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Unread 19-01-2011, 14:55
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Re: Fetcher/Strategy

Quote:
Originally Posted by Molten View Post
Why not both? With 6 robots on the field, maneuvering can often become a challenge. Its completely possible for 1 robot to stall(not completely stop) 2 robots to cut their opponents score in half. I've seen one robot take on 3 and held them in a corner for a full 30 seconds without ever pinning one of them. Its actually easier with more robots if you can just get them in a semi-enclosed environment(ie the corner).
I'm not exactly sure what you are getting at.

I agree that an alliance can get it its own way and thus easier to defend, but I don't think that is unique just for alliances with a feeder/fetcher. All tube placing alliances will need to spread out and not get in each others way.
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