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-   -   <G33> (http://www.chiefdelphi.com/forums/showthread.php?t=99444)

nitneylion452 27-01-2012 09:47

Re: <G33>
 
Quote:

Originally Posted by Siri (Post 1113867)
I think this overlooks a lot of the more dynamic scenarios that will come up this season. I can think of four instances right off:
- You know you're best shot at winning is to win the bridge. This is a risk, but a calculated one that could well come up, especially once we see how difficult this is for average teams in competition. I don't think I'd completely shut down our throughput in most of these cases, but at the very least I'll likely exercise strict (slow) ball control on several occasions.
- You have one or more robots that are strong in autonomous but less hot in teleop. Perhaps they have poor reloading mechanisms or are dunkers that do best under no defense. If I can grab the lead in autonomous with the higher point values, I may well return slower--at least slower than I would if I was down by 10.
- You've got one strong shooter who starts great and then breaks. This will happen, and is probably my biggest/most common instance. Even if I had a weaker scorer left, I'd definitely slow down and maybe even shut down if I knew I had a good enough lead for the Bridges.
- Your opposing alliance Inbounders are all proverbial Minibot Tower Hitters, or your opponents aren't guarding their Alley well enough. This is significantly less likely this year, but if I've got enough balls getting dropped right into my scoring side, I'm not going to cross the field unless (albeit still before) I must.

There are probably countless other scenarios (good or bad). Remember matches are dynamic; it's not all about theoretical scoring capacity.


I agree. Ball starving is a very present possibility both when leading and when behind if you feel that your best chance at winning will be the bridges.

Think that maybe after week 1 or even week 0 we may see a rule change?


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