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search: Posts Made By: Aignam
Forum: General Forum 01-17-2005, 11:33 PM
Replies: 2
Views: 700
Posted By Aignam
Re: Wherefore art thou, Tyngsboro?

I like the poetic touch, but wherefore = why. ;)
Forum: Control System 01-17-2005, 11:29 PM
Replies: 4
Views: 1,733
Posted By Aignam
Re: Only 1 camera allowed?

Ah, the power of FIRST-ers...
Forum: Extra Discussion 01-17-2005, 11:23 PM
Replies: 13
Views: 3,165
Posted By Aignam
Re: pic: things never workout the way you want them to.

I'm going to have to guess that it's probably not the best idea to discuss how to undermine school securities on this forum.
Forum: Kit & Additional Hardware 01-17-2005, 11:19 PM
Replies: 6
Views: 1,410
Posted By Aignam
Re: Question for John V-Neun and Paul Copioli

A liiiiitle off topic, but I'll take my chances:

I can't wait to see how much higher the level of competition is going to be now that every team will be rolling. Great job, John and...
Forum: Rules/Strategy 01-17-2005, 11:16 PM
Replies: 6
Views: 3,168
Posted By Aignam
Forum: Rumor Mill 01-17-2005, 04:22 PM
Replies: 37
Views: 5,307
Posted By Aignam
Re: Dave Lavery @ Kickoff hilarious!

Not to mention the shadows....

Meh, this isn't the place to mock the physical intricacies of the man that is Dean Kamen. Take it elsewhere.
Forum: CD Forum Support 01-17-2005, 04:15 PM
Replies: 30
Views: 2,022
Posted By Aignam
Re: Can you keep up with the forum?

I read the portal titles and skip anything where I know my input is of no use, then scavenge through the rest.

And wow, look at that nice bell curve. sexy-kinda..
Forum: General Forum 01-17-2005, 12:20 PM
Replies: 24
Views: 7,162
Posted By Aignam
Re: Practicing after Ship - pros & cons

If a team has the resources to practice, it's probably best that they utilize such resources. Practicing after ship, while definitely tolling on one's schedule, does not even begin to touch at the...
Forum: Extra Discussion 01-17-2005, 12:03 PM
Replies: 24
Views: 4,390
Posted By Aignam
Re: pic: 222 Teaser #1

I'll second that idea...
Forum: 3D Animation and Competition 01-16-2005, 10:50 AM
Replies: 4
Views: 958
Posted By Aignam
Forum: Rules/Strategy 01-16-2005, 09:58 AM
Replies: 15
Views: 1,483
Posted By Aignam
Re: Will the tetras spin?

That's definitely illegal. 100%. Maybe you weren't around for it last year, but FIRST stressed that when reading and interpreting the rules, we always let gracious professionalism and common sense...
Forum: FRC Game Design 01-15-2005, 05:43 PM
Replies: 98
Views: 12,089
Posted By Aignam
Re: 2007 Game Thread

/me is sad that I missed out on being the first to say "Water game!"

:(
Forum: Rules/Strategy 01-15-2005, 02:29 PM
Replies: 16
Views: 1,490
Posted By Aignam
Re: Interaction with other robots

And if they fail you'll "push them aside"? :rolleyes:
Forum: Pneumatics 01-15-2005, 08:00 AM
Replies: 13
Views: 1,908
Posted By Aignam
Re: PVC Tanks

Well, you get what he meant. Bottom line: Illegal.
Forum: Rules/Strategy 01-14-2005, 06:30 AM
Replies: 16
Views: 1,490
Posted By Aignam
Re: Interaction with other robots

Well, with that attitude, you don't stand much chance of competing seriously. If you don't learn to work with your alliance partners, you're not winning any tough matches---this is a game of...
Forum: Extra Discussion 01-13-2005, 11:08 PM
Replies: 4
Views: 1,388
Posted By Aignam
Re: pic: Time machine platform

And one of the mentioned character is Xavier, as in Professior Xavier.
Forum: Computer Graphics 01-13-2005, 11:03 PM
Replies: 4
Views: 1,526
Posted By Aignam
Re: Learning Photoshop

You can always copy the image, open a new file (Photoshop automagically sizes the canvas to the size of the copied image), and paste it in.
Forum: General Forum 01-13-2005, 03:50 PM
Replies: 31
Views: 7,835
Posted By Aignam
Re: Who is using the kitbot?

It's a series of short movies that Team 121 will be realeasing throughout build season, documenting their team's efforts.
Forum: Scouting 01-13-2005, 03:40 PM
Replies: 16
Views: 2,752
Posted By Aignam
Re: How important is scouting in 05

Scouting will be extremely important this year, and it will be to any team's benefit to have an inclusive, organized database of scouting information.
Forum: General Forum 01-11-2005, 07:17 PM
Replies: 31
Views: 4,585
Posted By Aignam
Re: Uniform rules and enforcers?

This thread is over a year old...Please don't revive ancient threads like this---we can't afford any more portal clutter.
Forum: Rules/Strategy 01-11-2005, 06:08 AM
Replies: 49
Views: 5,211
Posted By Aignam
Re: Q/A questions so far..

They haven't answered any yet---look for some answers in the next few days.
Forum: General Forum 01-11-2005, 06:06 AM
Replies: 70
Views: 7,011
Posted By Aignam
Re: FIRST Rules On Ipod

:-( And I thought having the game animation on my Tungsten 5 was neat...

I'll have to do this. ;-) Good idea.
Forum: Rules/Strategy 01-11-2005, 01:03 AM
Replies: 49
Views: 5,211
Posted By Aignam
Re: Q/A questions so far..

Refer to ID977.
Forum: General Forum 01-10-2005, 09:53 PM
Replies: 10
Views: 2,088
Posted By Aignam
Re: A Breakdown of the Six Weeks for Rookies

Is there some kind of key for the coloring of the boxes?
Forum: Rules/Strategy 01-10-2005, 08:51 PM
Replies: 30
Views: 1,950
Posted By Aignam
Re: Stackable robots

Has anybody calculated whether or not 3 robots can fit in the endzone without "stacking"? Sorry if this seems like an obvious question, I just haven't seen it answered anywhere.
Showing results 1 to 25 of 500

 
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