View Single Post
  #1   Spotlight this post!  
Unread 29-01-2011, 07:59
martin417's Avatar
martin417 martin417 is online now
Opinionated old goat
AKA: Martin Wilson
no team
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Buford, GA
Posts: 719
martin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond reputemartin417 has a reputation beyond repute
Herding and possessing

Quote:
<G34> ROBOTS or HOSTBOTS may only POSSESS or HERD one GAME PIECE at a time. Violation: PENALTY

It is important to design your ROBOT so that it is impossible to inadvertently or intentionally control more than one GAME PIECE at a time. Inadvertent contact will be not be considered HERDING and will not be penalized.
This rule worries me this year. The way I see it, if you are possessing a game piece (in your manipulator) and are driving towards your goal, and you encounter a game piece on the floor, you must drive around it, or somehow avoid it. If you push it along the floor (unavoidable if you hit it due to the bumper rules), you will receive a penalty. I can see a strategy where teams use the game pieces as defense. One could throw or drop tubes in front of offensive bots, or in the extreme, an alliance could line up piece across the floor, creating a "minefield" where no offensive bot can cross without dropping it's tube. If said bot has no floor pick-up capability, they can not score.

Am I seeing this wrong?
__________________
Former Mentor Team 1771
Former mentor Team 4509