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WileyB-J 12-01-2012 23:31

2386 prototype shooter
 
Just a preliminary test on a prototype, should be a fun year!

http://www.flickr.com/photos/wileyb-j/6688012541/


Kenichi 12-01-2012 23:41

Re: 2386 prototype shooter
 
very nice! but are you willing to sacrifice a cim motor for your shooter?

WileyB-J 12-01-2012 23:43

Re: 2386 prototype shooter
 
Hell no! Its rather easy to "make" a cim and we plan on doing that! Just a first run with an idea.

FRC3883FRC 12-01-2012 23:44

Re: 2386 prototype shooter
 
Thats one big issue with using a cim motor for ball tossing. As of rule [r38] it limits the robot to olny 4 cim motors. Thats why my team is trying to use pneumatics for launching the ball to the hoops. Still looked very good. Nice job.

krazyman1013 12-01-2012 23:46

Re: 2386 prototype shooter
 
I like it but does it only have a single degree for aiming?

WileyB-J 12-01-2012 23:47

Re: 2386 prototype shooter
 
Quote:

Originally Posted by krazyman1013 (Post 1104130)
I like it but does it only have a single degree for aiming?

Nope! Still have a few cards on my chest!

MattC9 12-01-2012 23:51

Re: 2386 prototype shooter
 
There are CIM-ulators and CIM-Sim gear boxes that allow you to use a "5th CIM" but it's just a rs-775 or a FP with a gear box. It does give you the same output RPMs of a regular CIM.

WileyB-J 12-01-2012 23:53

Re: 2386 prototype shooter
 
Quote:

Originally Posted by MattC9 (Post 1104134)
There are CIM-ulators and CIM-Sim gear boxes that allow you to use a "5th CIM" but it's just a rs-775 or a FP with a gear box. It does give you the same output RPMs of a regular CIM.

You are correct! Run a 775 at a 2.7:1 ratio and bam! Cim-u-lation.

Dr Theta 12-01-2012 23:56

Re: 2386 prototype shooter
 
I'm kind of curious what the weight of that flywheel is. That is some impressive distance. I really like the simplicity of this prototype.

Mk.32 13-01-2012 00:30

Re: 2386 prototype shooter
 
My question(s) how long does that take to spin up?
And how many balls can you feed though it before it slows down significantly?

Aren Siekmeier 13-01-2012 02:55

Re: 2386 prototype shooter
 
Quote:

Originally Posted by Mk.32 (Post 1104161)
My question(s) how long does that take to spin up?
And how many balls can you feed though it before it slows down significantly?

^ This.

Because, am I seeing correctly that you are driving the wheels directly off the CIM? :ahh: Certainly not totally ridiculous, but I would expect it to have a little more trouble accelerating the ball than is observed.

ThaineP 13-01-2012 08:40

Re: 2386 prototype shooter
 
I think you'll notice a bit of an erratic spin difference between different launch speeds with the static bar. My team is doing something similar, but with two sets of wheels, one on the top and one on the bottom so we can control spin if needed.

Nice job.

Chris is me 13-01-2012 09:02

Re: 2386 prototype shooter
 
Quote:

Originally Posted by ThaineP (Post 1104290)
I think you'll notice a bit of an erratic spin difference between different launch speeds with the static bar. My team is doing something similar, but with two sets of wheels, one on the top and one on the bottom so we can control spin if needed.

Nice job.

With a longer ball path, you can put more backspin (or topspin if you have an inverted shooter) on the ball. Simpler than software!

Tazlikesrobots 13-01-2012 09:12

Re: 2386 prototype shooter
 
Nice shot :D

kinganu123 13-01-2012 09:24

Re: 2386 prototype shooter
 
In terms of the cim-u-lation, wouldn't torque play a factor, because those motors, even with the gearbox, have a nominal amount of torque


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