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Ball Launchers? Ideas?
Hey there. Today we discussed various launchers.
Spring Loaded Throwing Arm Pnuematics? Any ideas? Pro/Cons? Thanks! Thomas 1939 |
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I want to see the animation robot with the plunger to pick up balls and the boots that spin to kick them. Could you do that please. It would be very awesome. :D
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I'm actually thinking of a conveyor belt going from an intake roller all the way up to 2 wheels that spin like pitching machine wheels to launch the ball. 45 degree angle for maximum distance, adjustable speed on the wheels for height.
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Something similar to this, but "tank treads" instead of wheels
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Ive worked out an equation for trajectory that will hit an exact point (middle of hoop) based on a fixed theta (angle of launcher) and a variable velocity (wheel or spinning boot speed)
Its still the FIRST day of this build season so we will have to see |
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So the rules dont have a maximum "Muzzle Velocity" :D hmmmmmmm
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We actually discussed the tank tread idea as well, but one of our mentors brought up a really good point. How many commercial pitching or throwing machines do you see with tank treads? With a foam ball especially, the shortest amount of time that the ball can be in contact with the wheels will not only benefit the condition of the balls (if the belts spin at different speeds at all, the ball spins and it could do some damage to game pieces), but also will help with size, weight, and ease of construction of the mechanism.
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http://frc-designs.com/html/grippers.html Matt |
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We also used 2 smaller suction cups in 2010 for the soccer balls. Although we got through 1 regional with them, we quickly switched to a roller design before championships. The problem with the soccer balls (and probably these foam basketballs) is that it isn't an even surface, so it was hard for the suction cups to get and keep suction on. |
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At first we considered a crossbow kind of idea, but now we're moving onto something a little bit more akin to some of the winners from '06.
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I would steer a bit away from 2006 mechanisms. Those mechanisms had a maximum muzle velocity, and they shot through a hole in the wall, not a hoop with a backboard.
The concept seems fine, but those designs need major mods to make them work with this game. |
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As a 2006 FRC participant (Aim High) who built a robot using the pitching machine launcher design, I have a few comments about it:
First off, calibrating the wheels ended up being a little more annoying than expected. Even though we used encoders to measure and even out the speed between each wheel, we found the release angle was still inconsistent -- the balls needed to be squeezed by the wheels a bit to get the traction needed to accelerate the ball, and the balls would end up flinging a bit to the right or left depending on which wheel made contact with the ball first and how the ball re-expanded. For Aim High this wasn't a big deal because the target was relatively large, but with baskets this year we need a lot more precision. Also, the ball originally came out without spin, so the balls flew like a knuckleball, making scoring unpredictable. We changed the speed of one wheel to add spin, but then had to apply a directional bias since the spin did induce lift on one side of the ball (still better than a knuckleball)! Lastly, we had to run those large softball wheels with CIM motors to get them spinning fast enough, but when they were on all match it quickly drained our battery. In later matches we had to turn off the spinner during collection periods just to save power, then wait for the wheels to spin up to speed again. I did see effective single-wheel launchers against a static surface that took out a lot of the multi-wheel variable issues we had, and they seemed to work well. |
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Unless you have a really well coordinated alliance partner to line them infront of you, then push them into your intake as you shoot... :p |
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What powered your shooter a CIM?
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I have it everyone, I just need to figure out how to get my hands on this! http://www.youtube.com/watch?v=aFl-9W8x-uI
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Our team was starting to think about a pnuematic piston that shot-puts the ball through a barrel at the target.
Any suggestions? |
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I would stray away from that idea. Pneumatics (in my experience) are much better for power than for speed. Maybe use your pneumatics to load a spring?
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Use smaller diameter cylinders they travel faster. We used them in breakaway with success. The important part was speed not necessarily mass behind the strike. KE = 1/2MV^2 I guess.
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I think our ball launcher should have the wheels spinning around 80mph. But that's a rough estimate we'll see what actually happens.
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Can you clarify that? Rotational speed typically isnt measured in mph.
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Well I estimated what the cim speed would be because I have no idea. I converted it in to mph to make it more easily recognized. But Yeah I have absolutely no idea how fast a cim would actually be spinning but. I took the diameter of the wheel in ft, .5, multiplied it by pi. multiplied it by rpm which I just put in 4500 because I have no idea. Oh yeah the Cim motor would be directly connected to the shaft through the wheels. Then I divided by 60 to give me ft per second. and converted it to mph.
