use balls to wedge under bridges
<Guest 28> just for the coop bridge
<Guest 29> We found it somewhere yesterday
<DrTheta> It is entirely possible for a team within a match now to adversely affect the ranking score of an opponent for the benefit of a team not in the match
<Guest 29> "Fully supported"
<Guest 2> it says fully supported for the coop ramp
<Guest 28> that's the only one with the fully supported rule
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<DrTheta> That was what I mean by collusion
<Pastor Eli James> VancouverWaTi.com is a Nimbuster PERP!! He made a full confession!
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<LeviBackgammon> As in, no upward force is applied to the robot from anywhere not on the bridge?
<Guest 28> [G41] is what they're thinking of
<schreiaj> For those, don't go to that link
<JacobP79> There is
<Hallry1676> Yes there is
<LeviBackgammon> Why is this not an IRC channel
<LeviBackgammon> /mode +b
<stevend223> but will plywood ramp simulate polycarb well?
<LeviBackgammon> /kick
<Guest 28> steve - not a chance
<JacobP79> We had some in NC and they looked pretty strong
<Hallry1676> It has sides though, doesn't it?
<Guest 21> they hard hard to push
<Guest 21> hard to alter
<Guest 21> so they will balance easy
<schreiaj> Levi, basically I can mute people
<pyeung45> is it feesible to fit 3 wide ones?
<LeviBackgammon> k
<Guest 21> yes
<schreiaj> but since the spammer last time was aguest I can't do crap to him
<Guest 21> exactly
<LeviBackgammon> Guy who saw the field, how strongly does the ramp return to center?
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<Guest 19> That's promising.
<LeviBackgammon> Very?
<Guest 21> Very strongly.
<Guest 21> you have to keep force
<Guest 2> 2 batteries are only ~26 lbs
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<LeviBackgammon> Well, 20lbs is a considerable portion of a robot's weights for balance purposes
<Guest 21> think if they were side by side
<Guest 21> 2 long thin robots can act as one long robo
<Guest 21> and robots can stack onto eachother
<LeviBackgammon> Having 3 robots would be awful.
<Guest 2> full robot is around 140 lbs, at max weight
<Guest 29> VERY informative about bridges: http://www.youtube.com/watch?v=-AMaqqmoLgQ&list=UUHA7zyPRS3VPDvl4ehss-zw&index=3&feature=plcp
<pyeung45> 1501 in 2010
<Hallry1676> Can two robots be next to each other on the ramp, like right side-left side rather than one in front of the other?
<LeviBackgammon> Sure
<GCentola1126> But, knowing this, do you think teams will build smaller robots this year?
<Guest 21> no
<LeviBackgammon> If you can fit them.
<Guest 21> no
<LeviBackgammon> ?
<LeviBackgammon> Rule against it?
<Guest 17> will there be robots that stack other robots on top?
<Leeland1126> Ramps is 88 inches long. 3 robots at 28" thick, plus bumpers... that's scary...
<Guest 21> sorry levi
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<Guest 17> will some teams do it?
<SuperNerd256> link!
<Guest 29> LINK
<Guest 20> question on bumper rules: does anyone know what bumpers a circle robot needs?
<SuperNerd256> PLease give the link!
<Guest 28> LINK
<Guest 46> LINK por favor
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<grimtuesday> is the chat still going?
<GCentola1126> similar to 148 in 2008. Small and purposeful, great asset
<Guest 21> Ok so this is an extreme sidebar but are 2056 and 1114 like sister teams?
<lawrence1503> It was sent via MMS
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<Hallry1676> 148 in 2008 was crazy...
<LeviBackgammon> Chat's going strong.
<Guest 46> i believe 1114 helped start 2056
<LeviBackgammon> Link 29 posted is fantastic.
<LeviBackgammon> Thank you, sir.
<Guest 17> 20, do a nonagonal robot. they have a 100% chance of winning einstein
<lawrence1503> 1114 started 2056
<Guest 29> If you read Simon's email, you would've seen it Levi
<Guest 21> ohhh ok
<lawrence1503> A former 1114 student is the lead technical mentor on 2056
<Guest 21> cause 2056 is insane
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<Guest 46> Guest 17 - lol
<Guest 21> oh geez
<grimtuesday> l
<LeviBackgammon> vid #4
<LeviBackgammon> yes
<Guest 21> omg poohbear?
