Quote:
Originally Posted by robotic321
alright, but how would i declare it? This is the way i thought it could work itself :
Joystick joy1 = new Joystick(1);
But, how would i refer to the axis number that i desire and not have it get a heart attack (stay away literal types (⌐_⌐v)
|
Yes, thats exactly how to do it. As Robby Unruh said, you would them call
to get the value of the first axis, and you would use the proper index from the list that Robby Unruh posted. For a two sided drive system, I believe you would want 2 and 5.