Does any one have any rough ideas as to how fast a cim motor would be spinning under a load of a 6in wheel that is free spinning? |
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This looks cool: http://www.chiefdelphi.com/media/photos/33185
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Why didn't your team just use one motor with some gears to run both wheels? |
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A mechanism that has come up with our team's discussion is a catapult. It would work very well if you can get the programming down, but it may not work with some of our ideas. |
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I am really curious what is the limit of accuracy for this design. Shooting a basket is much harder than 2006's game. Hopefully next weekend we will get a prototype running to see if this is practical. |
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I heard one great team effort was where one robot chucked balls at another robot and the other just sat at the goal and caught them all while just pouring them into the goal.
Although, this year there are limited balls on the court. |
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Also, look at 217's 2006 robot, they had a sheet that caught balls being thrown at them. It would work by absorbing the thrown ball and funneling it to a storage area. |
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This could be very dangerous this year, though, with limited possession rules.
EDIT: This being a funnel/net. |
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Yep, what was cool about the set up was that balls thrown horizontally at it would not bounce off it. It was very good at absorbing the kinetic energy. I was pretty blown away by it. I don't remember which match I saw it on blue alliance but here is a photo I found. http://www.chiefdelphi.com/media/photos/24488 |
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This is what we had http://www.chiefdelphi.com/media/photos/23042
What we learn is back spin is very useful to keeping the ball going long distance. Flywheel needs to be heavy. This insures very little speed loss when shooting. We had a pneumatics ball stepper. This made sure the next ball did not drop until the wheel had enough time to be at the right speed. We would shoot 9 balls in 7 second with 80 % score rate. This year is much different you have to arc the ball it is not a straight shot. |
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Team 25 had a pretty nifty shooter in 2006.
I seem to recall that teams that shot the ball with a single wheel that gave it a lot of backspin, did really well. Of course the backboard messes up that idea a little bit, you have to aim for the sweet spot, a certain height above the basket. |
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Think of how your rotational velocity of your pitchers, pitch of the launcher, and distance from the hoop go into arcing the ball instead of launching it. |
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This Thread has absolutely EXPLODED. Its great to see so many people thinking about this.
My two cents. Speed. Both in terms of muzzle velocity and reload time. A variable initial velocity is a great idea. Very important. Accuracy/Consistency. With wheels you run into the issue of spin (which can be tweaked to even remove air resistance from the equation). Deformation is also a big problem because that compressed force will make the ball wobble when fired. (Although nominal, i need to look further into this) Range. Simple enough. Must be consistent and long enough to provide for as many scoring opportunities. Now. If you can set the launcher to 45 degrees and leave it there it makes the equation for finding the velocity to shoot an optimum parabola. And you can limit the number and size of moving parts with a fixed angle shooter. (Hint Hint, Programmers this is way easier than solving an equation with both V and theta in it) Thanks for reading! Thomas 1939 |
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edit: also look at the teams that were successful in 2009, although the number of balls was different, there were a lot of teams that scored consistently by getting right next to the target and dumping the balls in |
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I don't know about that, I got to hang out with the Falcons (team 842) yesterday, and we seemed to have more success getting the ball in using the backboard and backspin, than we did lobbing it.
But it's still pretty early in the season, hopefully we'll see some youtube action this week that will astound us all |
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quick question: how are teams going to work with the weird height requirements?
the absolute height must not exceed 84 in any appendage may not extend more than 14 in. beyond the frame perimeter i can't seem to think how this works |
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man- i always over complicate things |
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The biggest issue with the shooter fixed at 45 degrees would be if you are really close. The proximity would make it impossible to score in the top basket or even the middle depending on the size of your robot.
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At a glace, it appears this year's shot arc is going to be very different from 2006. I have been joking with my team that its going to be like kareem abdul jabbar's sky hook. The ball will have an early release (higher angle on the the ball's initial trajectory) and using the robot's frame perimeter and height to prevent the shot from being blocked.
I am really nervous about how large the backboard sweet spot will be. Does anyone feel accuracy will be more important than frequency of shots made? My team was thinking that missing the shot and failing to rebound will give the opponents possession of another ball and a scoring advantage. |
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Well if the balanced bridges can be worth 40 points in elimination rounds, I think they expect a decent number of shots to be made, so I wouldn't expect and amazing amount of ductility with making shots. But I have yet to test anything.
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I think arm styles are certainly worth of note and it looks like 1875 has one up and running: http://www.chiefdelphi.com/forums/sh...highlight=1875
1523 MARS had a "pitching style" arm in 2006 that (I believe) used a cam and spring set up. Their shots were extremely consistent but may not have had the ability to easily change trajectory. |
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I guess I am wondering how much of a disadvantage a missed shot would be. Suppose if team A that can only make 50 percent of the shots at the 3 point hoop and team B that can make 100 percent at the 2 point hoop. Then if 6 shots were made by both teams. Then the total would be Team A 9 points and Team B 12 points. Team B would also have opportunity to recover some of the missed shots of team A. This is an over-simplified example. |
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