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-   -   Official Rebound Rumble Thread (http://www.chiefdelphi.com/forums/showthread.php?t=99341)

Silver218 07-01-2012 20:30

Re: Official Rebound Rumble Thread
 
Any teams figure out how to connect the Kinect sensor to the cRio yet?

Daniel_LaFleur 07-01-2012 20:31

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by Silver218 (Post 1098541)
Any teams figure out how to connect the Kinect sensor to the cRio yet?

I'm sure some teams already have a working platform ;)

danderson 07-01-2012 20:35

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by GaryVoshol (Post 1098212)
You forgot the Bumpers. The maximum 14" extension is from your Frame Perimeter, which is inside the Bumpers. Subtract 3-1/4 inches (2-1/2" noodle, 3/4" plywood) from your calculations, and you'll be even farther away from touching a hoop.

Gah, thanks. The team brainstorming session completely disregarded bumpers. At least we have the fender dimension distances on-hand though, so we can get a general idea of how positioning helps. And still, the bumpers don't add too much distance, a bit more force to any dunk-like bumping should still work just fine. Though that does make the worst-case a bit more daunting...

Interesting thing with The Tournament section: even though the middle balance provides coopertition points, in terms of seeding, the tie-breaker after qualification points isn't balance points, but hybrid score. Balance points come after that. So while the center balance has a large impact on seeding, the other platforms have less influence than hybrid...

Sorry about not being more current, I haven't had a chance to view this thread since 3:30ish

RedLeader342 07-01-2012 21:05

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by Karin1649 (Post 1097950)
Anyone know where I can find the game animation? I'm retired but curious, and my computer whacked out in the middle of kickoff :(

lol youtube

joek 07-01-2012 21:06

Re: Official Rebound Rumble Thread
 
I think it'll be a good year for the 10" mechanum, and harder rollers/ wheels are pretty much a necessity. the bumps are 4" high, a rather conspicuous height if u ask me... normally we use 8" mechanum with soft rollers, but this year we might have to use a multi-wheel or larger wheels.
just my two cents worth. don't even know what we'll use...

om23 07-01-2012 23:08

Re: Official Rebound Rumble Thread
 
who started already? we don't start planning things out until Monday?

Andrew Lawrence 07-01-2012 23:11

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by om23 (Post 1098875)
who started already? we don't start planning things out until Monday?

We already have our drive half finished, and essentially finished design, and starting to order parts for robot #2.

I'm as surprised by this as most people are. :|

Garten Haeska 07-01-2012 23:13

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by SuperNerd256 (Post 1098877)
We already have our drive half finished, and essentially finished design, and starting to order parts for robot #2.

I'm as surprised by this as most people are. :|

Is there a like button?

joek 07-01-2012 23:14

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by SuperNerd256 (Post 1098877)
We already have our drive half finished, and essentially finished design, and starting to order parts for robot #2.

I'm as surprised by this as most people are. :|

holy hell, what, are u guys those stereotypical geniuses who never leave there basements 'cept for FIRST? and the other half pro machinists?! we barely have a good understanding of the game

Andrew Lawrence 07-01-2012 23:19

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by joek (Post 1098880)
holy hell, what, are u guys those stereotypical geniuses who never leave there basements 'cept for FIRST? and the other half pro machinists?! we barely have a good understanding of the game

No, but we joked around during the summer about a basketball game. We designed how it could work, what drives to use, entirely hypothetical stuff.

When we watched the video, we were as shocked as ever! We made some small adjustments to fit the game, and our design was done. Ended last 30 minutes of the meeting by starting the drivetrain, and ordering parts.

I swear I'm going to wake up any moment in bed, it being 5:00 AM, Sunday morning, and this was all a dream.

*For the record, we didn't just magically devise stuff for basketball-like games over the summer. We did a variety of sports, from tennis to baseball, and even water polo (You never know!). It just so happened that during that time we agreed a basketball-like game would play like Aim High, and built off of that.*

joek 07-01-2012 23:24

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by SuperNerd256 (Post 1098890)
No, but we joked around during the summer about a basketball game. We designed how it could work, what drives to use, entirely hypothetical stuff.

When we watched the video, we were as shocked as ever! We made some small adjustments to fit the game, and our design was done. Ended last 30 minutes of the meeting by starting the drivetrain, and ordering parts.