<Guest 21> i remember that
<Guest 21> he was a genius
<pyeung45> no likes that guy
<schreiaj> Poohbear was amazing
<Guest 20> no. 148 in 2008
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<stevend223> its not vital
<Guest 21> I wonder how that robot panned out?
<Guest 28> yeah, 40 pts vs 0 if you try 3
<Guest 19> Enjoyable pain in the butt.
<stevend223> but teams who can go over it will be a HUGE advantage
<Guest 21> Barrier will be driven over OFTEN
<pyeung45> brute force
<grimtuesday> l
<SuperNerd256> Teams who can go over quickly will be a great asset.
<grimtuesday> anyone elses chat keeps breaking?
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<ipburbank> mine is fine
<Guest 28> fine
<stevend223> what is the bump? steel?
<pyeung45> is it important to change sides quickly?
<Guest 29> Steel
<LeviBackgammon> Bent steel
<ipburbank> it will be steel yes
<DrTheta> kit wheels work for climbing the bump?
<stevend223> thats what i assumed, thanks
<Guest 28> how much will you actually need to cross though?
<Guest 21> yeah
<ipburbank> 6" wheel might get a lot more traction going up the wood than the steel.
<smitsmcgee> Are pneumatic tires necessary for taking the Barrier at speed?
<pyeung45> i don't see a high need to cross over much
<SuperNerd256> Different grip meaning what? Easier to slide, or harder to get up on?
<Guest 23> What size wheels are you all using?
<pyeung45> 6"
<Guest 46> 8" pneumatic
<Guest 21> Average score prediction time
<Guest 23> 8" pneumatic look usable from andymark
<Guest 21> 12
<Guest 21> 12 point average
<Guest 46> we're looking at a diy 8" pneumatic, similar to Andymark's
<stevend223> jersey was beautiful yesterday
<Hallry1676> ^agreed
<ipburbank> I love 40-60 deg
<Guest 29> Sometimes snow days kill build time...
<GCentola1126> I keep wanting to say "bump" and "lane"
<Guest 5> not even snow in ontario right now. dissappoint
<Hallry1676> yes.
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<LeviBackgammon> How did we get to this?
<GCentola1126> cursed terminology from other years
<Guest 21> no
<stevend223> i'd say no, but it's a huge vital advantage
<Guest 21> of course
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<SuperNerd256> Kangasbapathy
<Guest 21> hahaha
<Guest 29> KAAARRTHIIICCCKKK
<SuperNerd256> Did I spell it right?
<stevend223> he was talking about jim zondag right?
<schreiaj> Jon Jack
<Guest 29> Link to that vid?
<schreiaj> It is MMS
<pyeung45> about 4"
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<SuperNerd256> Can you PLEASE post the video? I need to leave soon.
<Guest 5> Supernerd: i think you missed two a's
<Guest 21> Tough
<schreiaj> what part of It is MMS do you not understand?
<Guest 37> the 'mms'
<SuperNerd256> Didn't see mms
<schreiaj> Multimedia Messaging System
<Leeland1126> How viable would arcing the ball be?
<Hallry1676> Will shotting in the top row be important?
<ipburbank> goes back to funnel
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<Hallry1676> *shooting
<grimtuesday> no chat?
<SuperNerd256> What's the ball like when it bounces off the backboard? Will it fall into the basket?
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<Guest 17> Teams will try for the 3 for offeason, to present their robot in a real hoop situation
<ipburbank> Our programmer is looking into using the IR light on the connect
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<Guest 21> Grim, your too smart
<Guest 21>
<Guest 17> For low level play, not completely true
<Hallry1676> So is the second row more important than third?
<Guest 21> Thats a pain
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<stevend223> hallry, arguably, yes, it is
<Guest 17> For most teams, it's likely better scoring. For high level, no
<Hallry1676> Huh, interesting
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<stevend223> because also, a missed ball there has potential of going into the 1, and in my opinion your chances of a missed shot going in the one, are much more..
