Quote:
Originally Posted by RyanCahoon
Possible countering strategy: one robot stays on the scoring zone-side of the dragonfly, the other two acting as feeder robots, that pass tubes over the dragonfly. This has been talked about a lot anyway, but against the dragonfly seems to be the place where it would be most effective. Makes a good argument for multi-joint arms and/or a small "kicker."
--Ryan
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Quite honestly, forcing an alliance to perform this strategy would be an excellent defense! From past games (07 and 08, particularly) 50% of robots spend a large portion of their time acquiring game pieces... if you can force an alliance to have to acquire each game piece twice, you'd be doing a lot! This would be less effective the better your competition is...
The strategy that 3553 is proposing is by no means a game-breaking strategy... it's not like you're putting an infinitely tall stone wall in front of their goals! This is a very strong deterrent that will likely reduce the opponents score more than an average offensive robot would increase your own alliances' score. Simply put, the right robot can play effective - but not bullet-proof - defense with this strategy.