I swear I'm going to wake up any moment in bed, it being 5:00 AM, Sunday morning, and this was all a dream.

*For the record, we didn't just magically devise stuff for basketball-like games over the summer. We did a variety of sports, from tennis to baseball, and even water polo (You never know!). It just so happened that during that time we agreed a basketball-like game would play like Aim High, and built off of that.*

lol, wish we were around for aim high... we started in rack'n'roll

sharontron 07-01-2012 23:24

Re: Official Rebound Rumble Thread
 
I would love to get some feedback about my idea for a robot design. Haven't pitched it to my team yet, but I figure I can try the waters on this forum.

In a word: pyramid. With pneumatic suction capacity. The drive train would be a pair of military tracks to develop proper traction for the platforms. Balls would be sucked up via a vacuum that extends from the bottom of the pyramid into the tip of the pyramid's eye.

An arm would extend from the top of the pyramid, grab the ball, and begin dribbling it to increase the potential angle of impact.

A bit complex, but I feel that the dribbling component artfully captures the spirit of basketball. Woodie Flowers talked about Eat Pray Love, the book, in his speech, and in the book, they artfully capture one woman's soul-searching endeavors. This can capture the soul of basketball!!

Would love some suggestions. Thanks!

Andrew Lawrence 07-01-2012 23:30

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by sharontron (Post 1098901)
I would love to get some feedback about my idea for a robot design. Haven't pitched it to my team yet, but I figure I can try the waters on this forum.

In a word: pyramid. With pneumatic suction capacity. The drive train would be a pair of military tracks to develop proper traction for the platforms. Balls would be sucked up via a vacuum that extends from the bottom of the pyramid into the tip of the pyramid's eye.

An arm would extend from the top of the pyramid, grab the ball, and begin dribbling it to increase the potential angle of impact.

A bit complex, but I feel that the dribbling component artfully captures the spirit of basketball. Woodie Flowers talked about Eat Pray Love, the book, in his speech, and in the book, they artfully capture one woman's soul-searching endeavors. This can capture the soul of basketball!!

Would love some suggestions. Thanks!

I'm going to try to say this in the nicest way possible, and I don't mean to be rude in any way: Are you trolling us? Dribbling will be the worst not to mention most impossible (improbable) thing to do in this game. If you are not trolling, I apologize, however that is a very bad way of playing the game. This is FIRST, and I am trying to help you, and this is the honest truth. A simple robot with wheels (tank treads are fine), a normal sized base, and an attachment or so will be a lot better than your description of the robot.

I hope this helps, and remember, I'm only trying to help you succeed. I wish the best of you and your team, and good luck! :D

Also, since I see this is your first post, you must be new here. So here's the standard welcome from Andrew:

WELCOME TO CHIEF DELPHI!!! :D

sharontron 07-01-2012 23:39

Re: Official Rebound Rumble Thread
 
Thank you, Andrew, for your reply. My idea was actually serious, but thanks for your input. I'm not too familiar with the mechanics of robot building; I generally deal with PR stuff, and thought I'd give some creative (and far-fetched! :) ) brainstorming a try.

Perhaps in another 10 or so years we can start building pyramid robots, for now I suppose a standard square frame might do the job best!

Andrew Lawrence 07-01-2012 23:47

Re: Official Rebound Rumble Thread
 
Quote:

Originally Posted by sharontron (Post 1098934)
Thank you, Andrew, for your reply. My idea was actually serious, but thanks for your input. I'm not too familiar with the mechanics of robot building; I generally deal with PR stuff, and thought I'd give some creative (and far-fetched! :) ) brainstorming a try.

Perhaps in another 10 or so years we can start building pyramid robots, for now I suppose a standard square frame might do the job best!

I do PR, too, and know the difficult transition of going from PR to mechanical. You have to start thinking about what's practical. To tell you the truth, I loved your idea. It was one of the best things I've heard all day! The only thing is, HOW are you going to do it? How will you make the vacuum get the balls to exactly where you want, then have a hand find the balls, grasp them, and then score? One thing I still forget to do is remember to think of HOW I'd do things.

But the main part is that you tried, and used your mind to engineer something. As I tell my team members, "there is no such thing as a stupid idea, just stupid implementation".

Anywho, good luck this year, thanks for asking the question, and keep using your head! I love to see when people use their heads, even if what comes out isn't the best. :p


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