<stevend223> likely than missing a top row shot(odds are your shot will be more powerful) and falling into the second
<Guest 23> Titanium's 2010 'catapult' was pretty effective
<Hallry1676> hmm, true
<Guest 29> Better flow
<Guest 29> Make it give it
<DrTheta> Titaniums was 09
<Guest 17> group analysis of endgame?
<DrTheta> They often used it as an empty cell mover
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<smitsmcgee> I'm holding you to that.
<lawrence1503> past the key as in closer to you
<Guest 17> Stevend, that won't happen often
<ipburbank> quick question: evaluation of the new motors?
<Hallry1676> Will many keys drive to the key, sit there, and just shoot?
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<stevend223> true, 17, but its still something to think about
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<Hallry1676> *will many teams drive t othe key, sit there, and just shoot?
<schreiaj> Idk if we've had enough time to play with motors yet
<schreiaj> NO one's smoked motors
<stevend223> you'll see teams relying on the key for shot protection, IMO
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<Hallry1676> Isn't the key slick, though? Will it be easy to get in the same position on?
<GCentola1126> high level matches will be very fun to watch
<DrTheta> Like the game dislike coopertition's influence on seeding
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<ipburbank> are there any new useful motor power/weight/speed ratios?
<Guest 29> You may have to bake a lot of cookies
<stevend223> its the same material(HDPE) as the bridge
<GCentola1126> There are lots of strategies that seem like they could make it slow to watch
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<Guest 49> they will keep the co-op aspect
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<stevend223> limited balls might cause the game to feel slow at times
<Guest 23> how is it 15 balls at one time?
<GCentola1126> well at least FLR is week 2 so we can see the came first
<GCentola1126> *game
<stevend223> 9 in robots, 6 by inbounders
<Guest 28> 3 per 3 bots, 2x per inbounder = 15
<smitsmcgee> Hahaha that could be good or bad... We'll see.
<Guest 23> oh wow, that's effective
<smitsmcgee> That was about FLR.
<DrTheta> Without the coopertition=qualification points it would be good
<GCentola1126> it has good and bad parts
<stevend223> but the 6 inbounder balls are only short time, ie. they need to be rid of quickly
<Guest 37> or 1 point for cooperition
<Guest 49> but 6 of them could have been scored on you putting you at a 18 point disadvantage
<Guest 37> .5 for attempted
<Guest 28> they can hold 6, they just need to take them out of the corral
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<GCentola1126> just not 2010 ranking system!
<schreiaj> yea
<DrTheta> I am worried they might have to do the same this year
<Guest 21> can they change it
<Guest 21> or no
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<Guest 2> i thought the 2010 ranking system was great once they added the 5pts for winning
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<DrTheta> It was servicable
The recording has ended.
<Guest 21> can they possibly change their mind on the co-op tier by now?
<Guest 17> Can we type in questions and have them answered?
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<Guest 17> CAST ENDS HERE
<thefro526> G17, thanks
<Guest 17> How would it change if the co-op effect on seeding is halved from what it is now
<Guest 29> I agree with Simon
<stevend223> also accuracy was less important
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<schreiaj> Different weighting or just push it to tier 2 would be best
<Guest 21> You could only shoot three balls.
<Guest 21> how is that game changing?
<stevend223> someone on my team said that too <__<
<Hallry1676> That's a good idea...
<Guest 29> Thank you to all!
<Guest 21> $@#$@#$@#$@#
<Guest 21> i am human player and left
<Guest 29> Like I said
<Guest 29> he's gonna have to bake a lot of coookies
<Guest 51> Full court shots are possible but only in last 30 seconds.
<smitsmcgee> How easy is it to bounce balls across the Barrier?
<Guest 29> But then other robots have to aim into the funnel
<stevend223> its just as hard as shooting a regular basketball
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<LeviBackgammon> Would be nice to have a ball to hold.
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<Guest 21> its dumb
<Guest 21>
<Guest 46> sell the Kinect for cash for the team? haha
<DrTheta> You could just plan a lag in the code
<Guest 29> AAWWWWWW
<stevend223> ^^an alumni had that idea haha
<Guest 29> I JUST Noticed that
<Guest 21> sell Kinect for pizza money? im in
<Guest 29> Last 30 second inbounder scoring is like scoring from half court in basketball
<smitsmcgee> not with 2 8in balls and a 18in hoop
<Guest 29> Half court?
