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Unread 17-01-2011, 22:31
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ThirteenOfTwo ThirteenOfTwo is offline
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FRC #2438 (`Iobotics)
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Re: Fetcher/Strategy

Quote:
Originally Posted by Shaf2909 View Post
What if we can throw them (with accuracy) 20ft. Then when all tube we can get are in play we could place tubes or set up for minibot.
Then you would probably win every design award ever. Seriously, in order to beat that in awards someone would have to build a bot that can teleport.

That idea requires accurately throwing three different shapes of tubes with variable sizes and inflation more than 20ft with consistent distance and aim, which scares me. To be effective, it also requires keeping the tubes way up high in the air the whole time so that they don't get intercepted by someone with a tall robot.


But even assuming it's feasible from an engineering standpoint, it's a little shallow from a strategic perspective.

1) You're hurting yourself in qualifiers, when you're not likely to have amazing scoring robots, when with the engineering you did you probably could have built the best scorer at your competition.
2) Mass volume of tubes isn't really necessary. Once the top two layers are full, your time is better spent stopping the other team from doing what you just did or lining up for minibots.
3) You have to keep all of the tubes within the 7 foot by 19 foot home zone and leave room for someone to maneuver in there.

Of course, now that I've typed this one of these bots will win worlds. I really like the idea of a feeder, but I think throwing tubes is a little out there.

Last edited by ThirteenOfTwo : 18-01-2011 at 03:26.
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