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Well, I tried the assembly stuff I had lying around and it worked fine under DOS but gave a BSOD under Windows. I know I've asked this before, but what compiler are you using? If it's VC++, I think I have a fairly painless solution for you. Otherwise, things could get difficult. Also, do you normally use the Win32 SDK (with Windows, WndProc, etc)? If not, this could get very interesting very fast.
If you want to see some DirectInput code, it's included in RoboEmu 1.03(?) and higher in order to allow binding to real joysticks.
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