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Coopetition Ramp
Would like to see your thoughts on this part of the game.
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Re: Coopetition Ramp
I say bring it on. Work together, and you both seed better. Makes for a nice challenge in qualification matches.
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This ramp will be key. I have a feeling a lot of teams won't review the ranking system this year and it will bite them at their first event. You will see a top 8 much similar to that of 2010 (BreakAway)
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Re: Coopetition Ramp
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I like this Coopetition MUCH better than last year where most teams just chose to ignore it and even some competitions didn't bother with it. |
Re: Coopetition Ramp
I'm not sure yet, we'll see.
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Re: Coopetition Ramp
Does this ramp become an alliance ramp in eliminations? Meaning, in the eleimination rounds does this ramp mean nothing or can like the 3rd red/blue alliance member use it to get 10 points?
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Re: Coopetition Ramp
No the coopetition ramp has nothing to do with the playoffs.
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Re: Coopetition Ramp
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It won't be easy per se, but I don't think it requires any amazing pre-ship coordination between teams. Quote:
I think it's pretty ingenious. |
Re: Coopetition Ramp
We tossed out some methods for on-field communication in this thread:
http://www.chiefdelphi.com/forums/sh...threadid=99428 |
Re: Coopetition Ramp
Teams that have operational previous year robots should practice balancing robots on a ramp copy of this years piece. We are looking at doing this just to see how hard it will be to coordinate with another driver in achieving the balance and get some training in on it.
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Re: Coopetition Ramp
While we're on the subject of ramps, did anyone else notice the little note from the GDC that said:
"As the level of competition at the FIRST Championship is typically very different than during the competition season, the Game Design Committee will possibly alter the value of balancing at the FIRST Championship within the range of 5 to 15 points per Robot." They kind of are trying to give themselves a get out of jail free card if the point system turns out to not work. |
Re: Coopetition Ramp
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Re: Coopetition Ramp
i think the coopertition bridge really is exactly what the spirit of FIRST is about, working with your own alliance members becomes just as important as working with the opposing alliance. i like it, it's an interesting twist.
on that note, i feel it might be important to have us share information regarding our weights and centers of gravity prior to a regional here, so that teams can adequately match up who can balance who, etc. i feel like it'd be useful. |
Re: *Coopertition* Ramp
This idea is a very unique and ingenious way to promote Coopertition that I hope the GDC puts into use for years to come. I think you will see more Coopertition this year than ever.
Last year at the events I attended I only saw a few cases of Coopertition (sharing minibots for those of you who don't know) and in most cases it was in eliminations within an alliance. The problem, in my opinion, with last year was if you shared a minibot with another team who was not on your alliance you risk eventually loosing to them (if you did not take the minibot away from them when you played against them). This years Coopertition eliminates that problem by making it relatively useless in the finals (unless you are trying to win the award), and only beneficial in the quals. I see what you did there GDC... |
Re: *Coopertition* Ramp
Anyone have any answers about the legality of hooking onto alliance member robots on the bridges? Hooking onto opponents are clearly off limits, but never mentioned alliance members.
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