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<stevend223> ever shoot a basketball and get it stuck in the side of the rim? is that possible?
<Guest 51> two balls will definitely go thru the rim at one time physically
<smitsmcgee> We used them one year... never again.
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<stevend223> no like, the back of the cirlce
<Guest 2> stuck between side of rim and backboard
<Hallry1676> I think he means lodged behind the rim and the backboard
<stevend223> its hard to describe in words
<stevend223> yes
<Guest 17> There's a photo on CD where it's stuck behind the hoop
<stevend223> 2 and hallry that's exactly what i mean
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<Guest 51> Yes it is possible to get the ball stuck on the rim on the back plate as well as between the rim and glass.
<Guest 28> like 2010
<Guest 29> noooo
<Guest 28> I saw the scoring sensors
<smitsmcgee> Nick are you going to FLR this year?
<Guest 29> Feel better!
<smitsmcgee> Yeah
<Guest 28> yeah
<Hallry1676> At least the balls won't be popping like the tubes did =P
<Guest 29> Why not?
<Guest 46> who said they'd be in PGH??
<Guest 29> I'd like to hear the reason
<smitsmcgee> Fair enough
<DrTheta> They will be getting chunks torn out instead
<smitsmcgee> And me!
<Hallry1676> Theta, true
<Guest 29> I've done it
<smitsmcgee> Haha yeah, no problem
<Guest 29> Nope
<Guest 29> doesn't count
<Guest 29> The ball counter is located in that rectangular thing
<Guest 46> huhhhhhhhhhhh haha
<Guest 29> I don't think so
<Guest 29> Yup
<Guest 29> Awww FLR's been great for us
<DrTheta> They'd still win
<Guest 29> So yeah, I actually want to hear why mecanums are so bad
<smitsmcgee> 29, what team are you from?
<Guest 29> 639, same as Simon
<Hallry1676> That's Code Red, right?
<smitsmcgee> code red right?
<Guest 29> Yup
<Hallry1676> Not good in pushing matches
<Guest 29> But is pushing that important this year?
<Guest 26> No wheels>Mec wheels
<Guest 29> hahahahha
<Guest 29> ..
<lawrence1503> G26 yes
<Guest 29> Use ALL the Mecanum
<Guest 26> 639 reppin here, I hate mec, treads all the way
<thefro526> I <3 Mecanum
<thefro526> Oh wait, I meant sammiches
<lawrence1503> The Fro, you are sick
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<lawrence1503> go to bed to get your head straight
<DrTheta> but but sammiches
<lawrence1503> oh
<lawrence1503> sammiches
<Cyberphil> http://www.chiefdelphi.com/forums/showthread.php?t=89737&highlight=mecanum+maneuvering
<lawrence1503> Dustin owes me a sammich
<Guest 29> about 15, we did the trig
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<Guest 17> i have this idled
<Guest 26> TREADS<3
<Guest 17> wtf is going on
<ipburbank> simon - link to that slide of "crr drive progression"
<Guest 29>
<thefro526> TheFro is one word, Canada
<lawrence1503> where did 526 come from
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<DrTheta> 4 wheel wide might not be terrible
<ipburbank> 4 wheel drive over the bump? that'll be good
<Guest 29> hahahahahaha
<Guest 29> TREAAADS
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<Guest 29> XD
<thefro526> 4WD wide might not be too bad
<thefro526> just not that awesome
<thefro526> but it depends on what you're trying to accomplish
<Guest 29> Crab + lazy susan = death of 639
<stevend223> nonadrive just looks really pretty
<ipburbank> Simon - in reference to your earlier statement: http://www.pasteall.org/pic/show.php?id=24104
<Guest 2> 703 did that
<ipburbank> those are our drive trains for the last few years (minus one or two)
<Guest 29> treads, treads, use ALL the treads
<Guest 29> 4 wheel drive was bashed too
<Guest 26> Simon! stop bashing treads...
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<Guest 29> ...
<ipburbank> who is me?
