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Re: 3D Animation Toolkit is up! (iiko model, backstory, tips, etc.)
I'm currently debating whether keeping to the Iiko mythology as proposed by Autodesk is worth revising my team's work over. We have some really neat concept work, and I'm reluctant to give it up at this point.
There's not really any reason to go with the 'official' designs, is there? I mean, I don't think they'd dock points for straying away from them... Unless I missed something.
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'High school clubs sow the seeds of conspiracy. Do you know how many secret societies have grown from high school clubs?'
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