Forum: 3D Animation and Competition
06-01-2008, 13:04
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Replies: 28
Views: 2,836
Re: are render farms merely a dream?
Yup, intel quad core processors are practically small render farms on a chip! And they're relatively cheap. I've not made FIRST animations for many years, but I've used my Q6600 quad core with 3ds...
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Forum: Rumor Mill
05-01-2008, 22:01
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Replies: 18
Views: 4,711
Re: Team 548 Apology About Game Hint #4
Please everyone! The "water game" is one of the oldest jokes of FIRST game design! I'm saddened that someone would be censured for such an obvious and classic joke. If anything, I think this shows an...
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Forum: Extra Discussion
17-01-2006, 14:30
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Replies: 0
Views: 1,032
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Forum: Extra Discussion
12-01-2006, 16:50
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Replies: 0
Views: 970
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Forum: General Forum
12-01-2006, 14:29
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Replies: 21
Views: 3,606
Re: FLASH Game Simulator - Aim High
Ah good. No bug reports :) And thank you for your compliments everyone.
Brandon, that sounds like a great idea, but honestly, I've never worked on electronics: I always worked on mechanical systems....
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Forum: General Forum
10-01-2006, 22:55
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Replies: 21
Views: 3,606
FLASH Game Simulator - Aim High
get it here: Whitepapers (http://www.chiefdelphi.com/forums/papers.php?)
Look for Windows, Mac, and HTML versions.
Very complex, very detailed simulation of the 2006
first robotics competition...
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Forum: General Forum
18-01-2005, 10:47
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Replies: 36
Views: 8,222
Re: 2005 Game Simulator / Scoring Program in Flash
Hehe, it's just how one programs in flash. The blue tetra is the one that is initialized and copied to produce all the tetras that the game uses. The red tetra contains 3D Tetra rendering code that I...
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Forum: General Forum
17-01-2005, 15:44
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Replies: 36
Views: 8,222
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Forum: Extra Discussion
16-01-2005, 16:39
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Replies: 0
Views: 1,569
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Forum: Extra Discussion
15-01-2005, 06:40
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Replies: 0
Views: 1,432
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Forum: General Forum
12-01-2005, 10:59
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Replies: 36
Views: 8,222
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Forum: General Forum
10-01-2005, 17:59
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Replies: 36
Views: 8,222
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Forum: General Forum
10-01-2005, 14:57
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Replies: 36
Views: 8,222
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Forum: General Forum
10-01-2005, 08:21
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Replies: 36
Views: 8,222
2005 Game Simulator / Scoring Program in Flash
Boy was that a sleepless night! At least I have this to show for it :D I've already uploaded to the whitepapers section under Simulation and Scoring... we're just waiting for Brandon to approve...
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Forum: Math and Science
08-01-2005, 01:51
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Replies: 20
Views: 2,635
Re: String Theory
Well, the details really don't matter if you don't have some background. String theory is an outgrowth of the long quest in physics to unify the forces of nature (and as you should know, there are...
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Forum: IT / Communications
17-11-2004, 09:40
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Replies: 5
Views: 1,311
Re: XP Services
If you know the name of the .dll, then try opening a command line and use the command "regsvr32 your.dll /u" . I think that unregisters a .dll from the services.
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Forum: General Forum
19-08-2004, 03:26
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Replies: 65
Views: 4,737
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Forum: Inventor
13-01-2004, 17:22
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Replies: 6
Views: 1,620
Re: Inventor->Maya
Perhaps you could import the inventor files into 3d studio, and then export using 3d studio in a format that Maya supports. 3ds Max has a few other export options, so one of them might be compatible....
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Forum: General Forum
13-01-2004, 14:12
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Replies: 20
Views: 2,811
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Forum: General Forum
13-01-2004, 13:43
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Replies: 20
Views: 2,811
Re: 2004 FLASH Game Simulator
In response to JosephM's concern (many thanks!) the tripod mirrors have been updated with file sthat have these changes:
2X balls will not disappear
5pt balls can be dragged anywhere
The HTML file...
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Forum: General Forum
13-01-2004, 00:50
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Replies: 20
Views: 2,811
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Forum: General Forum
12-01-2004, 19:20
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Replies: 20
Views: 2,811
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Forum: General Forum
12-01-2004, 18:31
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Replies: 20
Views: 2,811
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Forum: General Forum
12-01-2004, 16:28
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Replies: 20
Views: 2,811
2004 FLASH Game Simulator
Here we have a drag-drop Game Simulator / Scoring program. Very interactive, cool looking! You have to try this! Courtesy of RodoDox Team #599.
All 3 types of balls can be drag-dropped, but goals...
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Forum: General Forum
10-01-2004, 12:59
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Replies: 97
Views: 8,671
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