<ipburbank> (user name)
<Guest 65> Yo
<smitsmcgee> I'll text you if i remember to
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<Guest 29> Wait, didn't thunder chickens use 2 different drives for Breakaway?
<Guest 65> I thought they did
<lawrence1503> Just message me on FB. Nick Lawrence
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<Guest 2> they did
<Guest 29> Use ALL the treads
<Guest 65> Hi Simon
<Guest 65> and IStvan
<Guest 28> any suggestions for a better camera?
<smitsmcgee> 2009
<smitsmcgee> lol
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<Guest 28> treds in 09 would win
<ipburbank> this year treads would be good w/o key
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<Guest 41> if i can, how can you shoot accurately? the reflector tape such
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<DrTheta> Floor loading is going to be big this year
<Guest 29> I can guess the story now...
<Guest 29> Solution? RIP OFF THE CAMERA
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<Guest 29> It's literally what we did
<Guest 26> Simon, why did our treads never break?
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<smitsmcgee> The wheels were at least 10"
<Guest 29> What are you talking about, the duck's treads are DEADER than dead
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<Guest 20> Does anyone know about the bumpers on a circle robot? Do you have vertices?
<smitsmcgee> didnt they go 8 wheels for breakaway?
<Guest 65> Zev
<Guest 65>
<Guest 17> /r/frc
<ipburbank> we can't year you Z?
<Guest 26> OMFG ZEV GET OUT
<Guest 65> HAHA
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<Guest 17> guest, i have a solution
<Guest 29> Hey be nice
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<Guest 17> 20
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<ipburbank> zev is the man
<Guest 29> So many 639 members..
<Guest 17> make a nonagonal frame. they have a 100% championship win record
<spacegy4> hello peeps. more 639
<DrTheta> Articulated Ball Drive for the win
<Guest 17> or make an octagonal frame, direct CIM-driven, out of solid 7071 aluminum
<Guest 5> i am telling 781 to listen in
<stevend223> i heard that one
<DrTheta> Decagonal Wheels
<Guest 2> that was awesome
<Guest 29> It's Zev!
<Guest 65>
<Guest 46> guest 17 - thats what we're doing
<Guest 65> Who's 29?
<Guest 46> haha
<Guest 2> ive listened to all of the casts with zondag
<stevend223> one thing of complaint-for MAR, i dont believe they've announced the ranking system
<Guest 20> yeah you answered that before about the nonagon. Does anyone have the actual answer though.
<Guest 29> Go 639
<spacegy4> hi its Andrew S
<Guest 65> Hey Andrew!
<Guest 65> It's Zev
<smitsmcgee> It's almost all NY
<DrTheta> Minnesota is ranking teams this year for their offseason state championship, I need to look at their ranking system
<Guest 2> dr theta, are you going to duluth?
<ipburbank> ssshhh
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<DrTheta> 10k lakes
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<Guest 2> what team? im from 1714
<DrTheta> 2232
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<Guest 29> Alright I'm out, thanks for the cast to all
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<Guest 2> i think i remember you guys from breakaway
<Guest 29> -Joon
<Guest 2> you had like a semi circle top right?
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<schreiaj> https://trello.com/board/ewcpcasts/4ea3567c5191a4de46010186
<DrTheta> We played you in the Quarterfinals last year with C.O.R.E too
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<Guest 17> Theta, an email sent out last year that's copying michigan for an idea
<Guest 17> not the final method, but awards were downplayed
<Guest 2> oh your right, those were fun matches
<Guest 17> 3633 from albert lea here
<Guest 17> north star
<DrTheta> Thanks
<DrTheta> One less thing to look for
<Guest 17> e.g. 10 for robot awards, 5 for animation/non robot awards, 15 for RAS/EI/RCA
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<stevend223> i feel like that's out of place for being done at championship
<stevend223> like, there's so much other stuff to do at champs
<Guest 60> video is always nice
<Guest 17> I think video if someone is pulling up related images would be good
<DrTheta> I'll have to take a look in at superior this year if I get the chance. It's going to be pretty deep
<Guest 17> just staring at someone's webcam would be boring and a waste of bandwidth
<stevend223> well actually, in the sense of a conference like they have at championships, as a conference discussing collaboration, that's not a bad idea
<Guest 2> yeah, we have a whole wi group coming up
<Guest 17> not all of us can watch that without lag
<Guest 67> I'm with 17
<Guest 5> I like video, but bandwidth limits
<DrTheta> Webcam only if you show us your robots, jk
<stevend223> maybe adding images into your cast
<ipburbank> I think it would be nice keep track of who is who
<stevend223> yeah, graphics would be nice
<LeviBackgammon> Be able to pop up relevant images
<stevend223> maybe a live smartboard esque thing, sorta like a powerpoint presentation
<LeviBackgammon> Why not just use chat for that?
