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Unread 18-01-2011, 21:26
Austin3324 Austin3324 is offline
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Re: XBox 360 Controller Programming in LabView

Quote:
Originally Posted by Brandon_L View Post
I do not remember which one it is, but it outputs the angle (such as 90, 45, 0, 180) if I remember correctly. Just make a bunch of displays and wire each to each of the available axis and see which one it is.
According to my research, you are correct, but I have no testing in this regard. The top DPad button is 0, and it goes in 45 degree increments from there until it gets back to 360 degrees/0 degrees.

EDIT:

I just talked with a teammate of mine who has an XBox 360 controller. He is going to bring it with him tomorrow so I can get some testing done with it. I'll post the results of my testing tomorrow and, if all goes well, a finalized VI with all the controls required to use one.
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