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-   -   22 motors? (http://www.chiefdelphi.com/forums/showthread.php?t=99749)

Kovs 10-01-2012 18:51

22 motors?
 
Does any team see themselves using 22 motors this year? Is there any actual reason to utilize 22 motors?

RufflesRidge 10-01-2012 19:01

Re: 22 motors?
 
Quote:

Originally Posted by Kovs (Post 1101912)
Is there any actual reason to utilize 22 motors?

Draining your battery as fast as robotically possible?

Ninja_Bait 10-01-2012 19:09

Re: 22 motors?
 
little spinning flags for decoration.

firemaster193 10-01-2012 20:03

Re: 22 motors?
 
you could move your robot with 22 little bug legs

nighterfighter 10-01-2012 20:08

Re: 22 motors?
 
Quote:

Originally Posted by firemaster193 (Post 1101970)
you could move your robot with 22 little bug legs

Must...squish....bugs... :p

DonRotolo 10-01-2012 21:29

Re: 22 motors?
 
Quote:

Originally Posted by Kovs (Post 1101912)
Is there any actual reason to utilize 22 motors?

No

RoboMaster 10-01-2012 21:36

Re: 22 motors?
 
Yeah, that "You can use 22 motors this year!!!!1!!" thing was just to get us excited this year or something. All the motors are restricted to only 2 allowed, and CIMs are just 4. With like 8 different types of motors, it sounds like a lot but it doesn't really amount to anything.

Cecil 10-01-2012 22:13

Re: 22 motors?
 
Hmm.. 22 times what, $109 for a Jaguar speed controller.. Thats $2,398 in speed controllers alone.. Of course you could use Spike relays on some, but then you lose the ability to slow that motor down those few RPM's you need :rolleyes:

Alex698 10-01-2012 22:16

Re: 22 motors?
 
I wouldn't rule out van door motors from previous years' KOP, fisher-price or banebots 775 motors yet. Plenty of solutions.

Tom Line 10-01-2012 22:26

Re: 22 motors?
 
You folks seriously need to check out the Robonauts 2008 video.

With 8 motors in the drive train, that's only 14 more to scatter around the robot!

slijin 10-01-2012 23:28

Re: 22 motors?
 
Quote:

Originally Posted by Cecil (Post 1102112)
Hmm.. 22 times what, $109 for a Jaguar speed controller.. Thats $2,398 in speed controllers alone.. Of course you could use Spike relays on some, but then you lose the ability to slow that motor down those few RPM's you need :rolleyes:

Keep in mind that during build season, FIRST teams can purchase Jaguars for $85.00. It's also illegal to hook motors up to Spikes.

372 lives on 10-01-2012 23:32

Re: 22 motors?
 
yes, we plan on using 22. to do this we have decided on a very simply 15wd chassis that will get us over the bump in a breeze.

theprgramerdude 10-01-2012 23:39

Re: 22 motors?
 
Quote:

Originally Posted by slijin (Post 1102193)
Keep in mind that during build season, FIRST teams can purchase Jaguars for $85.00. It's also illegal to hook motors up to Spikes.

No, it's not. The only motors you can not hook up to the Spikes are the CIM's and FP. Everything else is fair game, which means 16 motors out of 22.

Elgin Clock 10-01-2012 23:40

Re: 22 motors?
 
Do servo "motors" count in the 22 tally?

theprgramerdude 10-01-2012 23:50

Re: 22 motors?
 
Quote:

Originally Posted by Elgin Clock (Post 1102211)
Do servo "motors" count in the 22 tally?

No. As long as they fit the <4W max power rating, according to R.48.L, you can have as many as you can fit on there.

Elgin Clock 10-01-2012 23:57

Re: 22 motors?
 
Ahh, ok. Well, then I think the 22 number will be reached by a minority of teams then.

That's a lot of power draw during 2+ mins even IF they aren't being used non-stop.

CalTran 11-01-2012 16:34

Re: 22 motors?
 
Not to mention the fact that, perhaps I'm just missing something, but the PDB only has 20 spots on it for motors...

PayneTrain 11-01-2012 22:12

Re: 22 motors?
 
Quote:

Originally Posted by CalTran (Post 1102785)
Not to mention the fact that, perhaps I'm just missing something, but the PDB only has 20 spots on it for motors...

Shhh... let them live the dream.

If you have more than 11 motors on your robot, all I can ask is, "Why?"

Ninja_Bait 11-01-2012 22:15

Re: 22 motors?
 
Quote:

Originally Posted by CalTran (Post 1102785)
Not to mention the fact that, perhaps I'm just missing something, but the PDB only has 20 spots on it for motors...

2 of the motors are the VEX motors which are PWM off the digital sidecar. Hey, there's just enough space!

Chexposito 11-01-2012 22:22

Re: 22 motors?
 
i see this as a advantage to all teams, however i don't think many teams will utilize it. it's nice to see an extended limit. i would like to see a robot with 22 motors that each have a purpose though...

rachelholladay 11-01-2012 22:30

Re: 22 motors?
 
Its good for a laugh.
And as mentioned, the PD wont hold that many. Personally as controls captain Im trying to keep to no more than 8, four for drive and four for the challenge piece whose designs have not been finalized yet.

apalrd 11-01-2012 22:41

Re: 22 motors?
 
A few comments:

-You are theoretically limited to 21, as there are 20 spots on the PD board. However, one must be dedicated to the cRio modules, thus leaving you 19 for motors. The two Vex motors can run at 6v off of the digital sidecar, so they don't count.

-You do have to make the battery last the whole match.

-You do have to make weight.

-The point of allowing so many motors is to give teams the freedom to choose the right motor for the right application. It is not a challenge to use as many motors as possible.

Aren_Hill 11-01-2012 22:43

Re: 22 motors?
 
Quote:

Originally Posted by apalrd (Post 1103134)
-The point of allowing so many motors is to give teams the freedom to choose the right motor for the right application. It is not a challenge to use as many motors as possible.

Tell 469 that, can't wait to see what the bring out :p

apalrd 11-01-2012 22:51

Re: 22 motors?
 
Quote:

Originally Posted by Aren_Hill (Post 1103139)
Tell 469 that, can't wait to see what the bring out :p

I'll ask them.....

(goes on FB to ask some 469 friends if they are building something crazy)


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