<LeviBackgammon> Link, etc
<Guest 17> dn't throw them up occasionally, throw them up always
<smitsmcgee> Kinda like the ESPN show Around the Horn
<spacegy4> it would be better than just throwing up links in chat
<Guest 17> type up notes on a cloud-based notepad and post it
<LeviBackgammon> If you want readable diagrams you won't have video small enough to stream smooth
<Guest 17> during the show
<LeviBackgammon> What 17 said.
<ipburbank> I like the way TWiT does it
<Guest 17> e.g. link to diagram mentioned at 20:14 www.imgur.com/12345
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<Guest 17> paste that in notes
<Guest 17> when done, attach
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<stevend223> i think its 39 people just mentioning it
<ipburbank> when is "now" tho?
<stevend223> 24 hours? since last post?
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<stevend223> just type up powerpoint presentation-esque notes during the cast
<schreiaj> Sorry phone died brb
<Guest 17> Doubt it
<Guest 17> In the video they posted...
<Guest 17> they were noticeably taking several shots
<Guest 17> They had to TRY to miss and get it in on the bounce
<Guest 17> This won't be common
<Guest 2> our mentor didnt want to take the ball out of the bag, and kept bouncing it in the bag showing how it wont bounce
<stevend223> they're about an inch bigger than 2006
<Guest 2> i had to convince him to try bouncing it out of the bag
<schreiaj> absolutely
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<smitsmcgee> Once the exterior is punctured the properties change a lot.
<Guest 26> Elevation!
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<Guest 17> byes
<spacegy4> yup. high schoolers have school tomorrow
<stevend223> byea ll
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<spacegy4> looking forward to the next one
<LeviBackgammon> Thanks for the cast, guys.
<Guest 51> thanks for the show. great info as usual
<smitsmcgee> Yeah thanks guys
<stevend223> can't wait for next week's cast, these will be nice
<spacegy4> thanks for the cast even though I only caught the end
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<DrTheta> thanks guys
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<spacegy4> I'd have to install itunes.
<Guest 41> hey if i can ask how would one shoot the ball into the hoop accurately with out the gaffer tape?
<schreiaj> http://www.talkshoe.com/talkshoe/web/talkCast.jsp?masterId=98466&cmd=tc
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<spacegy4> thanks guys. I'll give it a listen
<Guest 17> Question: will there be an audio only option?
<Guest 5> +1
<spacegy4> video would be a good way to show pics without having to post links in chat
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<spacegy4> there are good ways to stream video. justin.tv works quite well
<Guest 51> muiti point video can be very distracting
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<spacegy4> yeah. that can.
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<spacegy4> lol. Treads ftw :P
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<smitsmcgee> id follow you
<Guest 51> Yes i think Twitter would be great.
<schreiaj> @ewcpcast
<Guest 51> Twitter is probably the best tool for developing a personal learning network out there.
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<Guest 69> Guest 51 - definitely, been able to do cool stuff through twitter
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<spacegy4> cya guys. thanks


Grim Tuesday 08-01-2012 23:01

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Thanks for letting me on, and on behalf of my team, thanks for the cast! Was very informative. We are rethinking both the barrier and the coopertition bridge right now.

Marc S. 09-01-2012 00:29

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Is 254's slam dunk vid posted?

PayneTrain 09-01-2012 00:31

Re: [EWCP] EWCPcast, 1-5-12 and 1-8-12, Twas the night before kickoff and Game Reacti
 
Disappointed other work kept me from the cast. I love being there to listen to the live shenanigans/on-topic discussion.

Thanks for the service you provide.


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