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Unread 28-01-2011, 19:17
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sircedric4 sircedric4 is offline
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AKA: Darren
no team (The SS Prometheus)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2006
Location: Lousiana
Posts: 245
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Re: Safety Zone on Playing Field

And it looks like by my fellow mentor bringing up the flaw in the "safe zone", the taking a 3 point penalty to stop a 36 point logo score, the GDC has taken notice. Team Update 6 makes it a death knell to enter the safe zone to block an opposing team score. The penalty is even greater than the pinning penalty. Automatic yellow card, and if you contact another robot it's a red card.

On one hand I am happy to see this change in the rules, because if it happens to us we have a specific ruling to pull out. We have been planning all along to be sitting in our safe zone scoring, so any discussion we had was in fear of the worst happening to us. This update pretty much makes the safe zones inviolate.

On the other hand, it is obvious that the GDC is making this game have shades of Overdrive with all the contact penalties and protected zones. I personally hated that aspect of Overdrive with the penalties more often than not deciding the matches. This almost makes defensive bots useless, which is a shame since a basic kitbot can't really do any scoring. This year is gonna be especially hard on the rookies I guess.

To stay on topic if you are completely inside your safe zone then you appear to be completely untouchable upon pain of lost game.
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